Energized: Difference between revisions
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{{Recipe Modifier|name=Energized|desc=By adding in some 'UMPH' to your gear, you are able to make it re-energize you while also making further exertions easier! Perfect for those who need to be constantly on the go | {{Recipe Modifier|name=Energized|desc=By adding in some 'UMPH' to your gear, you are able to make it re-energize you while also making further exertions easier! Perfect for those who need to be constantly on the go.|cred=+25%|xp=+100%|ingredients=None|salvage=Uncommon Energy X 1|istats=100% chance of Energized EnergyBreak at magnitude 4 for 5 rounds.<br>100% chance of Energized EnergyMod at magnitude 2 for 5 rounds.<br>AoE of -3<br>100% chance of Energized EnergyBreak at magnitude 2 for 10 rounds.<br>100% chance of Energized EnergyMod at magnitude .5 for 10 rounds.<br>Upkeep of +5|skills=None}}[[Category:Active Ally Status Modifier]][[Category:AoE Modifier]][[Category:Passive Ally Status Modifier]][[Category:Upkeep Modifier]] | ||
Revision as of 00:02, 6 January 2021
| Description | By adding in some 'UMPH' to your gear, you are able to make it re-energize you while also making further exertions easier! Perfect for those who need to be constantly on the go. | |||||||
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| Cred Cost | ||||||||
| XP Cost | ||||||||
| Ingredients | None | |||||||
| Salvage | Uncommon Energy X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | 100% chance of Energized EnergyBreak at magnitude 4 for 5 rounds. 100% chance of Energized EnergyMod at magnitude 2 for 5 rounds. AoE of -3 100% chance of Energized EnergyBreak at magnitude 2 for 10 rounds. 100% chance of Energized EnergyMod at magnitude .5 for 10 rounds. Upkeep of +5 | |||||||