Difference between revisions of "Combo Starter"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Basepower|name=Combo Starter|desc=Readying to strike with a combo, focusing on a target in order to beat the living snot out of them.|powertype=|target=|energy=20|charge=1300|cooldown=3000|accuracy=80%|damageamount=2|damagetype=Physical|Status=100% chance of DefenseDebuff at magnitude 20 for 3 rounds.<br>100% chance of DamageResistDebuff at magnitude 6 for 3 rounds.<br>|Upgrades=Charge by -375<br>Cooldown by -500<br>DamageResistDebuffDuration by 1.5<br>DefenseDebuffDuration by 1.5<br>Energy by -5}}[[Category:Physical base powers]][[Category:Damageresistdebuff base powers]][[Category:Defensedebuff base powers]][[Category:Hostile base powers]]
+
{{Basepower|name=Combo Starter|desc=Readying to strike with a combo, focusing on a target in order to beat the living snot out of them.|powertype=|target=|energy=20|charge=1300|cooldown=3000|accuracy=80%|damageamount=2|damagetype=Physical|Status=100% chance of DefenseDebuff at magnitude 20 for 3 rounds.<br>100% chance of DamageResistDebuff at magnitude 6 for 3 rounds.<br>|Upgrades=Charge by

Revision as of 15:52, 7 January 2012

{{Basepower|name=Combo Starter|desc=Readying to strike with a combo, focusing on a target in order to beat the living snot out of them.|powertype=|target=|energy=20|charge=1300|cooldown=3000|accuracy=80%|damageamount=2|damagetype=Physical|Status=100% chance of DefenseDebuff at magnitude 20 for 3 rounds.
100% chance of DamageResistDebuff at magnitude 6 for 3 rounds.
|Upgrades=Charge by