Difference between revisions of "Delayed Burst"
From Flexible Survival
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− | {{Mutantpower|name=Delayed Burst|desc=A quick jolt of energy causing slight sudden pain, but the real danger is after that it is only the | + | {{Mutantpower|name=Delayed Burst|desc=A quick jolt of energy causing slight sudden pain, but the real danger is after that it is only the inital shock! After taking some time to build up inside the target's body, it explodes forth in a bright, and painful, burst of pure energy. All during the build up, the unfortunate foe is given intence feelings of lethargy as the attack draws upon them for its final assult.|basepower=Delayed Burst Template|powertype=Debuff, Delayed|target=Single Enemy NoAoE|slot=|energy=28|charge=300|cooldown=15000|accuracy=80%|damageamount=2|damagetype=Electricity|Status=100% chance of KnockDownDelayed4 at magnitude 10 for 1 rounds.<br>100% chance of EnergyDamageDelayed4 at magnitude 40 for 1 rounds.<br>100% chance of ChargeDebuff at magnitude 10 for 10 rounds.<br>}}[[Category:Electricity powers]][[Category:Chargedebuff inflicting powers]][[Category:Energydamagedelayed4 inflicting powers]][[Category:Knockdowndelayed4 inflicting powers]][[Category:Hostile powers]] |
Revision as of 00:02, 2 April 2022
Type | Debuff, Delayed | Target | Single Enemy NoAoE |
---|---|---|---|
Description | A quick jolt of energy causing slight sudden pain, but the real danger is after that it is only the inital shock! After taking some time to build up inside the target's body, it explodes forth in a bright, and painful, burst of pure energy. All during the build up, the unfortunate foe is given intence feelings of lethargy as the attack draws upon them for its final assult. | ||
Based on Delayed Burst Template | Slot: | ||
Cooldown | 15000 | Charge time | 300 |
Energy | 28 | Accuracy | 80% |
Damage | 2 Electricity at level 0 | ||
Statuses | |||
100% chance of KnockDownDelayed4 at magnitude 10 for 1 rounds. 100% chance of EnergyDamageDelayed4 at magnitude 40 for 1 rounds. 100% chance of ChargeDebuff at magnitude 10 for 10 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |