Too Cool: Difference between revisions

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{{Mutantpower|name=Too Cool|desc=You're just too awesome to bother with, your foes take one look at your studs and let you go.|basepower=Passive|powertype=Passive Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=0% chance of at magnitude 0 for 0 rounds.<br>, or  by }}[[Category:Powers with secondary effects]]
{{Mutantpower|name=Too Cool|desc=You're just too awesome to bother with, your foes take one look at your studs and let you go.|basepower=Passive|powertype=Passive Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=|Status=100% chance of Fleerate at magnitude 100 for 1 rounds.<br>|Upgrades=}}[[Category:Fleerate powers]]

Revision as of 08:10, 20 December 2011


Too Cool stats
Type Passive Self Target Self NoAoE
Description You're just too awesome to bother with, your foes take one look at your studs and let you go.
Based on Passive Slot: Not Slotted
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 at level 0
Statuses
100% chance of Fleerate at magnitude 100 for 1 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Shows up on Mall Rats, but can't be mastered. Edit notes