Random Cudgel: Difference between revisions
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Latest revision as of 01:38, 15 May 2025
| Type | Attack, Random | Target | Single Enemy |
|---|---|---|---|
| Description | Grab whatever's in reach and test its viability on the side of the enemy's head. You may break it, or them, either way is fine by you. Charge: 200 to 800 Cooldown: 2000 to 4000 Damage: 20 to 40 | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 15 | Accuracy | 75% |
| Damage | 0 Blunt at level 0 | ||
| Statuses | |||
| 25% chance of Knockdown at magnitude 5 for 5 rounds. 25% chance of AccuracyDebuff at magnitude 10 for 5 rounds. 25% chance of DamageBuffDebuff at magnitude 10 for 5 rounds. 25% chance of DefenseDebuff at magnitude 10 for 5 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Random Cudgel/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>