Difference between revisions of "Self Powering"
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− | {{Recipe Modifier|name=Self Powering|desc=The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep.|cred=60%|xp=20%|ingredients=None|salvage=Uncommon Chemical X 1|istats=Energy of -45%<br>Upkeep of +15%|skills=None}}[[Category:Energy]][[Category:Upkeep]] | + | {{Recipe Modifier|name=Self Powering|desc=The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep.|cred=+60%|xp=+20%|ingredients=None|salvage=Uncommon Chemical X 1|istats=Energy of -45%<br>Upkeep of +15%|skills=None}}[[Category:Energy Modifier]][[Category:Upkeep Modifier]] |
Latest revision as of 01:19, 19 July 2017
Description | The item provides some of its own energy. Easy to pull triggers, anti recoil systems, better batteries and cushy grips make this thing easy to use, reducing the energy needed, though making it a bit more expensive to upgrade and upkeep. | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | Uncommon Chemical X 1 | |||||||
Crafting Skills | None | |||||||
Item Stats | Energy of -45% Upkeep of +15% |