Difference between revisions of "Burning"

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{{Recipe Modifier|name=Burning|desc=Attaching flammable chemicals to things has never been so easy. Now you can make your friends and enemies spontaneously combust too!|cred=45%|xp=10|ingredients=None|salvage=Common Chemical X 5|istats=100% chance of ColdAdaption at magnitude 7 for 3 rounds.<br>100% chance of EnergyDamageResist at magnitude 4 for 3 rounds.<br>100% chance of ColdDamageImmunity at magnitude 5 for 3 rounds.<br>80% chance of Burning HeatDamage at magnitude 5 for 7 rounds.<br>80% chance of DebuffResistDebuff at magnitude 5 for 7 rounds.<br>Charge of -5%<br>Cooldown of +20%<br>Damage of +5%<br>Damage Variance of 1<br>Energy of +5%<br>Loadout of +10%<br>100% chance of ColdAdaption at magnitude 4 for 3 rounds.<br>80% chance of Burning HeatDamage at magnitude 2 for 7 rounds.<br>80% chance of DebuffResistDebuff at magnitude 2 for 7 rounds.<br>Upkeep of +10%|skills=None}}[[Category:Active Ally Status]][[Category:Active Enemy Status]][[Category:Charge]][[Category:Cooldown]][[Category:Damage]][[Category:Damage Variance]][[Category:Energy]][[Category:Loadout]][[Category:Passive Ally Status]][[Category:Passive Enemy Status]][[Category:Upkeep]]
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{{Recipe Modifier|name=Burning|desc=Attaching flammable chemicals to things has never been so easy. Now you can make your friends and enemies spontaneously combust too!|cred=45%|xp=10|ingredients=None|salvage=Common Chemical X 5|istats=100% chance of ColdAdaption at magnitude 7 for 3 rounds.<br>100% chance of EnergyDamageResist at magnitude 4 for 3 rounds.<br>100% chance of ColdDamageImmunity at magnitude 5 for 3 rounds.<br>80% chance of Burning HeatDamage at magnitude 5 for 7 rounds.<br>80% chance of DebuffResistDebuff at magnitude 5 for 7 rounds.<br>Charge of -5%<br>Cooldown of +20%<br>Damage of +5%<br>Damage Variance of 1<br>Energy of +5%<br>Loadout of +10%<br>100% chance of ColdAdaption at magnitude 4 for 3 rounds.<br>80% chance of Burning HeatDamage at magnitude 2 for 7 rounds.<br>80% chance of DebuffResistDebuff at magnitude 2 for 7 rounds.<br>Upkeep of +10%|skills=None}}[[Category:Active Ally Status Modifier]][[Category:Active Enemy Status Modifier]][[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Damage Variance Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Upkeep Modifier]]

Revision as of 16:50, 14 June 2017

Burning stats
Description Attaching flammable chemicals to things has never been so easy. Now you can make your friends and enemies spontaneously combust too!
Cred Cost 45% XP Cost 10 Ingredients None
Salvage Common Chemical X 5
Crafting Skills None
Item Stats 100% chance of ColdAdaption at magnitude 7 for 3 rounds.
100% chance of EnergyDamageResist at magnitude 4 for 3 rounds.
100% chance of ColdDamageImmunity at magnitude 5 for 3 rounds.
80% chance of Burning HeatDamage at magnitude 5 for 7 rounds.
80% chance of DebuffResistDebuff at magnitude 5 for 7 rounds.
Charge of -5%
Cooldown of +20%
Damage of +5%
Damage Variance of 1
Energy of +5%
Loadout of +10%
100% chance of ColdAdaption at magnitude 4 for 3 rounds.
80% chance of Burning HeatDamage at magnitude 2 for 7 rounds.
80% chance of DebuffResistDebuff at magnitude 2 for 7 rounds.
Upkeep of +10%

Burning/Extra Notes Edit notes