Difference between revisions of "Marp!"
From Flexible Survival
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− | {{Mutantpower|name=Marp!|desc=Marp? Marp! Marpmarp? Marpmarp Marp MARP marp marp.|basepower=Marp Template|powertype=Debuff, AoE|target=Large AoE Enemy, Random|slot=|energy=15|charge=600|cooldown=15000|accuracy= | + | {{Mutantpower|name=Marp!|desc=Marp? Marp! Marpmarp? Marpmarp Marp MARP marp marp.|basepower=Marp Template|powertype=Debuff, AoE|target=Large AoE Enemy, Random|slot=|energy=15|charge=600|cooldown=15000|accuracy=200%|damageamount=0|damagetype=Psychic|Status=100% chance of Confused at magnitude 25 for 10 rounds.<br>|secondpowertype=Debuff, AoE, Betraying|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Large AoE Ally, NotUser, Random|secondStatus=100% chance of Confused at magnitude 10 for 10 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Confused inflicting powers]][[Category:AoE]][[Category:Hostile powers]] |
Revision as of 00:05, 2 October 2022
Type | Debuff, AoE | Target | Large AoE Enemy, Random |
---|---|---|---|
Description | Marp? Marp! Marpmarp? Marpmarp Marp MARP marp marp. | ||
Based on Marp Template | Slot: | ||
Cooldown | 15000 | Charge time | 600 |
Energy | 15 | Accuracy | 200% |
Damage | 0 Psychic at level 0 | ||
Statuses | |||
100% chance of Confused at magnitude 25 for 10 rounds. | |||
Secondary Effects | |||
Secondary Damage | 0 Healing at level 0 | ||
Secondary Type | Debuff, AoE, Betraying | Secondary Target | Large AoE Ally, NotUser, Random |
Secondary Statuses | |||
100% chance of Confused at magnitude 10 for 10 rounds. |
Minimum Level:
- Impossible to Master