Difference between revisions of "Thieving"
From Flexible Survival
(Auto update) |
(Auto update) |
||
Line 1: | Line 1: | ||
− | {{Basepower|name=Thieving|desc=|powertype=Attack|target=Single Enemy|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by -4<br>Secondary NaniteSoakMag by | + | {{Basepower|name=Thieving|desc=|powertype=Attack|target=Single Enemy|energy=15|charge=200|cooldown=5000|accuracy=75%|damageamount=10|damagetype=Physical|Status=|Upgrades=Damage by 5<br>Energy by -4<br>Secondary NaniteSoakMag by 15<br>Secondary SalvageMag by 7.5|secondpowertype=Buff, Salvage|seconddamageamount=0|seconddamagetype=|secondtarget=Self|secondStatus=100% chance of Salvage at magnitude 25 for 7 rounds.<br>100% chance of NaniteSoak at magnitude 10 for 7 rounds.<br>100% chance of NaniteCollectRate at magnitude 10 for 7 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Physical base powers]][[Category:Nanitecollectrate inflicting base powers]][[Category:Nanitesoak inflicting base powers]][[Category:Salvage inflicting base powers]][[Category:Hostile base powers]] |
Revision as of 16:48, 26 April 2012
Type | Attack | Target | Single Enemy |
---|---|---|---|
Description | |||
Cooldown | 5000 | Charge time | 200 |
Energy | 15 | Accuracy | 75% |
Damage | 10 Physical at level 0 | ||
Statuses | |||
Training Upgrades | |||
Damage by 5 Energy by -4 Secondary NaniteSoakMag by 15 Secondary SalvageMag by 7.5 | |||
Secondary Effects | |||
Secondary Damage | 0 at level 0 | ||
Secondary Type | Buff, Salvage | Secondary Target | Self |
Secondary Statuses | |||
100% chance of Salvage at magnitude 25 for 7 rounds. 100% chance of NaniteSoak at magnitude 10 for 7 rounds. 100% chance of NaniteCollectRate at magnitude 10 for 7 rounds. |
Thieving/Extra Notes Edit notes
Mutant powers Based on this power:
|
|
|