Clever Paws: Difference between revisions

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{{Mutantpower|name=Clever Paws|desc=Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.|basepower=Thieving|powertype=|target=Single Enemy|slot=|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by -4<br>Secondary NaniteSoakMag by 5<br>Secondary SalvageMag by 1.5|secondpowertype=Buff, Salvage|seconddamageamount=0|seconddamagetype=|secondtarget=Self|secondStatus=100% chance of Salvage at magnitude 4 for 7 rounds.<br>100% chance of NaniteSoak at magnitude 5 for 7 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Physical powers]][[Category:Nanitesoak powers]][[Category:Salvage powers]][[Category:Hostile powers]]
{{Mutantpower|name=Clever Paws|desc=Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.|basepower=Thieving|powertype=|target=Single Enemy|slot=|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by

Revision as of 15:42, 7 January 2012

{{Mutantpower|name=Clever Paws|desc=Nimble digits prove adept at opening locks, picking pockets, and performing other delicate tasks.|basepower=Thieving|powertype=|target=Single Enemy|slot=|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5
Energy by