Difference between revisions of "Physical Armor"

From Flexible Survival
Jump to: navigation, search
(72 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Recipe|name=Physical Armor|desc=Light and breezy, but still affords quality physical protection to the wearer.|cred=200|xp=15|slevel=1|ingredients=None|istats=Loadout of 20<br>Proficiency of Armor<br>100% chance of PhysicalDamageResist at magnitude 8.0 for 10 rounds.<br>100% chance of MaxHP at magnitude 4.5 for 10 rounds.<br>Target of Self, NoAoE<br>Type of Auto, Self<br>Upgrade Cost of 7<br>Upkeep of 2|skills=Mechanical of at least 1|salvage=Common Mechanical X 2}}[[Category:Mechanical recipe]]
+
{{Recipe|name=Physical Armor|desc=Light and breezy, but still affords quality physical protection to the wearer.|cred=200|xp=15|slevel=1|ingredients=None|istats=Loadout of 20<br>100% chance of PhysicalDamageResist at magnitude 8.0 for 10 rounds.<br>100% chance of MaxHP at magnitude 4.5 for 10 rounds.<br>Target of Self, NoAoE<br>Type of Auto, Self<br>Upgrade Cost of 7<br>Upkeep of 2|skills=Mechanical of at least 1|salvage=Common Mechanical X 2}}[[Category:Mechanical recipe]]

Revision as of 00:08, 12 May 2024

Physical Armor stats
Description Light and breezy, but still affords quality physical protection to the wearer.
Cred Cost 200 Ingredients None
Salvage Common Mechanical X 2
Crafting Skills Mechanical of at least 1
Item Stats Loadout of 20
100% chance of PhysicalDamageResist at magnitude 8.0 for 10 rounds.
100% chance of MaxHP at magnitude 4.5 for 10 rounds.
Target of Self, NoAoE
Type of Auto, Self
Upgrade Cost of 7
Upkeep of 2

Physical Armor/Extra Notes Edit notes