Difference between revisions of "Wild"
From Flexible Survival
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− | {{Recipe Modifier|name=Wild|desc=An item modified this way becomes much more potent, but also wildly inaccurate. It will leave a mark if you can hold it steady.|cred=+200%|xp=|ingredients=None|salvage=+75%|istats= | + | {{Recipe Modifier|name=Wild|desc=An item modified this way becomes much more potent, but also wildly inaccurate. It will leave a mark if you can hold it steady.|cred=+200%|xp=|ingredients=None|salvage=+75%|istats=Damage of +15%<br>Status Chance of -25%|skills=None}}[[Category:Damage Modifier]][[Category:Status Chance Modifier]] |
Latest revision as of 00:13, 5 November 2024
Description | An item modified this way becomes much more potent, but also wildly inaccurate. It will leave a mark if you can hold it steady. | |||||||
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Cred Cost | XP Cost | Ingredients | None | |||||
Salvage | +75% | |||||||
Crafting Skills | None | |||||||
Item Stats | Damage of +15% Status Chance of -25% |