Difference between revisions of "Rugged"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Rugged|desc=Protective Measures|powertype=Buff, Single Target|target=Self NoAoE|energy=0|charge=0|cooldown=400|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of HPBuffer at magnitude 5 for 2 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Friendly base powers]]
+
{{Basepower|name=Rugged|desc=Protective Measures|powertype=Buff, Single Target|target=Self NoAoE|energy=0|charge=0|cooldown=400|accuracy=75%|damageamount=1|damagetype=Healing|Status=100% chance of HPBuffer at magnitude 10 for 2 rounds.<br>|Upgrades=}}[[Category:Healing base powers]][[Category:Hpbuffer inflicting base powers]][[Category:Friendly base powers]]

Revision as of 00:05, 30 December 2022

Rugged stats
Type Buff, Single Target Target Self NoAoE
Description Protective Measures
Cooldown 400 Charge time 0
Energy 0 Accuracy 75%
Damage 1 Healing at level 0
Statuses
100% chance of HPBuffer at magnitude 10 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Rugged/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.