Difference between revisions of "Amplifying"

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Latest revision as of 00:01, 5 November 2024

Amplifying stats
Description A few extra thousand volts never hurt anyone! Nobody you cared about, anyway.
Cred Cost
50%
XP Cost
50%
Ingredients None
Salvage Uncommon Energy X 1
Crafting Skills None
Item Stats 30% chance of DamageBuff at magnitude 8 for 6 rounds.
30% chance of Healing at magnitude 8 for 6 rounds.
30% chance of Defense at magnitude 8 for 6 rounds.
100% chance of CredBonus at magnitude 1 for 6 rounds.
30% chance of DamageBuffDebuff at magnitude 8 for 6 rounds.
30% chance of HealingDebuff at magnitude 8 for 6 rounds.
30% chance of DefenseDebuff at magnitude 8 for 6 rounds.
Cooldown of +10%
Damage of +20%
Energy of -10%
Loadout of +5%
30% chance of DamageBuff at magnitude 3 for 6 rounds.
30% chance of Healing at magnitude 3 for 6 rounds.
30% chance of Defense at magnitude 3 for 6 rounds.
100% chance of CredBonus at magnitude 0.5 for 6 rounds.
30% chance of DamageBuffDebuff at magnitude 3 for 6 rounds.
30% chance of HealingDebuff at magnitude 3 for 6 rounds.
30% chance of DefenseDebuff at magnitude 3 for 6 rounds.
Upkeep of 5

Survivalist-only recipe. Edit notes