Counter Nanomagic: Revision history

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15 May 2025

  • curprev 00:2500:25, 15 May 2025 FlexBot talk contribs 1,350 bytes +1,350 Created page with "{{Basepower|name=Counter Nanomagic|desc=Of the same discipline, and requiring, anti nanomagic, this program allows the user to employ greater finesse, specifically affecting out a single person or nanomagic effect. No roll is required unless the victim spends a hero point, which then gives both sides a nano magic +dice of 1d20. Hero points may be spent for +5 to this roll. A failed attempt to counter cannot be repeated for a minute. A successful counter remains for an ho..."