Tar Baby: Difference between revisions
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Created Tar Baby combat skill |
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When struck in combat with a damaging blow, you reflexively turn their | |||
force against them, leaving them unbalanced and slowing down their | |||
further assault. The attack must be of sufficient force (20/15/10% of | |||
your total hitpoints for a guaranteed firing, scaling chance under | |||
that) to exploit. Causes an InstantCooldownDebuff of 1/1.5/2 and | |||
HasteDebuff of 3/6/9. Combo: You gain 0.5 Reactive skill per lowest of | |||
Tar Baby and Roll With It. | |||
==Available In== | |||
{| class="wikitable" | |||
|- | |||
| [[Raccoon Guardian]] || 2 | |||
| | |} | ||
| | |||
| | [[Category:Combat Skills]] | ||
| | |||
Latest revision as of 04:57, 8 May 2016
When struck in combat with a damaging blow, you reflexively turn their force against them, leaving them unbalanced and slowing down their further assault. The attack must be of sufficient force (20/15/10% of your total hitpoints for a guaranteed firing, scaling chance under that) to exploit. Causes an InstantCooldownDebuff of 1/1.5/2 and HasteDebuff of 3/6/9. Combo: You gain 0.5 Reactive skill per lowest of Tar Baby and Roll With It.
Available In
| Raccoon Guardian | 2 |