Difference between revisions of "Non Present"
From Flexible Survival
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− | {{Basepower|name=Non Present|desc=You keep your distance. Your extensive training as a mastermind allows you to practically fade into the background, letting your minions do all the work. You may just be a few feet back from the battle line, or even a few blocks away, but no more than radio range or bubble range, whichever is greater.|powertype=Self, Toggle, Mastermind|target=Self NoAoE|energy=0.1|charge=5000|cooldown=10000|accuracy= | + | {{Basepower|name=Non Present|desc=You keep your distance. Your extensive training as a mastermind allows you to practically fade into the background, letting your minions do all the work. You may just be a few feet back from the battle line, or even a few blocks away, but no more than radio range or bubble range, whichever is greater.|powertype=Self, Toggle, Mastermind|target=Self NoAoE|energy=0.1|charge=5000|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of MenaceDebuff at magnitude 1000 for 10 rounds.<br>100% chance of AggroDebuff at magnitude 1000 for 10 rounds.<br>100% chance of AccuracyDebuff at magnitude 1000 for 10 rounds.<br>100% chance of ChargeDebuff at magnitude 100 for 10 rounds.<br>100% chance of Defense at magnitude 30 for 10 rounds.<br>|Upgrades=}}[[Category:Accuracydebuff inflicting base powers]][[Category:Aggrodebuff inflicting base powers]][[Category:Chargedebuff inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Menacedebuff inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] |
Revision as of 00:13, 9 January 2024
Type | Self, Toggle, Mastermind | Target | Self NoAoE |
---|---|---|---|
Description | You keep your distance. Your extensive training as a mastermind allows you to practically fade into the background, letting your minions do all the work. You may just be a few feet back from the battle line, or even a few blocks away, but no more than radio range or bubble range, whichever is greater. | ||
Cooldown | 10000 | Charge time | 5000 |
Energy | 0.1 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of MenaceDebuff at magnitude 1000 for 10 rounds. 100% chance of AggroDebuff at magnitude 1000 for 10 rounds. 100% chance of AccuracyDebuff at magnitude 1000 for 10 rounds. 100% chance of ChargeDebuff at magnitude 100 for 10 rounds. 100% chance of Defense at magnitude 30 for 10 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Non Present/Extra Notes Edit notes
Mutant powers Based on this power: No mutant powers based on this power detected.