Weak Spot: Difference between revisions
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Latest revision as of 03:02, 15 May 2025
| Type | Auto Passive Self NaniteImmune | Target | Self NoAoE |
|---|---|---|---|
| Description | Your defenses are... awesome, but there's just one little problem. You have to hope your enemies don't find it, but... | ||
| Based on Passive | Slot: Defensive Adaption | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of Damageimmunity at magnitude 5 for 10 rounds. 100% chance of Damageresist at magnitude 1.5 for 10 rounds. 100% chance of Energydamageresist at magnitude 1.2 for 10 rounds. 100% chance of Maxhp at magnitude 5 for 10 rounds. 100% chance of Physicaldamageresist at magnitude 1.3 for 10 rounds. 100% chance of Radiationdamageimmunity at magnitude -10 for 10 rounds. 100% chance of Sonicdamageimmunity at magnitude -10 for 10 rounds. | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Found On:
M
Categories:
- Mutant powers
- Defensive Adaption Slotted Powers
- Slotted powers
- Defensive Adaption slot powers
- Damageimmunity inflicting powers
- Damageresist inflicting powers
- Energydamageresist inflicting powers
- Maxhp inflicting powers
- Physicaldamageresist inflicting powers
- Radiationdamageimmunity inflicting powers
- Sonicdamageimmunity inflicting powers
- Passive
- Friendly powers