Difference between revisions of "Questionable Practices"
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Latest revision as of 00:09, 28 October 2024
Type | Passive Auto | Target | Self NoAoE |
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Description | This has always worked before! Scrubbing up the proper way makes sure that you will be able to do things right, but need to hurry it along! | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of Charge at magnitude 10 for 20 rounds. 100% chance of Vampiric at magnitude 3 for 20 rounds. 100% chance of HealGain at magnitude -2.5 for 20 rounds. 100% chance of Medicine at magnitude 1 for 20 rounds. 100% chance of Underworld at magnitude 1 for 20 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Questionable Practices/Extra Notes Edit notes
Mutant powers Based on this power:
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