Difference between revisions of "Intimidation"
From Flexible Survival
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Grants the [[Avoid Notice]] and [[Attention Grab]] powers. | Grants the [[Avoid Notice]] and [[Attention Grab]] powers. | ||
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Latest revision as of 10:19, 18 April 2017
.________________________________________________________________________. | Item [Intimidation ] Type [ Proficiency]| |________________________________________________________________________| |______________________[ Description ]______________________| | Sometimes there isn't time to win over a crowd when all you need is | | one guy to shut up and get out of the way. Intimidation works well at | | cowing people into giving you what you want. It's faster than | | socializing, but leaves harder feelings. Intimidation also allows you | | to gain or lose more aggro in combat, controlling how much of a | | priority you are to your enemies. | |______________________[ Other Stats ]______________________| |________________________________________________________________________| |______________________[ Professions Offered By ]______________________| | Anonymous Member, Blackmailer, Blood Pit Contender, Campus | | Security, Executive, Fortune Teller, Inquisitioner, Law Enforcer, | | Military Officer, Smuggler, Sports Coach, Thug, Wild Beat and Xeno | | Psychologist | |________________________________________________________________________|
Grants the Avoid Notice and Attention Grab powers.