Difference between revisions of "Sticky"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Recipe Modifier|name=Sticky|desc=Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.|cred=100%|xp=100|ingredients=None|salvage=Common Chemical X 10|istats=None|skills=None}}
+
{{Recipe Modifier|name=Sticky|desc=Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.|cred=100%|xp=100|ingredients=None|salvage=Common Chemical X 10|istats=Aggro Rate of +30%<br>100% chance of Aggro at magnitude 10 for 40 rounds.<br>Charge of +25%<br>Cooldown of +15%<br>100% chance of HasteDebuff at magnitude 5 for 5 rounds.<br>100% chance of DefenseDebuff at magnitude 5 for 5 rounds.<br>Loadout of 5|skills=None}}

Revision as of 18:47, 1 May 2012

Sticky stats
Description Adding sticky stuff to things is good for creating sticky situations and keeping the focus glued into place.
Cred Cost 100% XP Cost 100 Ingredients None
Salvage Common Chemical X 10
Crafting Skills None
Item Stats Aggro Rate of +30%
100% chance of Aggro at magnitude 10 for 40 rounds.
Charge of +25%
Cooldown of +15%
100% chance of HasteDebuff at magnitude 5 for 5 rounds.
100% chance of DefenseDebuff at magnitude 5 for 5 rounds.
Loadout of 5

Sticky/Extra Notes Edit notes