Difference between revisions of "Draining Strike"

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{{Basepower|name=Draining Strike|desc=Wickedly fast, you draw the vitality from your foes and use it to bolster yourself, if only for a momentary recovery.|powertype=Damage, Debuff, Drain|target=Small AoE|energy=15|charge=-1000|cooldown=10000|accuracy=75%|damageamount=10|damagetype=Negative|Status=100% chance of MaxHPDebuff at magnitude 10 for 10 rounds.<br>100% chance of DamageImmunityDebuff at magnitude 1 for 10 rounds.<br>|Upgrades=|secondpowertype=Healing|seconddamageamount=30|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of Regen at magnitude 10 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Damageimmunitydebuff inflicting base powers]][[Category:Maxhpdebuff inflicting base powers]][[Category:Regen inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]
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{{Basepower|name=Draining Strike|desc=Wickedly fast, you draw the vitality from your foe and send that power surging into your fellow agents, empowering them to continue the fight.|powertype=Damage, Debuff, Drain|target=Small AoE|energy=15|charge=-1000|cooldown=10000|accuracy=75%|damageamount=10|damagetype=Negative|Status=100% chance of MaxHPDebuff at magnitude 10 for 10 rounds.<br>100% chance of DamageImmunityDebuff at magnitude 1 for 10 rounds.<br>|Upgrades=|secondpowertype=Buff|seconddamageamount=5|seconddamagetype=Healing|secondtarget=Ally AoE NotUser|secondStatus=100% chance of MaxHP at magnitude 10 for 10 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Negative base powers]][[Category:Damageimmunitydebuff inflicting base powers]][[Category:Maxhp inflicting base powers]][[Category:Maxhpdebuff inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]]

Latest revision as of 00:02, 12 November 2024

Draining Strike stats
Type Damage, Debuff, Drain Target Small AoE
Description Wickedly fast, you draw the vitality from your foe and send that power surging into your fellow agents, empowering them to continue the fight.
Cooldown 10000 Charge time
Energy 15 Accuracy 75%
Damage 10 Negative at level 0
Statuses
100% chance of MaxHPDebuff at magnitude 10 for 10 rounds.
100% chance of DamageImmunityDebuff at magnitude 1 for 10 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 5 Healing at level 0
Secondary Type Buff Secondary Target Ally AoE NotUser
Secondary Statuses
100% chance of MaxHP at magnitude 10 for 10 rounds.

Draining Strike/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)