Difference between revisions of "Fire ball-En"

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{{Basepower|name=Fire ball-En|desc=Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.|powertype=|target=|energy=12|charge=900|cooldown=3500|accuracy=75%|damageamount=9|damagetype=Energy|Status=100% chance of EnergyDamage at magnitude 3 for 3 rounds.<br>|Upgrades=Accuracy by 6.25<br>Charge by -300<br>Cooldown by -600<br>EnergyDamageDuration by 1.5<br>EnergyDamageMag by 1.5}}[[Category:Energy base powers]][[Category:Energydamage base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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{{Basepower|name=Fire ball-En|desc=Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.|powertype=|target=|energy=12|charge=900|cooldown=3500|accuracy=75%|damageamount=9|damagetype=Energy|Status=100% chance of EnergyDamage at magnitude 3 for 3 rounds.<br>|Upgrades=Accuracy by 6.25<br>Charge by -300<br>Cooldown by -600<br>EnergyDamageDuration by 1.5<br>EnergyDamageMag by 1.5}}[[Category:Energy base powers]][[Category:Energydamage inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]

Revision as of 17:08, 24 February 2012

Fire ball-En stats
Type Target
Description Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.
Cooldown 3500 Charge time 900
Energy 12 Accuracy 75%
Damage 9 Energy at level 0
Statuses
100% chance of EnergyDamage at magnitude 3 for 3 rounds.
Training Upgrades
Accuracy by 6.25
Charge by -300
Cooldown by -600
EnergyDamageDuration by 1.5
EnergyDamageMag by 1.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Fire ball-En/Extra Notes Edit notes

Mutant powers Based on this power: