Difference between revisions of "Force of Nature"
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Latest revision as of 00:02, 12 November 2024
Type | AoE, Repeat, Critical, Nuke, Debuff | Target | AoE Enemy Nuke |
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Description | Enough is enough! Clear the battlefield with a volley of attacks so powerful, so ferocious, that any survivors are left stunned by the bloody carnage. | ||
Cooldown | 30000 | Charge time | 0 |
Energy | 40 | Accuracy | 60% |
Damage | 28 Critical at level 0 | ||
Statuses | |||
100% chance of RepeatAttack at magnitude 3 for 5 rounds. 100% chance of CriticalKnockdown at magnitude 5 for 1 rounds. 100% chance of ChargeDebuff at magnitude 20 for 5 rounds. 100% chance of RechargeDebuff at magnitude 10 for 5 rounds. 100% chance of Confused at magnitude 10 for 5 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 6 Psychic at level 0 | ||
Secondary Type | Repeat, Damage, Betraying | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of CriticalKnockdown at magnitude 2 for 1 rounds. 100% chance of Charge at magnitude -10 for 5 rounds. 100% chance of Recharge at magnitude -5 for 5 rounds. |
Force of Nature/Extra Notes Edit notes
Mutant powers Based on this power:
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Categories:
- Base powers
- Base powers with secondary effects
- Critical base powers
- Charge inflicting base powers
- Chargedebuff inflicting base powers
- Confused inflicting base powers
- Criticalknockdown inflicting base powers
- Recharge inflicting base powers
- Rechargedebuff inflicting base powers
- Repeatattack inflicting base powers
- AoE base power
- Hostile base powers