Difference between revisions of "Thick Shell"

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{{Mutantpower|name=Thick Shell|desc=A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.|basepower=Armored|powertype=Passive Auto Self|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Defense at magnitude 2 for 2 rounds.<br>100% chance of Healgain at magnitude 3 for 2 rounds.<br>100% chance of Healing at magnitude -6 for 2 rounds.<br>|Upgrades=DefenseMag by 8<br>HealGainMag by 3<br>PhysicalDamageResistMAG by 0}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Defense inflicting powers]][[Category:Healgain inflicting powers]][[Category:Healing inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
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{{Mutantpower|name=Thick Shell|desc=A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.|basepower=Armored|powertype=Passive Auto Self|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Defense at magnitude 2 for 2 rounds.<br>100% chance of Healgain at magnitude 4 for 2 rounds.<br>100% chance of Healing at magnitude -6 for 2 rounds.<br>|Upgrades=DefenseMag by 8<br>HealGainMag by 4<br>PhysicalDamageResistMAG by 0.15}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Defense inflicting powers]][[Category:Healgain inflicting powers]][[Category:Healing inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 04:52, 8 April 2012


Thick Shell stats
Type Passive Auto Self Target Self NoAoE
Description A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.
Based on Armored Slot: Special Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Defense at magnitude 2 for 2 rounds.
100% chance of Healgain at magnitude 4 for 2 rounds.
100% chance of Healing at magnitude -6 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

D

H

I

P

Edit notes