Difference between revisions of "Fast Healing"
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− | {{Basepower|name=Fast Healing|desc= | + | {{Basepower|name=Fast Healing|desc=It's very hard to keep you down, you seem to bounce back from harm like nobody's business. It's a little taxing on your body to keep closing your wounds so rapidly, but the results speak for themselves!|powertype=Auto, Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 10 rounds.<br>100% chance of Healgain at magnitude 3 for 10 rounds.<br>100% chance of Fortitude at magnitude 2 for 10 rounds.<br>100% chance of Energybreak at magnitude -5 for 10 rounds.<br>|Upgrades=}}[[Category:Energybreak inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] |
Latest revision as of 00:05, 21 December 2024
Type | Auto, Passive | Target | Self NoAoE |
---|---|---|---|
Description | It's very hard to keep you down, you seem to bounce back from harm like nobody's business. It's a little taxing on your body to keep closing your wounds so rapidly, but the results speak for themselves! | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Regen at magnitude 5 for 10 rounds. 100% chance of Healgain at magnitude 3 for 10 rounds. 100% chance of Fortitude at magnitude 2 for 10 rounds. 100% chance of Energybreak at magnitude -5 for 10 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Fast Healing/Extra Notes Edit notes
Mutant powers Based on this power:
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