Difference between revisions of "Solar Ray"
From Flexible Survival
(Update at level 40) |
m (Added Blue Sphinx arms) |
||
Line 32: | Line 32: | ||
</pre> | </pre> | ||
− | Available from [[Celestial Attendant]] head and [[Valkyrie]] legs infections. | + | Available from [[Blue Sphinx]] arms, [[Celestial Attendant]] head, and [[Valkyrie]] legs infections. |
[[Category:Mutant powers]] | [[Category:Mutant powers]] |
Revision as of 18:25, 19 August 2011
.________________________________________________________________________. | Item [Solar Ray ] Type [ Mutant Power]| |________________________________________________________________________| |______________________[ Description ]______________________| | A lance of pure sunlight that's nearly impossible to dodge. | |________________________________________________________________________| |______________________[ Additional Information ]______________________| | Power [Fire Blast-en ] | |______________________[ Base Power Stats ]______________________| | Type [Attack, DoT,Direct Damage, Single Target ] | | Target [Single enemy, DoT ] | | Energy [10 ] | | Charge [600 ] | | Cooldown[1600 ] | | Accuracy[90% ] | | Damage [5(80 damage at level 40) ] | | Damage [Energy ] | | Statuses | | \_EnergyDamage [100% chance at 5 power for 5 rounds. ] | | \_Knockdown [100% chance at 5 power for 999 rounds.] | |______________________[Variations from Base Power]______________________| | EnergyDamageDuration [-2 ] | |______________________[ Upgrades ]______________________| | \_AoE [0.5 ] | | \_Charge [-275 ] | | \_Cooldown [-275 ] | | \_EnergyDamageDuration [1 ] | | \_EnergyDamageMag [2.75 ] | | \_KnockDownMag [2.5 ] | |________________________________________________________________________|
Available from Blue Sphinx arms, Celestial Attendant head, and Valkyrie legs infections.