Difference between revisions of "Searing Erasure"
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− | {{Basepower|name=Searing Erasure|desc=The commonality of fighting the wizardly, the otherworldly and mystical is their knack for withering the body, bewitching the mind, tricking the senses and disabling the opposition. You hate that. You hate that so much that it hurts. You've taken such an extreme step in expelling unwanted afflictions that the process, be it through technological or mystical means, is so sudden and violent that it chews off a chunk of your fortitude and leaves you burning up from the inside out... but damn does it work. The eruption results in a violent blast of heat that lingers around you, burning you up but also making you a very painful body to tackle. Just hope you're good at taking the pain and recovering your strengths afterwards...|powertype=Painful Debuffclear|target=Self NoAoE|energy=30|charge=-750|cooldown=13000|accuracy=75%|damageamount=15|damagetype=Critical|Status=100% chance of DebuffClear at magnitude 28 for 1 rounds.<br>100% chance of EnergyDamageReturn at magnitude 24 for 4 rounds.<br>100% chance of DebuffResist at magnitude 18 | + | {{Basepower|name=Searing Erasure|desc=The commonality of fighting the wizardly, the otherworldly and mystical is their knack for withering the body, bewitching the mind, tricking the senses and disabling the opposition. You hate that. You hate that so much that it hurts. You've taken such an extreme step in expelling unwanted afflictions that the process, be it through technological or mystical means, is so sudden and violent that it chews off a chunk of your fortitude and leaves you burning up from the inside out... but damn does it work. The eruption results in a violent blast of heat that lingers around you, burning you up but also making you a very painful body to tackle. Just hope you're good at taking the pain and recovering your strengths afterwards...|powertype=Painful Debuffclear|target=Self NoAoE|energy=30|charge=-750|cooldown=13000|accuracy=75%|damageamount=15|damagetype=Critical|Status=100% chance of DebuffClear at magnitude 28 for 1 rounds.<br>100% chance of EnergyDamageReturn at magnitude 24 for 4 rounds.<br>100% chance of DebuffResist at magnitude 18 for 4 rounds.<br>100% chance of HeatDamage at magnitude 8 for 4 rounds.<br>100% chance of Hollow at magnitude 1 for 4 rounds.<br>100% chance of Vaccinated at magnitude 1 for 4 rounds.<br>|Upgrades=|secondpowertype=Small AoE DoT Debuff|seconddamageamount=5|seconddamagetype=Heat|secondtarget=Medium AoE Enemy|secondStatus=100% chance of HeatDamage at magnitude 8 for 4 rounds.<br>100% chance of Confused at magnitude 8 for 4 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Critical base powers]][[Category:Confused inflicting base powers]][[Category:Debuffclear inflicting base powers]][[Category:Debuffresist inflicting base powers]][[Category:Energydamagereturn inflicting base powers]][[Category:Heatdamage inflicting base powers]][[Category:Hollow inflicting base powers]][[Category:Vaccinated inflicting base powers]][[Category:Friendly base powers]] |
Latest revision as of 00:20, 19 June 2020
Type | Painful Debuffclear | Target | Self NoAoE |
---|---|---|---|
Description | The commonality of fighting the wizardly, the otherworldly and mystical is their knack for withering the body, bewitching the mind, tricking the senses and disabling the opposition. You hate that. You hate that so much that it hurts. You've taken such an extreme step in expelling unwanted afflictions that the process, be it through technological or mystical means, is so sudden and violent that it chews off a chunk of your fortitude and leaves you burning up from the inside out... but damn does it work. The eruption results in a violent blast of heat that lingers around you, burning you up but also making you a very painful body to tackle. Just hope you're good at taking the pain and recovering your strengths afterwards... | ||
Cooldown | 13000 | Charge time | |
Energy | 30 | Accuracy | 75% |
Damage | 15 Critical at level 0 | ||
Statuses | |||
100% chance of DebuffClear at magnitude 28 for 1 rounds. 100% chance of EnergyDamageReturn at magnitude 24 for 4 rounds. 100% chance of DebuffResist at magnitude 18 for 4 rounds. 100% chance of HeatDamage at magnitude 8 for 4 rounds. 100% chance of Hollow at magnitude 1 for 4 rounds. 100% chance of Vaccinated at magnitude 1 for 4 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 5 Heat at level 0 | ||
Secondary Type | Small AoE DoT Debuff | Secondary Target | Medium AoE Enemy |
Secondary Statuses | |||
100% chance of HeatDamage at magnitude 8 for 4 rounds. 100% chance of Confused at magnitude 8 for 4 rounds. |
Searing Erasure/Extra Notes Edit notes
Mutant powers Based on this power: No mutant powers based on this power detected.
Categories:
- Base powers
- Base powers with secondary effects
- Critical base powers
- Confused inflicting base powers
- Debuffclear inflicting base powers
- Debuffresist inflicting base powers
- Energydamagereturn inflicting base powers
- Heatdamage inflicting base powers
- Hollow inflicting base powers
- Vaccinated inflicting base powers
- Friendly base powers