Difference between revisions of "Poisoned"
From Flexible Survival
(7 intermediate revisions by the same user not shown) | |
(No difference)
|
Latest revision as of 00:08, 5 November 2024
Description | A few toxic chemicals are sure to make things interesting. Don't you think? A little damage over time never hurt anyone... you cared about. | |||||||
---|---|---|---|---|---|---|---|---|
Cred Cost | XP Cost | 7 | Ingredients | None | ||||
Salvage | Common Chemical X 5 | |||||||
Crafting Skills | None | |||||||
Item Stats | 100% chance of Healgain at magnitude 3 for 10 rounds. 100% chance of Poisoned AcidDamage at magnitude 1 for 8 rounds. 50% chance of Poisoned PoisonDamage at magnitude 3 for 5 rounds. Cooldown of +10% Damage of +10% Damage Variance of 1 Energy of +10% Loadout of 15% 100% chance of Healgain at magnitude 1 for 10 rounds. 100% chance of AcidDamage at magnitude 1 for 6 rounds. 25% chance of PoisonDamage at magnitude 1 for 6 rounds. Status Chance of +10% Status Duration of +10% Upkeep of +10% |