Tail Drop: Difference between revisions

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{{Mutantpower|name=Tail Drop|desc=Abandoning one's tail is a handy means to avoid combat, increasing flee chances, but leaving ones vitality hurting for a while.|basepower=Evade|powertype=Defense Buff, Self, Toggle|target=Self NoAoE|energy=0|charge=600|cooldown=1500|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of Defense at magnitude 10 for 1 rounds.<br>|Upgrades=DefenseMag by 4, Energy by -0.15, FleeRateMag by 15, or MaxHPMag by 5}}[[Category:Powers with secondary effects]]
.________________________________________________________________________.
| Item [Tail Drop                     ]  Type [            Mutant Power]|
|________________________________________________________________________|
|______________________[        Description      ]______________________|
| Abandoning one's tail is a handy means to avoid combat, increasing     |
| flee chances, but leaving ones vitality hurting for a while.           |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power  [Evade                                                       ] |
|______________________[    Base Power Stats    ]______________________|
| Type    [Defense Buff, Self, Toggle                                 ] |
| Target  [Self                                                       ] |
| Energy  [0.625                                                      ] |
| Charge  [600                                                         ] |
| Cooldown[1500                                                       ] |
| Accuracy[75%                                                         ] |
| Damage  [0(0 damage at level 20)                                    ] |
| Damage  [Physical                                                   ] |
| Statuses                                                              |
| \_Defense                    [100% chance at 10 power for 1 rounds. ] |
|______________________[Variations from Base Power]______________________|
| DefenseMag               [-5                                        ] |
| FleeRateChance          [+100                                      ] |
| FleeRateDuration        [+1                                        ] |
| FleeRateMag              [+20                                        ] |
| MaxHPChance              [+100                                      ] |
| MaxHPDuration            [+40                                        ] |
| MaxHPMag                [-15                                        ] |
|______________________[        Upgrades        ]______________________|
| \_DefenseMAG                  [2                                    ] |
| \_Energy                      [-0.15                                 ] |
| \_FleeRateMag                [15                                   ] |
| \_MaxHPMag                    [5                                     ] |
|________________________________________________________________________|
</pre>
 
[[Category:Mutant powers]]
[[Category:Toggle]]

Revision as of 07:07, 20 December 2011


Tail Drop stats
Type Defense Buff, Self, Toggle Target Self NoAoE
Description Abandoning one's tail is a handy means to avoid combat, increasing flee chances, but leaving ones vitality hurting for a while.
Based on Evade Slot: Not Slotted
Cooldown 1500 Charge time 600
Energy 0 Accuracy 75%
Damage 0 Physical at level 0
Statuses
100% chance of Defense at magnitude 10 for 1 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

G

S

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