Winners do Drugs: Difference between revisions

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{{Basepower|name=Winners do Drugs|desc=Spend more time cooking up the perfect brew, and less time outside. Who wants to be outside anyway?|powertype=Auto Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of StatusBoost at magnitude 5 for 5 rounds.<br>100% chance of PowerAmpPoison at magnitude 5 for 5 rounds.<br>100% chance of DamageResist at magnitude -2 for 5 rounds.<br>100% chance of Research at magnitude 2 for 5 rounds.<br>100% chance of Comprehension at magnitude 1 for 5 rounds.<br>|Upgrades=}}[[Category:Comprehension inflicting base powers]][[Category:Damageresist inflicting base powers]][[Category:Poweramppoison inflicting base powers]][[Category:Research inflicting base powers]][[Category:Statusboost inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
{{Basepower|name=Winners do Drugs|desc=Spend more time cooking up the perfect brew, and less time outside. Who wants to be outside anyway?|powertype=Auto Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of StatusBoost at magnitude 5 for 5 rounds.<br>100% chance of PowerAmpPoison at magnitude 5 for 5 rounds.<br>100% chance of DamageResist at magnitude -2 for 5 rounds.<br>100% chance of Research at magnitude 2 for 5 rounds.<br>|Upgrades=}}[[Category:Damageresist inflicting base powers]][[Category:Poweramppoison inflicting base powers]][[Category:Research inflicting base powers]][[Category:Statusboost inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Latest revision as of 02:26, 15 May 2025

Winners do Drugs stats
Type Auto Passive Target Self NoAoE
Description Spend more time cooking up the perfect brew, and less time outside. Who wants to be outside anyway?
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of StatusBoost at magnitude 5 for 5 rounds.
100% chance of PowerAmpPoison at magnitude 5 for 5 rounds.
100% chance of DamageResist at magnitude -2 for 5 rounds.
100% chance of Research at magnitude 2 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Winners do Drugs/Extra Notes Edit notes

Mutant powers Based on this power: <css>

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