Emergency Repairs: Difference between revisions
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{{Mutantpower|name=Emergency Repairs|desc=Slap a nanite-laden plate atop the wound and let the cauterizing start! Further abuse will bounce off until the plate completes its task and drops to the ground.|basepower=Emergency Heal|powertype=Heal|target=Single Ally|energy=20|charge=-200|cooldown=8000|accuracy=75%|damageamount=17|damagetype=Healing|Status= | {{Mutantpower|name=Emergency Repairs|desc=Slap a nanite-laden plate atop the wound and let the cauterizing start! Further abuse will bounce off until the plate completes its task and drops to the ground.|basepower=Emergency Heal|powertype=Heal|target=Single Ally|energy=20|charge=-200|cooldown=8000|accuracy=75%|damageamount=17|damagetype=Healing|Status=1000DamageResist at magnitude 3 for 1 rounds.<br>|Upgrades=AoE by 1, Charge by -150, Cooldown by -1350, Damage by 8, DamageResistDuration by 1.5, Energy by -5}}[[Category:DamageResist powers]] | ||
Revision as of 08:03, 20 December 2011
| Type | Heal | Target | Single Ally |
|---|---|---|---|
| Description | Slap a nanite-laden plate atop the wound and let the cauterizing start! Further abuse will bounce off until the plate completes its task and drops to the ground. | ||
| Based on Emergency Heal | Slot: Not Slotted | ||
| Cooldown | 8000 | Charge time | |
| Energy | 20 | Accuracy | 75% |
| Damage | 17 Healing at level 0 | ||
| Statuses | |||
| 1000DamageResist at magnitude 3 for 1 rounds. | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Minimum Level:
- Level 40