Difference between revisions of "Too Cool"

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Latest revision as of 00:11, 5 November 2024


Too Cool stats
Type Auto Passive Self NaniteImmune Target Self NoAoE
Description You're just too awesome to bother with, your foes take one look at your studs and let you go.
Based on Passive Slot:
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Fleerate at magnitude 100 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Shows up on Mall Rats, but can't be mastered. Edit notes