Difference between revisions of "Bouncing"
From Flexible Survival
(Auto update) |
|||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
− | {{Recipe Modifier|name=Bouncing|desc=Placed on items that affect allies, this modifier causes them to gain a reactive proc on being struck in combat, allowing them to bounce back.|cred=75%|xp=|ingredients=None|salvage=50%|istats=100% chance of BounceBack|25DefenseTrigger at magnitude 5 for 5 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Passive Ally Status Modifier]] | + | {{Recipe Modifier|name=Bouncing|desc=Placed on items that affect allies, this modifier causes them to gain a reactive proc on being struck in combat, allowing them to bounce back.|cred=+75%|xp=|ingredients=None|salvage=+50%|istats=100% chance of BounceBack|25DefenseTrigger at magnitude 5 for 5 rounds.<br>|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Passive Ally Status Modifier]] |
Latest revision as of 00:55, 19 July 2017
Description | Placed on items that affect allies, this modifier causes them to gain a reactive proc on being struck in combat, allowing them to bounce back. | |||||||
---|---|---|---|---|---|---|---|---|
Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | +50% | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of BounceBack |