Becoming a Man: Difference between revisions

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Created page with "{{Token Item|name=Becoming a Man|desc=This treatment will cause a Feral Mode character to stop being feral mode. They will lose their innate skills(feral regen/recovery) and a..."
 
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{{Token Item|name=Becoming a Man|desc=This treatment will cause a Feral Mode character to stop being feral mode. They will lose their innate skills(feral regen/recovery) and all combat skills, but can then take up roles, use equipment, and otherwise function as a normal agent.|token=150|mako=30}}
{{Token Item|name=Becoming a Man|desc=This treatment will cause a Feral Mode character to stop being feral mode. They will lose their innate skills(feral regen/recovery) and all combat skills, but can then take up roles, use equipment, and otherwise function as a normal agent.|type=Maturity|token=150|mako=30}}

Latest revision as of 22:29, 9 August 2013

Becoming a Man
In-Game Desc This treatment will cause a Feral Mode character to stop being feral mode. They will lose their innate skills(feral regen/recovery) and all combat skills, but can then take up roles, use equipment, and otherwise function as a normal agent.
Item Type Maturity
Tokens 150
Mako 30

Becoming a Man/Extra Notes Edit notes