Difference between revisions of "Passive"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Passive|desc=It's so passive. Man, grow a spine.|powertype=Auto Passive Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=|Upgrades=}}[[Category:Passive base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Passive|desc=It's so passive. Man, grow a spine.|powertype=Auto Passive Self NaniteImmune|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=|Upgrades=}}[[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 00:10, 1 June 2023

Passive stats
Type Auto Passive Self NaniteImmune Target Self NoAoE
Description It's so passive. Man, grow a spine.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Passive/Extra Notes Edit notes

Mutant powers Based on this power: