Difference between revisions of "Gravid"

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{{Recipe Modifier|name=Gravid|desc=Need a little pick-me-up? Are your subjects moving just a bit too fast? Well the scientists down at Lab 6 have been working on a little toy just for you. Using the latest in nanite induced hormonal cascade technology, this tiny module can quickly attach to any piece of active gear you might slap together. Get your equipment to invigorate you while you fight, slow your enemies to a crawl, try on that maternity wear in between pregnancies. Warning, hormonal changes may cause pseudocyesis, does not work on passive gear. Zephyr Inc., make checks out to cash.|cred=50%|xp=|ingredients=None|salvage=25%|istats=100% chance of Gravid Pregnant at magnitude 4 for 10 rounds.<br>100% chance of Gravid Charge at magnitude -5 for 10 rounds.<br>100% chance of Gravid Healgain at magnitude 2 for 10 rounds.<br>100% chance of Gravid EnergyMod at magnitude 1 for 10 rounds.<br>100% chance of Pregnant at magnitude 4 for 10 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 10 rounds.<br>Energy of +20%|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Energy Modifier]]
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{{Recipe Modifier|name=Gravid|desc=Need a little pick-me-up? Are your subjects moving just a bit too fast? Well the scientists down at Lab 6 have been working on a little toy just for you. Using the latest in nanite induced hormonal cascade technology, this tiny module can quickly attach to any piece of active gear you might slap together. Get your equipment to invigorate you while you fight, slow your enemies to a crawl, try on that maternity wear in between pregnancies. Warning, hormonal changes may cause pseudocyesis, does not work on passive gear. Zephyr Inc., make checks out to cash.|cred=+50%|xp=|ingredients=None|salvage=+25%|istats=100% chance of Gravid Pregnant at magnitude 4 for 10 rounds.<br>100% chance of Gravid Charge at magnitude -5 for 10 rounds.<br>100% chance of Gravid Healgain at magnitude 2 for 10 rounds.<br>100% chance of Gravid EnergyMod at magnitude 1 for 10 rounds.<br>100% chance of Pregnant at magnitude 4 for 10 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 10 rounds.<br>Energy of +20%|skills=None}}

Revision as of 23:55, 18 July 2017

Gravid stats
Description Need a little pick-me-up? Are your subjects moving just a bit too fast? Well the scientists down at Lab 6 have been working on a little toy just for you. Using the latest in nanite induced hormonal cascade technology, this tiny module can quickly attach to any piece of active gear you might slap together. Get your equipment to invigorate you while you fight, slow your enemies to a crawl, try on that maternity wear in between pregnancies. Warning, hormonal changes may cause pseudocyesis, does not work on passive gear. Zephyr Inc., make checks out to cash.
Cred Cost
50%
XP Cost Ingredients None
Salvage +25%
Crafting Skills None
Item Stats 100% chance of Gravid Pregnant at magnitude 4 for 10 rounds.
100% chance of Gravid Charge at magnitude -5 for 10 rounds.
100% chance of Gravid Healgain at magnitude 2 for 10 rounds.
100% chance of Gravid EnergyMod at magnitude 1 for 10 rounds.
100% chance of Pregnant at magnitude 4 for 10 rounds.
100% chance of ChargeDebuff at magnitude 5 for 10 rounds.
Energy of +20%

Gravid/Extra Notes Edit notes