Difference between revisions of "Homing Missiles"
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− | {{Mutantpower|name=Homing Missiles|desc=Where did those come from? You launch a salvo of missiles that manage to hit every target evenly. That's a pretty impressive set of calculations.|basepower=Pulse Blast|powertype=Direct Damage|target=Medium Enemy AoE|slot=|energy= | + | {{Mutantpower|name=Homing Missiles|desc=Where did those come from? You launch a salvo of missiles that manage to hit every target evenly. That's a pretty impressive set of calculations.|basepower=Pulse Blast|powertype=Direct Damage|target=Medium Enemy AoE|slot=|energy=25|charge=800|cooldown=5500|accuracy=75%|damageamount=20|damagetype=Positive|Status=100% chance of DamageResistDebuff at magnitude 2 for 3 rounds.<br>80% chance of Vulnerablemark at magnitude 1 for 3 rounds.<br>}}[[Category:Positive powers]][[Category:Damageresistdebuff inflicting powers]][[Category:Vulnerablemark inflicting powers]][[Category:AoE]][[Category:Hostile powers]] |
Latest revision as of 00:05, 5 November 2024
Type | Direct Damage | Target | Medium Enemy AoE |
---|---|---|---|
Description | Where did those come from? You launch a salvo of missiles that manage to hit every target evenly. That's a pretty impressive set of calculations. | ||
Based on Pulse Blast | Slot: | ||
Cooldown | 5500 | Charge time | 800 |
Energy | 25 | Accuracy | 75% |
Damage | 20 Positive at level 0 | ||
Statuses | |||
100% chance of DamageResistDebuff at magnitude 2 for 3 rounds. 80% chance of Vulnerablemark at magnitude 1 for 3 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Contents
Minimum Level:
- Level 40