Difference between revisions of "Area Module"

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Latest revision as of 00:02, 18 November 2024

Area Module stats
Description Like a module, but with a much larger pool of nanites, and a dispensing mechanism that sprays them across the area. The results are amazing! This version effects only friendly targets.
Cred Cost 75000 Ingredients None
Salvage Uncommon Energy X 2
Common Energy X 10
Common Mechanical X 1
Crafting Skills Energy of at least 30
Item Stats Loadout of 15
Status Mag of +10%
Target of Self AoE
Type of Auto
Upkeep of 10

Area Module/Extra Notes Edit notes