Difference between revisions of "Dominating Bark"
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− | {{Mutantpower|name=Dominating Bark|desc=It starts with a low growl, then builds into a deafening bark, ending with a long howl. A surge of dominance pouring through your Collie Herm form and out from you gives your enemies pause in if they even stand a chance.|basepower=Dominating Bark Template|powertype=Knockdown, AoE|target=Medium AoE Enemy|slot=|energy=15|charge=1200|cooldown=10000|accuracy=75%|damageamount=1|damagetype=Psychic|Status=100% chance of KnockDown at magnitude 3 for 5 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 5 rounds.<br>100% chance of InstantCooldownDebuff at magnitude 2 for 5 rounds.<br>}}[[Category:Psychic powers]][[Category:Chargedebuff inflicting powers]][[Category:Instantcooldowndebuff inflicting powers]][[Category:Knockdown inflicting powers]][[Category:AoE]][[Category:Hostile powers]] | + | {{Mutantpower|name=Dominating Bark|desc=It starts with a low growl, then builds into a deafening bark, ending with a long howl. A surge of dominance pouring through your Collie Herm form and out from you gives your enemies pause in if they even stand a chance. More effective the more intimidating you naturally are.|basepower=Dominating Bark Template|powertype=Knockdown, AoE|target=Medium AoE Enemy|slot=|energy=15|charge=1200|cooldown=10000|accuracy=75%|damageamount=1|damagetype=Psychic|Status=100% chance of KnockDown at magnitude 3 for 5 rounds.<br>100% chance of ChargeDebuff at magnitude 5 for 5 rounds.<br>100% chance of InstantCooldownDebuff at magnitude 2 for 5 rounds.<br>}}[[Category:Psychic powers]][[Category:Chargedebuff inflicting powers]][[Category:Instantcooldowndebuff inflicting powers]][[Category:Knockdown inflicting powers]][[Category:AoE]][[Category:Hostile powers]] |
Latest revision as of 00:02, 12 November 2024
Type | Knockdown, AoE | Target | Medium AoE Enemy |
---|---|---|---|
Description | It starts with a low growl, then builds into a deafening bark, ending with a long howl. A surge of dominance pouring through your Collie Herm form and out from you gives your enemies pause in if they even stand a chance. More effective the more intimidating you naturally are. | ||
Based on Dominating Bark Template | Slot: | ||
Cooldown | 10000 | Charge time | 1200 |
Energy | 15 | Accuracy | 75% |
Damage | 1 Psychic at level 0 | ||
Statuses | |||
100% chance of KnockDown at magnitude 3 for 5 rounds. 100% chance of ChargeDebuff at magnitude 5 for 5 rounds. 100% chance of InstantCooldownDebuff at magnitude 2 for 5 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Minimum Level:
- Impossible to Master