Armored Shell: Difference between revisions
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{{Basepower|name=Armored Shell|desc=The most basic function of your armor, it protects you from harm. It offers air recycling and heat controls as well. You are ready to go where others would fear.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PowerArmor at magnitude 1 for 5 rounds.<br>100% chance of ColdAdaption at magnitude 3 for 5 rounds.<br>100% chance of HeatAdaption at magnitude 3 for 5 rounds.<br>100% chance of Radiationadaption at magnitude 3 for 5 rounds.<br>100% chance of RadiationDamageImmunity at magnitude 20 for 5 rounds.<br>100% chance of | {{Basepower|name=Armored Shell|desc=The most basic function of your armor, it protects you from harm. It offers air recycling and heat controls as well. You are ready to go where others would fear.|powertype=Auto Buff|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of PowerArmor at magnitude 1 for 5 rounds.<br>100% chance of ColdAdaption at magnitude 3 for 5 rounds.<br>100% chance of HeatAdaption at magnitude 3 for 5 rounds.<br>100% chance of Radiationadaption at magnitude 3 for 5 rounds.<br>100% chance of RadiationDamageImmunity at magnitude 20 for 5 rounds.<br>100% chance of Fortitude at magnitude 3 for 5 rounds.<br>100% chance of Wateradaption at magnitude 3 for 5 rounds.<br>|Upgrades=}}[[Category:Coldadaption inflicting base powers]][[Category:Fortitude inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Powerarmor inflicting base powers]][[Category:Radiationadaption inflicting base powers]][[Category:Radiationdamageimmunity inflicting base powers]][[Category:Wateradaption inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] | ||
Latest revision as of 00:01, 22 September 2023
| Type | Auto Buff | Target | Self NoAoE |
|---|---|---|---|
| Description | The most basic function of your armor, it protects you from harm. It offers air recycling and heat controls as well. You are ready to go where others would fear. | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of PowerArmor at magnitude 1 for 5 rounds. 100% chance of ColdAdaption at magnitude 3 for 5 rounds. 100% chance of HeatAdaption at magnitude 3 for 5 rounds. 100% chance of Radiationadaption at magnitude 3 for 5 rounds. 100% chance of RadiationDamageImmunity at magnitude 20 for 5 rounds. 100% chance of Fortitude at magnitude 3 for 5 rounds. 100% chance of Wateradaption at magnitude 3 for 5 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Armored Shell/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>
Categories:
- Pages using DynamicPageList3 parser function
- Base powers
- Coldadaption inflicting base powers
- Fortitude inflicting base powers
- Heatadaption inflicting base powers
- Powerarmor inflicting base powers
- Radiationadaption inflicting base powers
- Radiationdamageimmunity inflicting base powers
- Wateradaption inflicting base powers
- Passive base power
- Friendly base powers