Mirage: Difference between revisions

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<pre>
{{Mutantpower|name=Mirage|desc=What was that? Your enemies saw you bleeding and hurt just a few moments ago, but now your wounds have vanished and the enemies are bleeding instead. Your pain must have been an illusion.|basepower=Transfer Pain|powertype=Small AoE, Physical DoT|target=Small AoE Enemy|slot=|energy=10|charge=1400|cooldown=3000|accuracy=75%|damageamount=1|damagetype=Psychic|Status=100% chance of PsychicDamage at magnitude 8 for 3 rounds.<br>|secondpowertype=Self, DebuffClear|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self, NoAoE|secondStatus=100% chance of DebuffClear at magnitude 10 for 1 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Psychic powers]][[Category:Debuffclear inflicting powers]][[Category:Psychicdamage inflicting powers]][[Category:AoE]][[Category:Hostile powers]]
.________________________________________________________________________.
| Item [Mirage                       ]  Type [            Mutant Power]|
|________________________________________________________________________|
|______________________[        Description      ]______________________|
| What was that? Your enemies saw you bleeding and hurt just a few     |
| moments ago, but now you wounds have staved and the enemies are       |
| bleeding in turn. Your pain must have been an illusion.               |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power  [Transfer Pain                                               ] |
|______________________[    Base Power Stats    ]______________________|
| Type    [Small AoE, Physical DoT                                     ] |
| Target  [Small AoE Enemy                                             ] |
| Energy  [10                                                         ] |
| Charge  [1400                                                       ] |
| Cooldown[3000                                                       ] |
| Accuracy[75%                                                         ] |
| Damage  [1(16 damage at level 40)                                    ] |
| Damage  [Physical                                                    ] |
| Statuses                                                              |
| \_PhysicalDamage              [100% chance at 8 power for 3 rounds. ] |
| S. Type [Self, DebuffClear                                           ] |
| S.Target[Self                                                        ] |
| S. Damag[0                                                           ] |
| S. DType[Healing                                                     ] |
| Secondary Statuses                                                    |
| \_DebuffClear                [100% chance at 10 power for 1 rounds. ] |
|______________________[Variations from Base Power]______________________|
|______________________[        Upgrades        ]______________________|
| \_AoE                        [1                                    ] |
| \_Charge                      [-400                                  ] |
| \_Cooldown                    [-500                                  ] |
|________________________________________________________________________|
</pre>
[[Category:Mutant powers]][[Category:Healing]][[Category:Powers with secondary effects]]

Latest revision as of 00:10, 2 August 2017


Mirage stats
Type Small AoE, Physical DoT Target Small AoE Enemy
Description What was that? Your enemies saw you bleeding and hurt just a few moments ago, but now your wounds have vanished and the enemies are bleeding instead. Your pain must have been an illusion.
Based on Transfer Pain Slot:
Cooldown 3000 Charge time 1400
Energy 10 Accuracy 75%
Damage 1 Psychic at level 0
Statuses
100% chance of PsychicDamage at magnitude 8 for 3 rounds.
Secondary Effects
Secondary Damage 0 Healing at level 0
Secondary Type Self, DebuffClear Secondary Target Self, NoAoE
Secondary Statuses
100% chance of DebuffClear at magnitude 10 for 1 rounds.

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