NERU: Difference between revisions

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Reformatted; added info
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=Description=
<pre>
.________________________________________________________________________.
| Item [NERU                          ]  Type [                    Item]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| The Nanite Enhanced Recovery Unit. While readied, the user will        |
| experience refreshment on a steady basis, allowing them to exert      |
| themselves longer without fatigue! If that wasn't good enough, any    |
| time the user ingests nanites, they experience a resurgence of energy. |
| Warning: Does not prevent nanites from modifying the user.            |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power  [Passive                                                    ] |
| Cost    [999                                                        ] |
| Upkeep  [5                                                          ] |
| Loadout [25                                                          ] |
|______________________[    Base Power Stats    ]______________________|
| Type    [Passive Self                                                ] |
| Target  [Self                                                        ] |
| Energy  [0                                                          ] |
| Charge  [0                                                          ] |
| Cooldown[0                                                          ] |
| Accuracy[100%                                                        ] |
|______________________[  Differences from Base  ]______________________|
| EnergyModChance          [+100                                      ] |
| EnergyModDuration        [+2                                        ] |
| EnergyModMag            [+1                                        ] |
| NaniteRecoveryChance    [+100                                      ] |
| NaniteRecoveryDuration  [+2                                        ] |
| NaniteRecoveryMag        [+1                                        ] |
|________________________________________________________________________|
</pre>


The Nanite Enhanced Recovery Unit. While readied, the user will experience refreshment on a steady basis, allowing them to exert themselves longer without fatigue! If that wasn't good enough, any time the user ingests nanites, they experience a resurgence of energy. Warning: Does not prevent nanites from modifying the user.  
Gives you 20 energy when you drink an infection vial.


=Additional Information=
Power: Armored
Cost: 99
Upkeep: 5
Loadout: 25
=Base Power Stats=
Type: Passive, Self
Target: Auto Self
Energy: 0
Charge: 0
Cooldown: 0
Accuracy: 75%
Statuses - PhysicalDamageResist 100% chance at 1 power for 2 rounds
=Differences from Base=
EnergyModChance  +100
EnergyModDuration +2
EnergyModMag +1
NaniteRecoveryChance +100
NaniteRecoveryDuration +2
NaniteRecoveryMag +1
PhysicalDamageResistChance -100
PhysicalDamageResistDuration -2
[[Category:Items]]
[[Category:Items]]

Revision as of 23:19, 12 August 2011

.________________________________________________________________________.
| Item [NERU                          ]  Type [                     Item]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| The Nanite Enhanced Recovery Unit. While readied, the user will        |
| experience refreshment on a steady basis, allowing them to exert       |
| themselves longer without fatigue! If that wasn't good enough, any     |
| time the user ingests nanites, they experience a resurgence of energy. |
| Warning: Does not prevent nanites from modifying the user.             |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power   [Passive                                                     ] |
| Cost    [999                                                         ] |
| Upkeep  [5                                                           ] |
| Loadout [25                                                          ] |
|______________________[     Base Power Stats     ]______________________|
| Type    [Passive Self                                                ] |
| Target  [Self                                                        ] |
| Energy  [0                                                           ] |
| Charge  [0                                                           ] |
| Cooldown[0                                                           ] |
| Accuracy[100%                                                        ] |
|______________________[   Differences from Base  ]______________________|
| EnergyModChance          [+100                                       ] |
| EnergyModDuration        [+2                                         ] |
| EnergyModMag             [+1                                         ] |
| NaniteRecoveryChance     [+100                                       ] |
| NaniteRecoveryDuration   [+2                                         ] |
| NaniteRecoveryMag        [+1                                         ] |
|________________________________________________________________________|

Gives you 20 energy when you drink an infection vial.