Difference between revisions of "Eight Crazy Nights Template"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Eight Crazy Nights Template|desc=A volley of flaming balls hurlt at an opponent.|powertype=Attack, Direct Damage, Single Target, DoT|target=single Enemy|energy=10|charge=650|cooldown=10000|accuracy=75%|damageamount=8|damagetype=Heat|Status=100% chance of RepeatAttack at magnitude 7 for 7 rounds.<br>|Upgrades=Charge by -275<br>Cooldown by -750<br>Damage by 2<br>RepeatAttackDuration by -2}}[[Category:Heat base powers]][[Category:Repeatattack inflicting base powers]][[Category:Hostile base powers]]
+
{{Basepower|name=Eight Crazy Nights Template|desc=A volley of flaming balls hurlt at an opponent.|powertype=Attack, Direct Damage, Single Target, DoT|target=single Enemy|energy=10|charge=650|cooldown=10000|accuracy=75%|damageamount=8|damagetype=Heat|Status=100% chance of WeaponDamage at magnitude 4 for 7 rounds.<br>|Upgrades=Charge by -275<br>Cooldown by -750<br>Damage by 2<br>RepeatAttackDuration by -2}}[[Category:Heat base powers]][[Category:Weapondamage inflicting base powers]][[Category:Hostile base powers]]

Revision as of 00:03, 5 November 2024

Eight Crazy Nights Template stats
Type Attack, Direct Damage, Single Target, DoT Target single Enemy
Description A volley of flaming balls hurlt at an opponent.
Cooldown 10000 Charge time 650
Energy 10 Accuracy 75%
Damage 8 Heat at level 0
Statuses
100% chance of WeaponDamage at magnitude 4 for 7 rounds.
Training Upgrades
Charge by -275
Cooldown by -750
Damage by 2
RepeatAttackDuration by -2
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Eight Crazy Nights Template/Extra Notes Edit notes

Mutant powers Based on this power: