Difference between revisions of "Group Heal"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Basepower|name=Group Heal|desc=|powertype=Healing, AoE Friendly|target=Large AoE Ally|energy=8|charge=400|cooldown=1500|accuracy=75%|damageamount=15|damagetype=Healing|Status=20% chance of Regen at magnitude 5 for 2 rounds.<br>|Upgrades=AoE by 2<br>Charge by -250<br>Damage by 4.5<br>RegenChance by 40}}[[Category:Healing base powers]][[Category:Regen inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Group Heal|desc=|powertype=Healing, AoE Friendly|target=Large AoE Ally|energy=10|charge=650|cooldown=1750|accuracy=75%|damageamount=16|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 1 rounds.<br>|Upgrades=AoE by 2<br>Charge by -275<br>Damage by 5.5<br>RegenDuration by 2}}[[Category:Healing base powers]][[Category:Regen inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]]

Revision as of 15:29, 18 June 2012

Group Heal stats
Type Healing, AoE Friendly Target Large AoE Ally
Description
Cooldown 1750 Charge time 650
Energy 10 Accuracy 75%
Damage 16 Healing at level 0
Statuses
100% chance of Regen at magnitude 5 for 1 rounds.
Training Upgrades
AoE by 2
Charge by -275
Damage by 5.5
RegenDuration by 2
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Group Heal/Extra Notes Edit notes

Mutant powers Based on this power: