Medkit: Difference between revisions
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Created page with "Medkit: An item which restores health when used, and is bought for resources at Zephyr. Category:Items" |
Added the rpinfo text. |
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Medkit | <pre> | ||
.________________________________________________________________________. | |||
| Item [Medkit ] Type [ Item]| | |||
|________________________________________________________________________| | |||
|______________________[ Description ]______________________| | |||
| Full of things to soothe injuries on the go! | | |||
|________________________________________________________________________| | |||
|______________________[ Additional Information ]______________________| | |||
| Power [Cure ] | | |||
| Cost [5 ] | | |||
| Upkeep [2 ] | | |||
| Loadout [15 ] | | |||
|______________________[ Base Power Stats ]______________________| | |||
| Type [Healing, Single Target ] | | |||
| Target [Single Ally ] | | |||
| Energy [8 ] | | |||
| Charge [500 ] | | |||
| Cooldown[2000 ] | | |||
| Accuracy[75% ] | | |||
| Damage [20(89 damage at level 21) ] | | |||
| Damage [Healing ] | | |||
| Statuses | | |||
| \_Regen [20% chance at 5 power for 2 rounds. ] | | |||
|______________________[ Differences from Base ]______________________| | |||
| RegenChance [Survival ] | | |||
| RegenMAG [Medicine ] | | |||
|________________________________________________________________________| | |||
</pre> | |||
Medkit: An item which restores health when used. Can be bought almost anywhere from the "generic" shop. | |||
[[Category:Items]] | [[Category:Items]] | ||
Latest revision as of 08:01, 14 July 2011
.________________________________________________________________________. | Item [Medkit ] Type [ Item]| |________________________________________________________________________| |______________________[ Description ]______________________| | Full of things to soothe injuries on the go! | |________________________________________________________________________| |______________________[ Additional Information ]______________________| | Power [Cure ] | | Cost [5 ] | | Upkeep [2 ] | | Loadout [15 ] | |______________________[ Base Power Stats ]______________________| | Type [Healing, Single Target ] | | Target [Single Ally ] | | Energy [8 ] | | Charge [500 ] | | Cooldown[2000 ] | | Accuracy[75% ] | | Damage [20(89 damage at level 21) ] | | Damage [Healing ] | | Statuses | | \_Regen [20% chance at 5 power for 2 rounds. ] | |______________________[ Differences from Base ]______________________| | RegenChance [Survival ] | | RegenMAG [Medicine ] | |________________________________________________________________________|
Medkit: An item which restores health when used. Can be bought almost anywhere from the "generic" shop.