Protective: Difference between revisions
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No edit summary Tag: Manual revert |
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Latest revision as of 01:36, 15 May 2025
| Description | Very protective isn't it? | |||||||
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| Cred Cost | ||||||||
| XP Cost | ||||||||
| Ingredients | None | |||||||
| Salvage | Uncommon Chemical X 1 | |||||||
| Crafting Skills | None | |||||||
| Item Stats | 30% chance of DamageResist at magnitude 1.25 for 6 rounds. 30% chance of HealGain at magnitude 3 for 6 rounds. 30% chance of EnergyDamageReturn at magnitude 8 for 6 rounds. 100% chance of XPBonus at magnitude 2 for 6 rounds. 50% chance of DamageResistDebuff at magnitude 1 for 6 rounds. 50% chance of HealGainDebuff at magnitude 3 for 6 rounds. Cooldown of -20% Loadout of 5 30% chance of DamageResist at magnitude 0.5 for 10 rounds. 30% chance of HealGain at magnitude 1.5 for 10 rounds. 30% chance of EnergyDamageReturn at magnitude 4 for 10 rounds. 100% chance of XPBonus at magnitude 0.5 for 10 rounds. 50% chance of DamageResistDebuff at magnitude 0.25 for 6 rounds. 50% chance of HealGainDebuff at magnitude 1 for 6 rounds. Penetration of +2 Status Mag of +10% Upkeep of +10% | |||||||
Skunk-only recipe. Edit notes