Difference between revisions of "Talk:Skill proficiency rework"

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== Forgotten gameplay effect of some stats? ==

Latest revision as of 00:06, 16 September 2023

Factorization candidates?

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Aziraya's thoughts:

-climbing + running + strength: Generally speaking, these are just overall physical fitness. Alternative would be running + acrobatics + evasion, and climbing + strength as one is more agility and the other is more outright strength.

-History + legends + Theology: These are all general "lore skills".

-Management + Negotiation + Economics: Wheeling and dealing.

-Brawling + Melee: Close quarter combat overall.

-Underworld + Security: These are both things related to the seedier nature of society.

-Design + Comprehension + Research: These are all about knowing how something works and how to apply that knowledge.

-Medicine + First Aid: Self-explanatory

-Armor + Fortitude: Both are generally "how defensive are you" skills.

-Computer + Installation: You're in the tech-business, yo.

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Forgotten gameplay effect of some stats?