http://wiki.flexiblesurvival.com/api.php?action=feedcontributions&user=Rivanna&feedformat=atomFlexible Survival - User contributions [en]2024-03-28T21:33:36ZUser contributionsMediaWiki 1.29.0http://wiki.flexiblesurvival.com/index.php?title=City_Zoo&diff=150027City Zoo2014-07-22T21:17:34Z<p>Rivanna: /* Events: */</p>
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<div>The city zoo suffered numerous animal breakouts after the infection struck, releasing the mutating animals and unleashing them on the city. This is the source of many of the wild animal strains in the city. Many of these creatures still linger in the Zoo, so caution must be taken.<br />
[[File:Map_zoo(remake).png|thumb|Map of the Zoo by Barkon. Updated by Stryth.]]<br />
<br />
===Rooms:===<br />
Zoo Entrance, Gift Shop, Fence Path, Border Wall, Cheetah Habitat, Entryway, Bathroom, Main Path, Gator Pit, Bird House, Bird Enclosure, Roundabout, Lion Habitat, Snake House<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Angie|Angie]] the pantherherm<br />
* [[NPCs_(Single_Player)#Midnight|Midnight]] the feral pantherherm<br />
* [[NPCs_(Single_Player)#Lindsey|Lindsey]] the wolftaur<br />
* [[NPCs_(Single_Player)#Brian|Brian]] the rhino<br />
<br />
===Monsters:===<br />
Northeast from the Main Path leads into the [[:Category:Monsters (SP-Zoo)|Zoo]] hunting area.<br />
* [[Bird of Paradise (SP)]]<br />
* [[Blue Chaffinch]]<br />
* [[Cheetah (Single-Player)|Cheetah]]<br />
* [[Cheetah Woman]]<br />
* [[Gazelle]]<br />
* [[Panda]]<br />
* [[Rhino]]<br />
* [[Tigertaur]]<br />
* [[Wolftaur]]<br />
* [[Zebra (SP)|Zebra]]<br />
<br />
===Events:===<br />
(incomplete)<br />
* angietrapped (rescue [[NPCs_(Single_Player)#Angie|Angie]] from several animals; find a second time to get the catnip toy, which can be brought to Angie)<br />
* Bestial Pheromones (background?)<br />
* Birth (background)<br />
* Broken Fences (background)<br />
* Electric Shockers (finding this event the second time, nets you the electric prod)<br />
* Feeding time (battle an animal for 2 food, 1 water)<br />
* findingmidnight: (encounter Midnight the panther, causes panther herm infection; find after bringing the catnip toy to [[Angie]] to bring him back to the zoo gift shop, where you can has hot panther lovin. )<br />
* Grizzly gone: (background)<br />
* Hanu: -10 libido, +20 humanity, +5 maxhp<br />
* Hyena cages: (background)<br />
* Instructional video: +30 XP<br />
* Lazy River (background)<br />
* My Own Zoo Playset: (possible fight w/Giant)<br />
* Pachyderm predicament: (background)<br />
* Panda Parade: (background)<br />
* Petting zoo: Obtain 1 food, 2 water.<br />
* Picture striping: (background)<br />
* Roaming spots: (background)<br />
* Scared Bird (possibility of getting exotic bird pet)<br />
* Security Station: (background, - 10 humanity)<br />
* Slumbering Giant: (background)<br />
* Snake Charmer: (background)<br />
* Snake Knot (background)<br />
* Tasty Treats: Removes hunger.<br />
* TigervsTaur (fight between [[NPCs_(Single_Player)#Chase|Chase]] and a [[Tigertaur|tigertaur]]. Meet Chase if you help him out)<br />
* Unidentified sex scene: (background)<br />
* Useful pamphlet (gives you a tiny amount of experience points, repeatable)<br />
* Vet supplies (here you can change you're gender feat, get one or remove any gender feat you have, the cost 20 humanity, repeatable)<br />
* Wandering beasts: (random fight)<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&diff=101468Outside Exploration2014-03-25T06:25:43Z<p>Rivanna: /* Events: */</p>
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<div>Not really an area on its own, but rather a list what can be found while exploring the 'outside' from various locations.<br />
<br />
===Rooms:===<br />
None<br />
<br />
===Monsters:===<br />
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
<br />
===Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Cars: Obtain Food and Soda.<br />
* Abandoned Truck (find parts for Medea, chance to find a medkit)<br />
* Adventurer: Available after having been to the museum. Meet Solstice.<br />
* Annoyed Hyena (puts the [[NPCs_(Single_Player)#Hadiya|Hadiya's]] '[[Hyena Shack]]' on the navigation list)<br />
* Another Researcher: Meet the NPC Sam.<br />
* A Stabled Situation (on/after the 2nd time you encounter this, you can bribe your way into the [[The Stables|Stables]] with some soda)<br />
* Back at the Camp: Opens up Camp Bravo if you choose to lie.<br />
* Captured Bird (encounter a phoenix in need of help, three [[Panther Taur (SP)|panther taur]]s have it captured, will you answer the call?)<br />
* Challenge of the Alphas: Increase Charisma by 1 for aiding one of the combatants, in addition to a medkit if the husky is helped or food if the wolf is helped.<br />
* Conchien (background, + 17 libido)<br />
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.<br />
* DbLD: Obtain shoulder pad armor.<br />
* Dented Bike: x3 Repeatable, obtain water bottle.<br />
* Disorganization: (background, supplies, humanity increases, perception/intelligence increases)<br />
* Dog Chase: Run into NPC Joanna.<br />
* Dragon Prey: Only appears if you piss Christy off. Charisma check, failure result in game over.<br />
* Dropped Handbag (loot)<br />
* Entrance to the Lair (to find [[Wolfman Lair]], activates after fighting and winning four times against [[Football Wolfman|football wolfman]])<br />
* FindingHardware (part of the [[Stables Quest]])<br />
* FireAndIce (the phoenix [[NPCs_(Single_Player)#Athanasia|Athanasia]] came to repay the favor, you walk away with a golden egg and a new purpose.)<br />
* Free Milk (yields 1 gryphon milk)<br />
* Garden Veggies (yum free food! or is it.. possible [[ram]] or [[ewe]] fight) Repeatable.<br />
* Generator Parts (for the [[Computer Power]] Quest, must hunt twice.)<br />
* Government Assistance: (now The Approaching the Capitol Building is known)<br />
* Gryphon Milkman: Obtain gryphon milk.<br />
* Gryphons Plot (stop/watch/join [[Hermaphrodite Gryphon|gryphons]] attacking some soldiers - joining has an extra text when being a [[Hermaphrodite Gryphon|gryphon]] yourself)<br />
* Guard Gryphon (fight, gives hints how to get to [[Qytat a'th Lundrues|Qytat]])<br />
* Guess that Character Two (background)<br />
* Hungry Piggy: Meet NPC Philip.<br />
* Husky Gathering:<br />
* Husky Pack (fight to save [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Hyena Challenging (part of [[Nermine]]'s [[Rare Item Quest]])<br />
* Hyena Gang: Repeatable, leads to meeting Gina and the Hyena Hideout.<br />
* HyeNegotiation (part of the [[Stables Quest]])<br />
* Hyper Squirrel Girl: Meet NPC Snow.<br />
* Inner Predator: Vore Predator feat + Female husky infection if player chooses to use the vial.<br />
* Library Visitor (sequence, fight in the later ones)<br />
* Loaded Catapult (random infection if you sample the contents, 14 days [!] of additional time if you fire it)<br />
* Lonely Gryphoness: First run-in with the future gryphoness pet. Continues on the Beach.<br />
* Looted Supermarket: Repeatable, food and drink items.<br />
* Losing It ([[Snow Leopard|snow leopard]] fight) Win to obtain Pepper Spray<br />
* Lost Gear: Succeed at very difficult Perception check to obtain Army Helmet.<br />
* Lost House Cat (will become your [[Pets|pet]] for some gryphon milk)<br />
* Magical Girl: Yes - Obtain Sailor moon outfit<br />
* Mana from Heaven: Obtain 1 food.<br />
* Medkit Parts (can be assembled by a non-pet human [[NPCs_(Single_Player)#Sarah|Sarah]]) Repeatable.<br />
* Military Presence (background, multiple events, +2 perception and +1 day of time from one)<br />
* Needy Rabbit Girl: Meet the NPC Sandra.<br />
* New Ewe Store ([[Little Lost Lamb]] quest)<br />
* Old Record Store: Obtain Boombox if you choose Yes both times.<br />
* Pet Shop: used for obtaining collars for Sarah and Sven, repeatable until that is done.<br />
* Portrait (background, 3x fights, when complete +10 humanity) <br />
* Potential Resources: Always Repeatable, food and drink items.<br />
* Panther Trap (repeatable, fight)<br />
* Prank Aftermath (fight some [[Cougar|cougar]]s, only available after tricking [[NPCs_(Single_Player)#Diego|Diego]] a few times?)<br />
* Protected Supplies: Always Repeatable, food and drink items.<br />
* Ravaged power plant: now [[Power Plant]] is known<br />
* Scopaesthesia (background)<br />
* Secure Area (fighting your way in allows the 'shift' command in the [[Qytat a'th Lundrues|gryphon flying city]])<br />
* Shattered House (scavenging event, possible supplies or fight)<br />
* Shipping Container: Opening it forcibly TF's into latex husky. Permanently alters Female Husky and Alpha Husky infections to latex version.<br />
* Smelly Garbage (find the Garbage Can Lid shield)<br />
* [[Strange Fox]] (meeting [[NPCs_(Single_Player)#Kitsune|Kitsune]], after several encounters asks for you're help. +25 hunger (once) and possible +1 dex)<br />
* Strange Shop: Transported into Nermine's shop in the Mall.<br />
* Sword Nest (highly infective, yields the Infected Sword)<br />
* Technicalbookstore (part of the [[Stables Quest]])<br />
* Tight Fit: Repeatable several times, food and drink items.<br />
* Toy Store (fight 10 [[Latex Fox (SP)|latex foxes]] for some supplies)<br />
* Trickster ([[NPCs_(Single_Player)#Diego|Diego]] setting [[Feral Wolf|feral wolves]] on some soldiers - flee or help them)<br />
* Trickster's Masterpiece: Leads to the Back at the Camp event that opens up Camp Bravo.<br />
* Tristbrother (part of Tristian's Quest to save his brother)<br />
* Tour Bus (fight a [[cougar]])<br />
<br />
===Notes:===<br />
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Dry_Plains&diff=100191Dry Plains2014-03-22T22:47:53Z<p>Rivanna: /* Events: */</p>
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<div>===Rooms:===<br />
Dry Plains<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Thomas|Thomas]] the centaur herm<br />
<br />
===Monsters:===<br />
East from the Dry Plains leads into the [[:Category:Monsters (SP-Plains)|Plains]] hunting area.<br />
* [[Bald Eagle]] <br />
* [[Behemoth (SP)|Behemoth]]<br />
* [[Centaur Mare (SP)|Centaur Mare]]<br />
* [[Centaur Stallion (SP)|Centaur Stallion]]<br />
* [[Corota (SP)|Corota]]<br />
* [[Fennec (SP)|Fennec]]<br />
* [[Fire Elemental (SP)|Fire Elemental]]<br />
* [[Impala]]<br />
* [[Manticore (SP)|Manticore]]<br />
* [[Minotaur (SP)|Minotaur]]<br />
* [[Mutant Centaur]] (if released in the Apple Tree event)<br />
* [[ Peculiar dragon]]<br />
* [[Prairie Dog]]<br />
* [[Snake (SP)|Snake]]<br />
<br />
===Events:===<br />
* Apple Tree (approaching releases the Mutant Centaur as a monster)<br />
* Centaur Gangbang: Thomas NPC.<br />
* Creeping Grass (background)<br />
* Film: (background)<br />
* For the Future: now Researcher Studio is known<br />
* Hardware Store (find Spiked Club)<br />
* Horse Sense: (background, black equinoid infection, humanity decrease)<br />
* Hunting Party (horseman slavers from the Stables)<br />
* Lady Surrounded by Butterflies: +10 humanity<br />
* Missing Cow: Find Wendy the missing cow getting plowed.<br />
* Paratrooper: Meet Sergeant Vanessa.<br />
* Partial Ruin (prairie dog ambush, food)<br />
* Peace: +10 Humanity<br />
* Pegasus (background)<br />
* Pit Trap (help/abandon human soldier, or fuck him if in prairie dog form)<br />
* Ranch House (background)<br />
* Soaring Eagle (background)<br />
* Tracks: (background)<br />
* Treasure Hunters: (background, unique dialogue for various states in the Hyena questline)<br />
* Watering Hole: (approaching and rejecting causes Bald Eagle battle, water is tainted)<br />
<br />
===Notes:===<br />
* The Mutant Centaurs are locked unless the player releases them via the Apple Tree event.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Warehouse_District&diff=99327Warehouse District2014-03-20T03:06:43Z<p>Rivanna: /* Events: */</p>
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<div>The warehouse district of the city is out by the dockyard and boardwalk.<br />
<br />
===Rooms:===<br />
Warehouse District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Macadamia|Macadamia]] the Grey Squirrel<br />
* [[NPCs_(Single_Player)#Mike|Mike]] the Stag<br />
* [[NPCs_(Single_Player)#Lea|Lea]], [[NPCs_(Single_Player)#Helen|Helen]], [[NPCs_(Single_Player)#Xerxes|Xerxes]], and [[NPCs_(Single_Player)#Ares|Ares]] the human dogs.<br />
* [[NPCs_(Single_Player)#Amy|Amy]] the husky girl<br />
* [[NPCs_(Single_Player)#Carl|Carl]] the husky<br />
<br />
===Monsters:===<br />
West from the Entrance to the Red Light District leads into the [[:Category:Monsters (SP-Warehouse)|Warehouse]] hunting area along the boardwalk.<br />
* [[Catgirl]]<br />
* [[Mannequin]] <br />
* [[Pegasus]]<br />
* [[Spidertaur]]<br />
* [[Stag]] (special)<br />
<br />
<br />
===Events:===<br />
* Abandoned player: (background)<br />
* Anomaly: (background)<br />
* crate shuffle: background<br />
* Defenseless old lady: Strength check- Obtain 2 water, Chips, +1 strength, +25 humanity and +5 Weight Capacity on success or 2 Pepper spray on failure.<br />
* Diving Contest: (background)<br />
* dock team<br />
* Dog Walking: Encounter NPC Mike.<br />
* Finding Mack: Continuation of his quest. 2x [[Leopardman]] fight<br />
* Free Catch: Obtain 2 fish.<br />
* fresh fish: chance to obtain 2 food or fight 3 tenrecs<br />
* Friendship's Proof: now Lizard Parlor is known<br />
* Getting the Knife: Part of wereraptor quest, get chainmail vest.<br />
* hidden fucknest: chance of obtaining water or a belaying pin, or a random monster.<br />
* hot stepping: chance to get one water or a fight.<br />
* June Mermaid: (background)<br />
* Lackadaisical: (background)<br />
* Orcish Slave Raid:<br />
* Rumors: (background)<br />
* Soldier Squad: Encounter up to 6 times, can recruit husky-girl [[NPCs_(Single_Player)#Amy|Amy]] on third encounter and [[NPCs_(Single_Player)#Carl|Carl]] the Husky on the sixth encounter.<br />
* Special Delivery: Part of Omio's quests.<br />
* The DogHouse: <br />
* Union break: Fight four mutants.<br />
* Wet Clothes: (background)<br />
<br />
===Notes:===<br />
* This area is still under development and only has a few creatures and events currently though there have been a few recent additions.<br />
<br />
* The [[Stag]] will only become a roaming enemy if you attack during the Dog Walking event. Otherwise, they will become Mike the Stag.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=State_Fair&diff=99326State Fair2014-03-20T00:44:18Z<p>Rivanna: /* Events: */</p>
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<div>The State Fair is a bright and flashy area full of carnival fun. With the resulting stimuli for the patrons and staff during the outbreak, the infected monsters here are particularly unusual.<br />
<br />
===Rooms:===<br />
State Fair<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Boris|Boris]] the fursuit lion<br />
<br />
===Monsters:===<br />
West from the State Fair leads into the [[:Category:Monsters (SP-State Fair)|State Fair]] hunting area.<br />
* [[Friendship Pony]]<br />
* [[Hippo]]<br />
* [[Margay (SP)|Margay]]<br />
* [[Plush Lion]]<br />
* [[Rodeo Clown]]<br />
* [[Rubber Tigress]]<br />
* [[Sugar Ferret]] (special)<br />
* [[Teddy Bear]]<br />
* [[Werewolf Costume]]<br />
<br />
==Events:==<br />
* CandyShop: Meet [[Sugar Ferret]] and "Sweet Tooth" candy shop added to Nav list <br />
* Concession Stand: if accepted offers random infections gain 1x chip and 1x soda (if accepted 4 times auto loss).<br />
* Fair Food Cart: Obtain 1x food<br />
* Ferris fun time: +10 humanity<br />
* Flashing fair lights: -20 humanity<br />
* floating balloons: (background)<br />
* Game crazy: (background)<br />
* Happy silly feeling: +25 humanity<br />
* Locked lockers: Part of Christyquest, [[Rubber Tigress]] fight and soda)<br />
* Lion modifying: Part of Boris quest.<br />
* Prize winning toss: Obtain 4 sodas.<br />
* Rubber tigerchase: [[Rubber Tigress]] fight and infection.<br />
* Salty Taffy: +20 Thirst, -1 Hunger<br />
* Strange barker: (background)<br />
* Sudden stampede: (background)<br />
* Sugar Shack: (accepting offer turns you into [[Sugar Glider]], accepting again leads to game over.<br />
* Sweet Exchange: (background)<br />
<br />
<br />
===Notes:===<br />
Wiki notes to be added.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Abandoned_Lot&diff=98903Abandoned Lot2014-03-19T22:21:54Z<p>Rivanna: /* Events: */</p>
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<div>===Rooms:===<br />
Abandoned Lot, Junkyard Entrance, Storage Room, Steven's Office<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Steven|Steven]], the security guard<br />
<br />
===Monsters:===<br />
* [[Goblin]]<br />
* [[Pit Bull]]<br />
* [[Junkman]]<br />
* [[Quilled Tousky (SP)|Quilled Tousky]]<br />
* [[Snow Bat]]*<br />
* [[Trash Coon]]<br />
* [[Wildcat]]<br />
<br />
===Events:===<br />
* Failed Survivor: (background)<br />
* Friendship: (background)<br />
* Goblin Trap (fight)<br />
* Jam Session: (background)<br />
* Junkyard digups: Random supplies.<br />
* Junkyard Home (repeatable, becomes 'Steven's home' once banished from the Warehouse)<br />
* Pile of Garbage (repeatable 3x, chance for random loot)<br />
* Raiding Party [[Goblin|goblins]] bringing in a captured [[Tigress Hooker|tigress hooker]])<br />
* Scattered Trash (skill check -> loot, failed check: infection)<br />
* signs of a scuffle: (repeatable 3x, chance for random loot)<br />
* Stray Cat (wayward [[Snow Leopard|snow leopard]], see below)<br />
* Stripped Car (background)<br />
* Unused Tool (find a mallet/crowbar/iron pipe - random, which one)<br />
<br />
===Notes:===<br />
* Monsters and events can be found in the Junkyard (going north from its entrance).<br />
<br />
* The [[Snow Bat|snow bat]] creature is created by throwing dirty water at the [[Snow Leopard|snow leopard]] pursuing you during the 'Stray Cat' event.<br />
<br />
* Steven will only let pure humans enter the storage room (in the warehouse). Human-looking characters (city sprite shape for example) can bribe their way in with a soda. Talking with Steven puts characters into his office, where he'll trade soda/chips for medkits. The 'fuck Steven' command reveals he's partially horse-morphed and allows a choice to stop or continue. Stopping at that point allows blackmailing him for food and water, otherwise he'll fully transform into a horny stallion and the character will be permanently expelled from the warehouse. Afterwards, the transformed Steven can be found in the "Steven's home" location.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=City_Hospital&diff=98902City Hospital2014-03-19T21:13:41Z<p>Rivanna: /* Events: */</p>
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<div>The City Hospital has become a dark and gloomy place, ill lit by emergency lighting and blocked along many paths by locked or barricaded doors and stairwells. Strange creatures lurk in the dark.<br />
<br />
===Rooms:===<br />
City Hospital, Hidden Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Mouse|Doctor Mouse]] the lab mouse<br />
* [[NPCs_(Single_Player)#Candy|Candy]] the pink raccoon<br />
* [[NPCs_(Single_Player)#Doctor_Moffatt|Dr. Moffatt]] the hyperskunk psychologist<br />
<br />
===Monsters:===<br />
North from the City Hospital leads into the [[:Category:Monsters (SP-Hospital)|Hospital]] hunting area.<br />
* [[Fluffy Owl]]<br />
* [[Jaguar]]<br />
* [[Mismatched Chimera]]<br />
* [[Psycho Weasel]]<br />
* [[Raccoon]]<br />
* [[Siamese Cat]]<br />
* [[Vixen Nurse]] <br />
<br />
===Events:===<br />
* Ambulance Dock: Chance of getting medkit parts as well as infection.<br />
* Another doctor: opens up psyche department<br />
* Cafeteria: (background)<br />
* Chaplaincy: Obtain libido suppressant<br />
* Dr Feel Good: [[Vixen Nurse]] Fight, obtain doctor's uniform on victory.<br />
* Examination Room: [[Jaguar]] fight, Healing Booster<br />
* Finding a Way: to access this way to the upper parts of the hospital explore the hospital until it tells you that you have gotten very good at getting around obstacles in the hospital.<br />
* Hung Like A: (background)<br />
* Hurting: Yes gives a libido suppressant and 5 humanity<br />
* Interruption: (background)<br />
* Maternity Ward: (background)<br />
* Mournful Dog: Chance to get helper dog pet.<br />
* Obstetrics Department: Obtain the item needed by Medea.<br />
* Operating Room: Obtain bonesaw.<br />
* Pathology: 2 Random fights.<br />
* Patient rooms: Chance to get random item.<br />
* Pharmaceutical Storage: (background)<br />
* Radiology: Random fight.<br />
* Records Room: Random fight, obtain libido suppressant<br />
* Staff Lounge: Obtain water, [[Raccoon]] fight.<br />
* Stairwell: (background)<br />
* Surrounding Area: (background)<br />
<br />
===Notes:===<br />
* '''Hidden Lab''': The [[Hospital Quest]] will become active 8 turns after the first set of quests for [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]] is completed. If playing in Forgotten or Hard Mode, it begins 8 turns after the start of the game. This will be designated by a scene showing the hospital's emergency helicopter. The player will need to explore to find three or more locations in the hospital which will allow the player to navigate further in, as well as locate an unblocked stairwell. Once those criteria are met, they can try 'finding a way in' (event) to reach the Hidden Lab and [[NPCs_(Single_Player)#Doctor_Mouse|Doctor Mouse]]. Dr. Mouse will start giving the player tasks to perform for various rewards as part of the Hospital Quest.<br />
<br />
* '''Pink Raccoonboi''': Late into the [[Hospital Quest]], [[NPCs_(Single_Player)#Doctor_Mouse|Dr. Mouse]] will give you an option to make the pink [[Raccoon|raccoon]] who's been running around the hospital into a [[Pets|pet]] or to just take him away as is ([[NPCs_(Single_Player)|NPC]]). Agreeing to Dr. Mouse's plan gains you the [[Pink_Raccoon|pink raccoon]] pet. Opting to not do it will instead send the coon to the bunker, where he takes on the moniker of [[NPCs_(Single_Player)#Candy|Candy]].<br />
<br />
* '''[[Psych Department]]''': This area can be found by encountering 'Another Doctor' out in the hospital. The skunk psychologist, [[NPCs_(Single_Player)#Doctor_Moffatt|Dr. Moffatt]], will invite you to come visit her there if you're willing to help her with an experiment of her own.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=College_Campus&diff=98505College Campus2014-03-18T21:40:40Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Never went to one? Well then, welcome to the Fairhaven College. They are renowned for their excellent sports programs, including a olympic-sized pool woot! No worries though there are many mental challenges in many a fields as well. Excellent environment for learning to keep reigns on you're libido all on the "safety" of the school grounds... Cheerleaders, ah yes the good times! <br />
<br />
===Rooms:===<br />
College Campus, [[Sports Arena Lockerroom]], [[Campus Gym]].<br />
<br />
===NPC:===<br />
*[[NPCs_(Single_Player)#Eric|Eric]] the cuntboy<br />
<br />
*[[NPCs_(Single_Player)#Randy|Randy]] the rhino personal trainer<br />
<br />
===Monsters:===<br />
Going south leads into the [[:Category:Monsters (SP-Campus)|campus]] hunting area.<br />
* [[Anime Babe (SP)|Anime Babe]]<br />
* [[Bunny Jock]]<br />
* [[Football Wolfman]]<br />
* [[Furling]]<br />
* [[Helot]]<br />
* [[Hulking Cheerleader]]<br />
* [[Incubus]]<br />
* [[Math Teacher (SP)|Math Teacher]]<br />
* [[Naiad]]<br />
* [[Spartan]]<br />
* [[Wereraptor]] (if released in the Paleontology Professor event)<br />
* [[Wrestling Wolf]]<br />
<br />
===Events:===<br />
* Anime Club: Anime babe and hentai fan fight.<br />
* Arts Department: ([[Lizard Girl (SP)|lizard girl]] fight)<br />
* Barricaded Lockerroom: (meeting Eric, skill check)<br />
* Cheerleader Initiation: (trigger for [[Hulking Cheerleader|hulking cheerleader]] )<br />
* Cheerleader vs furling (background)<br />
* Dorms Part One: (background)<br />
* Dorms Part Two: (background)<br />
* Dorms Part Three: (background, skill check, +15 libido)<br />
* DogAndPony Show: (background)<br />
* Fashion statement: RandomCheck DC=15, success=obtain muscle shirt<br />
* Frat House: finding [[Phi Iota Gamma]] location, [[Messy Pig|messy pig]] fight<br />
* Free Drink: (wanna take a swig? if ya do -10 thirst and satyr infection)<br />
* Greenhouse: Obtain wolfsbane for wereraptor.<br />
* Guess that Character One: (background, continued in Outside and Red Light District)<br />
* History Lecture: Spartan or Helot infection depending on dialogue choices.<br />
* Janitor’s Closet: ([[Wolftaur|wolftaur]] fight)<br />
* Languages Department: (background)<br />
* Marching Band: (background)<br />
* Paleontology Professor: Release the [[Wereraptor|Wereraptors]]<br />
* Politics: (background)<br />
* Rooftop: (random item) <br />
* Teachers Lounge: (background)<br />
* Training Room: (train some, treadmill +1 dex or stack machine +1 str, depending on player dex and str get different text)<br />
* Wandering the Campus: (random enemy fight)<br />
* Working Out: Find [[Campus Gym]]<br />
<br />
===Notes:===<br />
* FILL ME!.. with notes :3<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=City_Zoo&diff=98504City Zoo2014-03-18T19:34:35Z<p>Rivanna: /* Events: */</p>
<hr />
<div>The city zoo suffered numerous animal breakouts after the infection struck, releasing the mutating animals and unleashing them on the city. This is the source of many of the wild animal strains in the city. Many of these creatures still linger in the Zoo, so caution must be taken.<br />
[[File:Map_zoo(remake).png|thumb|Map of the Zoo by Barkon. Updated by Stryth.]]<br />
<br />
===Rooms:===<br />
Zoo Entrance, Gift Shop, Fence Path, Border Wall, Cheetah Habitat, Entryway, Bathroom, Main Path, Gator Pit, Bird House, Bird Enclosure, Roundabout, Lion Habitat, Snake House<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Angie|Angie]] the pantherherm<br />
* [[NPCs_(Single_Player)#Midnight|Midnight]] the feral pantherherm<br />
* [[NPCs_(Single_Player)#Lindsey|Lindsey]] the wolftaur<br />
* [[NPCs_(Single_Player)#Brian|Brian]] the rhino<br />
<br />
===Monsters:===<br />
Northeast from the Main Path leads into the [[:Category:Monsters (SP-Zoo)|Zoo]] hunting area.<br />
* [[Bird of Paradise (SP)]]<br />
* [[Blue Chaffinch]]<br />
* [[Cheetah (Single-Player)|Cheetah]]<br />
* [[Cheetah Woman]]<br />
* [[Gazelle]]<br />
* [[Panda]]<br />
* [[Rhino]]<br />
* [[Tigertaur]]<br />
* [[Wolftaur]]<br />
* [[Zebra (SP)|Zebra]]<br />
<br />
===Events:===<br />
(incomplete)<br />
* angietrapped (rescue [[NPCs_(Single_Player)#Angie|Angie]] from several animals; find a second time to get the catnip toy, which can be brought to Angie)<br />
* Beastial Pheromones (background?)<br />
* Birth (background)<br />
* Broken Fences (background)<br />
* Electric Shockers (finding this event the second time, nets you the electric prod)<br />
* Feeding time (battle an animal for 2 food, 1 water)<br />
* findingmidnight: (encounter Midnight the panther, causes panther herm infection; find after bringing the catnip toy to [[Angie]] to bring him back to the zoo gift shop, where you can has hot panther lovin. )<br />
* Grizzly gone: (background)<br />
* Hanu: -10 libido, +20 humanity, +5 maxhp<br />
* Hyena cages: (background)<br />
* Instructional video: +30 XP<br />
* Lazy River (background)<br />
* My Own Zoo Playset: (background)<br />
* Pachyderm predicament: (background)<br />
* Panda Parade: (background)<br />
* Petting zoo: Obtain 1 food, 2 water.<br />
* Picture striping: (background)<br />
* Roaming spots: (background)<br />
* Scared Bird (possibility of getting exotic bird pet)<br />
* Security Station: (background, - 10 humanity)<br />
* Slumbering Giant: (background)<br />
* Snake Charmer: (background)<br />
* Snake Knot (background)<br />
* Tasty Treats: Removes hunger.<br />
* TigervsTaur (fight between [[NPCs_(Single_Player)#Chase|Chase]] and a [[Tigertaur|tigertaur]]. Meet Chase if you help him out)<br />
* Unidentified sex scene: (background)<br />
* Useful pamphlet (gives you a tiny amount of experience points, repeatable)<br />
* Vet supplies (here you can change you're gender feat, get one or remove any gender feat you have, the cost 20 humanity, repeatable)<br />
* Wandering beasts: (random fight)<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=City_Zoo&diff=98503City Zoo2014-03-18T19:25:49Z<p>Rivanna: /* Events: */</p>
<hr />
<div>The city zoo suffered numerous animal breakouts after the infection struck, releasing the mutating animals and unleashing them on the city. This is the source of many of the wild animal strains in the city. Many of these creatures still linger in the Zoo, so caution must be taken.<br />
[[File:Map_zoo(remake).png|thumb|Map of the Zoo by Barkon. Updated by Stryth.]]<br />
<br />
===Rooms:===<br />
Zoo Entrance, Gift Shop, Fence Path, Border Wall, Cheetah Habitat, Entryway, Bathroom, Main Path, Gator Pit, Bird House, Bird Enclosure, Roundabout, Lion Habitat, Snake House<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Angie|Angie]] the pantherherm<br />
* [[NPCs_(Single_Player)#Midnight|Midnight]] the feral pantherherm<br />
* [[NPCs_(Single_Player)#Lindsey|Lindsey]] the wolftaur<br />
* [[NPCs_(Single_Player)#Brian|Brian]] the rhino<br />
<br />
===Monsters:===<br />
Northeast from the Main Path leads into the [[:Category:Monsters (SP-Zoo)|Zoo]] hunting area.<br />
* [[Bird of Paradise (SP)]]<br />
* [[Blue Chaffinch]]<br />
* [[Cheetah (Single-Player)|Cheetah]]<br />
* [[Cheetah Woman]]<br />
* [[Gazelle]]<br />
* [[Panda]]<br />
* [[Rhino]]<br />
* [[Tigertaur]]<br />
* [[Wolftaur]]<br />
* [[Zebra (SP)|Zebra]]<br />
<br />
===Events:===<br />
(incomplete)<br />
* angietrapped (rescue [[NPCs_(Single_Player)#Angie|Angie]] from several animals; find a second time to get the catnip toy, which can be brought to Angie)<br />
* Beastial Pheromones (background?)<br />
* Birth (background)<br />
* Broken Fences (background)<br />
* Electric Shockers (finding this event the second time, nets you the electric prod)<br />
* Feeding time (battle an animal for 2 food, 1 water)<br />
* findingmidnight: (encounter Midnight the panther, causes panther herm infection; find after bringing the catnip toy to [[Angie]] to bring him back to the zoo gift shop, where you can has hot panther lovin. )<br />
* Grizzly gone: (background)<br />
* Hanu: -10 libido, +20 humanity, +5 maxhp<br />
* Hyena cages: (background)<br />
* Instructional video: +30 XP<br />
* Lazy River (background)<br />
* My Own Zoo Playset: (background)<br />
* Pachyderm predicament: (background)<br />
* Panda Parade: (background)<br />
* Petting zoo: Obtain 1 food, 2 water.<br />
* Picture striping: (background)<br />
* Roaming spots: (background)<br />
* Scared Bird (possibility of getting exotic bird pet)<br />
* Security Station: (background, - 10 humanity)<br />
* Snake Charmer: (background)<br />
* Snake Knot (background)<br />
* Tasty Treats: Removes hunger.<br />
* TigervsTaur (fight between [[NPCs_(Single_Player)#Chase|Chase]] and a [[Tigertaur|tigertaur]]. Meet Chase if you help him out)<br />
* Unidentified sex scene: (background)<br />
* Useful pamphlet (gives you a tiny amount of experience points, repeatable)<br />
* Vet supplies (here you can change you're gender feat, get one or remove any gender feat you have, the cost 20 humanity, repeatable)<br />
* Wandering beasts: (random fight)<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Museum_(SP)&diff=98081Museum (SP)2014-03-17T23:58:03Z<p>Rivanna: /* Events: */</p>
<hr />
<div>The museum, having a wealth of historical and artistic exhibits, has resulted in some rather strange creatures altered by the influence of the displays. Anyone exploring here should be prepared for encounters of historic or even pre-historic nature. The Sphinx at the Information Desk is rather helpful, if sometimes cryptic as a sphinx must be.<br />
<br />
===Rooms:===<br />
Museum Foyer<br />
<br />
===NPC:===<br />
* [[Valerie]] [[NPCs_(Single_Player)#Valerie|(NPC)]] the Sphinx<br />
<br />
===Monsters:===<br />
East from the Museum Foyer leads into the [[:Category:Monsters (SP-Museum)|Museum]] hunting area.<br />
* [[Amazonian (SP)|Amazonian]]<br />
* [[Cerberus]]<br />
* [[Clockwork Fox]]<br />
* [[Greek Nymph]]<br />
* [[Mammoth (SP)|Mammoth]]<br />
* [[Ninja Cat]]<br />
* [[Sabretooth]]<br />
* [[Satyr (SP)|Satyr]]<br />
* [[Triceratops]]<br />
<br />
===Events:===<br />
* Art appreciation: (background, +30 humanity)<br />
* Dinosaur Nest: Obtain lava lamp.<br />
* Dinosaur Skeleton: Part of wereraptor cure quest.<br />
* Drunken satyrs: (background)<br />
* FallenKunoichi: (obtain Bo Staff)<br />
* Giant battleaxe: (background)<br />
* Missing lamp: (background)<br />
* Missing Sabretooth: (background)<br />
* Moving painting: (background)<br />
* Night Watchmen Uniform: (background)<br />
* Ouroboros: Part of Omio's quests.<br />
* Sealed wing: (background)<br />
* Strange drums: (background)<br />
* Suddenly Ninjas: [[Ninja Cat]] ambush<br />
* Cap: Yes - Lose 6 HP. No - DexCheck DC=14, Success=Obtain Red Cap, Fail=2x[[Cerberus]] fight, obtain Red Cap on victory.<br />
* Updating artwork: (background)<br />
* Viking Longboat: Obtain spear and Nermine's package.<br />
<br />
===Notes:===<br />
* Valerie will ask the player to 'answer riddles' to prove their worthiness of having sex with her. Several riddles must be answered successfully (Int check vs 16+).<br />
* As a clue and background information, Valerie can provide additional info regarding the [[Hospital Quest]] section that happens at the Museum.<br />
* [[NPCs_(Single_Player)#Nermine|Nermine]] will request the player to come to the Museum to find several things as part of her quests.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Park&diff=97657Park2014-03-16T14:47:47Z<p>Rivanna: /* Events */</p>
<hr />
<div>The city park, being a large, partially wooded area, has become a prime territory for many of the more animalistic creatures in the city. There is more variety here than in most part of the city.<br />
<br />
===Rooms:===<br />
Park Entrance, Park Trail, Shrine<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Diego|Diego]] the coyote (Park Entrance)<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe (Main Quest: Unusual Creature event)<br />
* [[NPCs_(Single_Player)#Coleen|Coleen]] the soldier<br />
* [[NPCs_(Single_Player)#Leonard|Leonard]] the lion-man<br />
* [[Tanuki]] of the Shrine (Quest-giver)<br />
<br />
===Monsters:===<br />
East from the Park Trail leads into the [[:Category:Monsters (SP-Park)|Park]] hunting area.<br />
* [[Bear]]<br />
* [[Black Equinoid]]<br />
* [[Bovine]]<br />
* [[Cute Chinchilla Woman]]<br />
* [[Deer]] (special)<br />
* [[Drone Wasp]]<br />
* [[Feline]]<br />
* [[Felinoid]]<br />
* [[Lizard Girl (SP)|Lizard Girl]]<br />
* [[Mushroom Men]]<br />
* [[Painted Wolf Herm]]<br />
* [[Parasitic Plant (SP)|Parasitic Plant]]<br />
* [[Reptaur (SP)|Reptaur]]<br />
* [[Yamato Dragon]]<br />
* [[Yamato Dragoness]]<br />
<br />
===Events===<br />
(list not complete)<br />
* Abandoned Fox: You run into a [[Pets|pet]] [[Little Fox]] that you can take with you for 1 food. He can be used to show [[NPCs_(Single_Player)#Janice|Janice]] that you care enough for foxes.<br />
* Consolidated: Keyword to activate multiple events that have been consolidated.<br />
* Destroyed Bushes: Discover puddles and hoofprints. Dirty whip can be found here, a [[Items_(Single_Player)#Weapons|weapon]].<br />
* Dream of a Unicorn: (background)<br />
* fallen tree: 3x [[Cute Chinchilla Woman]] fight.<br />
* Feline Friend: Meet [[NPCs_(Single_Player)#Leonard|Leonard]] and discover [[Lion's Den]]<br />
* Felinoid Lair: Discover a [[felinoid]] lair. Can be encountered multiple times for different text. Causes multiple felinoid infections and increasing amounts of sanity loss each time.<br />
* Fox Hunt: (background)<br />
* How High: Meet a group of stallions sitting around smoking.<br />
* Lost skunk kit: Stumble upon a lost [[Skunk Kit]] that you can take as a [[Pets|pet]], provided you possess the [[Skunk]] infection or use some Skunk Goo.<br />
* Lovers Bench: 2nd+ visit has individual scenes with pets.<br />
* Ominous hole: (background)<br />
* PeachTree: [[Parasitic Plant]] ambush. Obtain 3 Tasty Peach on victory.<br />
* Poke Trap: [[Cute Chinchilla Woman|Chinchilla woman]] ambush.<br />
* Poppies field: Yes=[[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
* PridePark: Leonard situations.<br />
* Pure Pool: Protect an uncorrupted pool from two [[Wyvern|wyverns]] (repeatable).<br />
* Scenic View: +10 Humanity<br />
* Smashed Hive: Bee Girl Pet Event.<br />
* Spiritual Love: Option to transform into spirit wolf (ends game).<br />
* Sweet Surprise: Acquire Honeycomb.<br />
* Twisted Fruit Grove: [[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
* Unusual Creature: Meet Susan the Doe part of Doctor Matts Quests.<br />
* Womanfruit Tree: Discover [[Coleen]] stuck in a tree after seeing paratroopers blown off course during one of the Military Presence events.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Park&diff=97656Park2014-03-16T08:14:57Z<p>Rivanna: /* Events */</p>
<hr />
<div>The city park, being a large, partially wooded area, has become a prime territory for many of the more animalistic creatures in the city. There is more variety here than in most part of the city.<br />
<br />
===Rooms:===<br />
Park Entrance, Park Trail, Shrine<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Diego|Diego]] the coyote (Park Entrance)<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe (Main Quest: Unusual Creature event)<br />
* [[NPCs_(Single_Player)#Coleen|Coleen]] the soldier<br />
* [[NPCs_(Single_Player)#Leonard|Leonard]] the lion-man<br />
* [[Tanuki]] of the Shrine (Quest-giver)<br />
<br />
===Monsters:===<br />
East from the Park Trail leads into the [[:Category:Monsters (SP-Park)|Park]] hunting area.<br />
* [[Bear]]<br />
* [[Black Equinoid]]<br />
* [[Bovine]]<br />
* [[Cute Chinchilla Woman]]<br />
* [[Deer]] (special)<br />
* [[Drone Wasp]]<br />
* [[Feline]]<br />
* [[Felinoid]]<br />
* [[Lizard Girl (SP)|Lizard Girl]]<br />
* [[Mushroom Men]]<br />
* [[Painted Wolf Herm]]<br />
* [[Parasitic Plant (SP)|Parasitic Plant]]<br />
* [[Reptaur (SP)|Reptaur]]<br />
* [[Yamato Dragon]]<br />
* [[Yamato Dragoness]]<br />
<br />
===Events===<br />
(list not complete)<br />
* Abandoned Fox: You run into a [[Pets|pet]] [[Little Fox]] that you can take with you for 1 food. He can be used to show [[NPCs_(Single_Player)#Janice|Janice]] that you care enough for foxes.<br />
* Consolidated: Keyword to activate multiple events that have been consolidated.<br />
* Destroyed Bushes: Discover puddles and hoofprints. Dirty whip can be found here, a [[Items_(Single_Player)#Weapons|weapon]].<br />
* fallen tree: 3x [[Cute Chinchilla Woman]] fight.<br />
* Feline Friend: Meet [[NPCs_(Single_Player)#Leonard|Leonard]] and discover [[Lion's Den]]<br />
* Felinoid Lair: Discover a [[felinoid]] lair. Can be encountered multiple times for different text. Causes multiple felinoid infections and increasing amounts of sanity loss each time.<br />
* Fox Hunt: (background)<br />
* How High: Meet a group of stallions sitting around smoking.<br />
* Lost skunk kit: Stumble upon a lost [[Skunk Kit]] that you can take as a [[Pets|pet]], provided you possess the [[Skunk]] infection or use some Skunk Goo.<br />
* Lovers Bench: 2nd+ visit has individual scenes with pets.<br />
* Ominous hole: (background)<br />
* PeachTree: [[Parasitic Plant]] ambush. Obtain 3 Tasty Peach on victory.<br />
* Poke Trap: [[Cute Chinchilla Woman|Chinchilla woman]] ambush.<br />
* Poppies field: Yes=[[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
* PridePark: Leonard situations.<br />
* Pure Pool: Protect an uncorrupted pool from two [[Wyvern|wyverns]] (repeatable).<br />
* Scenic View: +10 Humanity<br />
* Smashed Hive: Bee Girl Pet Event.<br />
* Spiritual Love: Option to transform into spirit wolf (ends game).<br />
* Twisted Fruit Grove: [[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
* Unusual Creature: Meet Susan the Doe part of Doctor Matts Quests.<br />
* Womanfruit Tree: Discover [[Coleen]] stuck in a tree after seeing paratroopers blown off course during one of the Military Presence events.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Park&diff=97655Park2014-03-16T08:11:37Z<p>Rivanna: /* Events */ removed consolidated events</p>
<hr />
<div>The city park, being a large, partially wooded area, has become a prime territory for many of the more animalistic creatures in the city. There is more variety here than in most part of the city.<br />
<br />
===Rooms:===<br />
Park Entrance, Park Trail, Shrine<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Diego|Diego]] the coyote (Park Entrance)<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe (Main Quest: Unusual Creature event)<br />
* [[NPCs_(Single_Player)#Coleen|Coleen]] the soldier<br />
* [[NPCs_(Single_Player)#Leonard|Leonard]] the lion-man<br />
* [[Tanuki]] of the Shrine (Quest-giver)<br />
<br />
===Monsters:===<br />
East from the Park Trail leads into the [[:Category:Monsters (SP-Park)|Park]] hunting area.<br />
* [[Bear]]<br />
* [[Black Equinoid]]<br />
* [[Bovine]]<br />
* [[Cute Chinchilla Woman]]<br />
* [[Deer]] (special)<br />
* [[Drone Wasp]]<br />
* [[Feline]]<br />
* [[Felinoid]]<br />
* [[Lizard Girl (SP)|Lizard Girl]]<br />
* [[Mushroom Men]]<br />
* [[Painted Wolf Herm]]<br />
* [[Parasitic Plant (SP)|Parasitic Plant]]<br />
* [[Reptaur (SP)|Reptaur]]<br />
* [[Yamato Dragon]]<br />
* [[Yamato Dragoness]]<br />
<br />
===Events===<br />
(list not complete)<br />
* Abandoned Fox: You run into a [[Pets|pet]] [[Little Fox]] that you can take with you for 1 food. He can be used to show [[NPCs_(Single_Player)#Janice|Janice]] that you care enough for foxes.<br />
* Consolidated: Keyword to activate multiple events that have been consolidated.<br />
* Destroyed Bushes: Discover puddles and hoofprints. Dirty whip can be found here, a [[Items_(Single_Player)#Weapons|weapon]].<br />
* fallen tree: 3x [[Cute Chinchilla Woman]] fight.<br />
* Feline Friend: Meet [[NPCs_(Single_Player)#Leonard|Leonard]] and discover [[Lion's Den]]<br />
* Felinoid Lair: Discover a [[felinoid]] lair. Can be encountered multiple times for different text. Causes multiple felinoid infections and increasing amounts of sanity loss each time.<br />
* Fox Hunt: (background)<br />
* How High: Meet a group of stallions sitting around smoking.<br />
* Lost skunk kit: Stumble upon a lost [[Skunk Kit]] that you can take as a [[Pets|pet]], provided you possess the [[Skunk]] infection or use some Skunk Goo.<br />
* Lovers Bench: 2nd+ visit has individual scenes with pets.<br />
* Ominous hole: (background)<br />
* PeachTree: [[Parasitic Plant]] ambush. Obtain 3 Tasty Peach on victory.<br />
* Poke Trap: [[Cute Chinchilla Woman|Chinchilla woman]] ambush.<br />
* Poppies field: Yes=[[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
* PridePark: Leonard situations.<br />
* Pure Pool: Protect an uncorrupted pool from two [[Wyvern|wyverns]] (repeatable).<br />
* Scenic View: +10 Humanity<br />
* Smashed Hive: Bee Girl Pet Event.<br />
* Spiritual Love: Option to transform into spirit wolf (ends game).<br />
* Twisted Grove: [[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
* Unusual Creature: Meet Susan the Doe part of Doctor Matts Quests.<br />
* Womanfruit Tree: Discover [[Coleen]] stuck in a tree after seeing paratroopers blown off course during one of the Military Presence events.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Red_Light_District&diff=96423Red Light District2014-03-13T00:14:10Z<p>Rivanna: /* Events: */</p>
<hr />
<div>The Red Light District (RLD) in the seediest part of the city, with strip joints and streetwalkers plying their trade openly before the infection struck. Prime target for the infection, some very bizarre and lustful creatures have risen up from this area and the clusters of residential homes around the main strips. Anyone venturing here must be careful, for the sexual traits of most creatures in this area can be quite extreme.<br />
<br />
===Rooms:===<br />
Entrance to the Red Light District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Lisa|Lisa]] the mousetaur<br />
* [[NPCs_(Single_Player)#Sven|Sven]] and [[NPCs_(Single_Player)#Svetlana|Svetlana]] the [[Snow Leopard|snow leopard]]<br />
* Lorenda the landlady (see [[Alex's Clients]])<br />
<br />
===Monsters:===<br />
North and South from the Entrance to the Red Light District leads into the [[:Category:Monsters (SP-Red Light District)|Red Light District]] hunting area.<br />
* [[Blue Gel]]<br />
* [[Cock Cannon]]<br />
* [[Hermaphrodite Latex Vixen]]<br />
* [[Latex Mistress]]<br />
* [[Mental Mouse]]<br />
* [[Pink Gel]]<br />
* [[Purple Gel]]<br />
* [[Red Kangaroo]]<br />
* [[Snow Leopard]]<br />
* [[Succubus]]<br />
* [[Tigress Hooker]] <br />
* [[Twisted Pimp]]<br />
<br />
===Events:===<br />
* Aussie Pub: access to [[Down Under Pub]] "Accessed only if player has [[Red Kangaroo]] infection"<br />
* Auto Shop: (background)<br />
* Business as Usual: (background)<br />
* Captured Demon: No=[[Demon Brute]] fight, activates David NPC.<br />
* Clotho: (background)<br />
* Cosplay: +5 Libido<br />
* Eagle Dal: Meet Stella, with the option to bring her to the bunker.<br />
* Evangelist: Random fights.<br />
* Fetish Store: Obtain riding crop.<br />
* Findingkara: 3x[[Leopardman]] fight, save Kara.<br />
* Flooded Street: Chance of 3x[[Cock Cannon]] fight.<br />
* Girl Time: (background, fight Alpha Husky/Wolf or Shemale Collie)<br />
* Hidden Kitty: Meet Sven. (Unlock access to [[Sven's Place]])<br />
* Human Urges: (background)<br />
* Important Treasure: <br />
* Leather Wolves: (background)<br />
* Pertho: Finds the firefighter.<br />
* Quiet Apartment Building: Mental Mouse encounter<br />
* Raided Corner Store: Yes=Obtain 2 chips and soda if a Herm Hyena marked by Gina, otherwise, fight 2 [[Herm Hyena]]<br />
* Red Light Requisition: (background, part of unlocking Camp Bravo)<br />
* Angel vs Demons: activates the "saving Elijah" quest, after victory, head to the burnt out chapel to save him.<br />
* Scopaesthesia: (background, continued in College Campus, Park, High Rise and Beach)<br />
* Soldiers and snowmeows: (background) Save or watch a soldier get fucked by a snowmeow.<br />
* Strip Bar: Random items, infections and fights.<br />
* tattoonpiercing: Tattoo Parlor is known.<br />
* Unorthodox Sight: (background)<br />
* Victim: (background)<br />
<br />
===Notes:===<br />
* The [[Porn Store]] may be found by meeting Lisa with the 'Mouse Taur' event.<br />
* [[Sven's Place]] can be found by encountering the 'Hidden Kitty' event to meet Sven.<br />
* Visible objects: [[Items_(Single_Player)#Quest Items|Cat Key]], Blood Pill.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Red_Light_District&diff=95996Red Light District2014-03-12T23:34:39Z<p>Rivanna: /* Events: */</p>
<hr />
<div>The Red Light District (RLD) in the seediest part of the city, with strip joints and streetwalkers plying their trade openly before the infection struck. Prime target for the infection, some very bizarre and lustful creatures have risen up from this area and the clusters of residential homes around the main strips. Anyone venturing here must be careful, for the sexual traits of most creatures in this area can be quite extreme.<br />
<br />
===Rooms:===<br />
Entrance to the Red Light District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Lisa|Lisa]] the mousetaur<br />
* [[NPCs_(Single_Player)#Sven|Sven]] and [[NPCs_(Single_Player)#Svetlana|Svetlana]] the [[Snow Leopard|snow leopard]]<br />
* Lorenda the landlady (see [[Alex's Clients]])<br />
<br />
===Monsters:===<br />
North and South from the Entrance to the Red Light District leads into the [[:Category:Monsters (SP-Red Light District)|Red Light District]] hunting area.<br />
* [[Blue Gel]]<br />
* [[Cock Cannon]]<br />
* [[Hermaphrodite Latex Vixen]]<br />
* [[Latex Mistress]]<br />
* [[Mental Mouse]]<br />
* [[Pink Gel]]<br />
* [[Purple Gel]]<br />
* [[Red Kangaroo]]<br />
* [[Snow Leopard]]<br />
* [[Succubus]]<br />
* [[Tigress Hooker]] <br />
* [[Twisted Pimp]]<br />
<br />
===Events:===<br />
* Aussie Pub: access to [[Down Under Pub]] "Accessed only if player has [[Red Kangaroo]] infection"<br />
* Auto Shop: (background)<br />
* Business as Usual: (background)<br />
* Captured Demon: No=[[Demon Brute]] fight, activates David NPC.<br />
* Clotho: (background)<br />
* Cosplay: +5 Libido<br />
* Eagle Dal: Meet Stella, with the option to bring her to the bunker.<br />
* Evangelist: Random fights.<br />
* Fetish Store: Obtain riding crop.<br />
* Findingkara: 3x[[Leopardman]] fight, save Kara.<br />
* Flooded Street: Chance of 3x[[Cock Cannon]] fight.<br />
* Girl Time: (background, fight Alpha Husky/Wolf or Shemale Collie)<br />
* Hidden Kitty: Meet Sven. (Unlock access to [[Sven's Place]])<br />
* Human Urges: (background)<br />
* Important Treasure: <br />
* Leather Wolves: (background)<br />
* Pertho: Finds the firefighter.<br />
* Quiet Apartment Building: Mental Mouse encounter<br />
* Raided Corner Store: Yes=Obtain 2 chips and soda if a Herm Hyena marked by Gina, otherwise, fight 2 [[Herm Hyena]]<br />
* Red Light Requisition: (background, part of unlocking Camp Bravo)<br />
* Angel vs Demons: activates the "saving Elijah" quest, after victory, head to the burnt out chapel to save him.<br />
* Scopaesthesia: (background, continued in College Campus, Park, High Rise and Beach)<br />
* Strip Bar: Random items, infections and fights.<br />
* tattoonpiercing: Tattoo Parlor is known.<br />
* Unorthodox Sight: (background)<br />
* Victim: (background)<br />
<br />
===Notes:===<br />
* The [[Porn Store]] may be found by meeting Lisa with the 'Mouse Taur' event.<br />
* [[Sven's Place]] can be found by encountering the 'Hidden Kitty' event to meet Sven.<br />
* Visible objects: [[Items_(Single_Player)#Quest Items|Cat Key]], Blood Pill.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Equipment&diff=95571Equipment2014-03-11T18:05:06Z<p>Rivanna: /* Body Armour */</p>
<hr />
<div>==Equipment==<br />
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.<br />
<br />
===List of Equipment===<br />
There only exist a few items of equipment in the game at present.<br />
* '''Face Mask''' (3 lbs) - A flimsy face mask that really doesn't help much. Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against the spray attack the [[Skunk|skunk]] enemies use and the spore attack [[Mushroom Men]] use.<br />
* '''Muscle Shirt''' (3 lbs) - A black muscle shirt and some pants. Found during the 'Fashion Statement' event [[Outside Exploration|Outside]] by digging in the pile of ruined clothes.<br />
<br />
==Armour==<br />
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. There are three armour types in the game: body armour, helmets and shields. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.<br />
<br />
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.<br />
<br />
After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.<br />
<br />
==AC and Effectiveness==<br />
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the [http://web.flexiblesurvival.com/viewtopic.php?f=3&t=737|Dev Board]. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.<br />
<br />
* AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.<br />
** For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.<br />
** For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.<br />
<br />
* Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.<br />
** For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.<br />
** For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.<br />
<br />
==List of Armour==<br />
There only exist a few items of armour in the game at present.<br />
<br />
===Headgear===<br />
* Combat Helmet (4 lbs) - AC: 25, Eff: 60% Potentially found during the 'Lost Gear' event [[Outside Exploration|Outside]].<br />
* Jaguar Headdress - AC: 12 EFF: 35% +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.<br />
* Mindshield helmet (1 lb) - AC: 10 Eff: 40%. Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs.<br />
* Red Cap (1 lb) - AC: 10 Eff: 40% Potentially obtained during the 'The Cap' event in the [[Museum]].<br />
* Yellow Helmet (1 lb) - AC: 20 Eff: 55% Found in the [[Power Plant]]<br />
<br />
===Body Armour===<br />
* Silver Dress (1 lb) - AC: 10 Eff: 40% A flowing, silver dress that strangely provides some sexy protection. Obtained after completing the 'Clotho' ([[Red Light District|RLD]]) and 'Atropis' ([[High Rise District|HRD]]) events.<br />
* Sailor Outfit (1 lb) - AC: 10 Eff: 40% A sailor soldier outfit designed to make you a sex symbol to both men and women alike. Obtained from Outside 'Magical Girl' encounter.<br />
* Shoulder Pad (2 lbs) - AC: 13 Eff: 13% A single, oversized shoulder pad. Obtained from the 'DbLD' scavenging event (any scavenging area).<br />
* Leopard Suit (5 lbs) - AC: 16 Eff: 70% A shirt and pants combo made by Omio's bizarre alchemy. One of the rewards for helping the strange researcher, Omio.<br />
* Chainmail Vest (20 lbs) - AC: 40 EFF: 60 A heavy chainmail vest that always seems to be a good fit thanks to nanite adjustment. Obtained during 'Getting the Knife' event.<br />
* Firefighter Coat (5 lbs) - AC: 12 EFF: 65 A thick yellow firefighting coat that looks as though it's not been used quite that often. Obtained at the Fire Station after completing the Red Light dist 'Pertho' event.<br />
* Feathered Cloak (1 lb) - AC: 20 EFF: 80. Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor.<br />
<br />
===Shields===<br />
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.<br />
* Garbage Can Lid (1 lb) - A smelly garbage can lid. AC: 28 (5.6%), Eff: 30%. Obtained from the 'Smelly garbage' event [[Outside Exploration|Outside]].<br />
<br />
[[Category:Single Player]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Equipment&diff=95570Equipment2014-03-11T18:03:10Z<p>Rivanna: /* Headgear */</p>
<hr />
<div>==Equipment==<br />
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.<br />
<br />
===List of Equipment===<br />
There only exist a few items of equipment in the game at present.<br />
* '''Face Mask''' (3 lbs) - A flimsy face mask that really doesn't help much. Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against the spray attack the [[Skunk|skunk]] enemies use and the spore attack [[Mushroom Men]] use.<br />
* '''Muscle Shirt''' (3 lbs) - A black muscle shirt and some pants. Found during the 'Fashion Statement' event [[Outside Exploration|Outside]] by digging in the pile of ruined clothes.<br />
<br />
==Armour==<br />
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. There are three armour types in the game: body armour, helmets and shields. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.<br />
<br />
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.<br />
<br />
After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.<br />
<br />
==AC and Effectiveness==<br />
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the [http://web.flexiblesurvival.com/viewtopic.php?f=3&t=737|Dev Board]. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.<br />
<br />
* AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.<br />
** For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.<br />
** For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.<br />
<br />
* Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.<br />
** For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.<br />
** For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.<br />
<br />
==List of Armour==<br />
There only exist a few items of armour in the game at present.<br />
<br />
===Headgear===<br />
* Combat Helmet (4 lbs) - AC: 25, Eff: 60% Potentially found during the 'Lost Gear' event [[Outside Exploration|Outside]].<br />
* Jaguar Headdress - AC: 12 EFF: 35% +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.<br />
* Mindshield helmet (1 lb) - AC: 10 Eff: 40%. Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs.<br />
* Red Cap (1 lb) - AC: 10 Eff: 40% Potentially obtained during the 'The Cap' event in the [[Museum]].<br />
* Yellow Helmet (1 lb) - AC: 20 Eff: 55% Found in the [[Power Plant]]<br />
<br />
===Body Armour===<br />
* Silver Dress (1 lb) - A flowing, silver dress that strangely provides some sexy protection. AC: 10, Eff: 40%. Obtained after completing the 'Clotho' ([[Red Light District|RLD]]) and 'Atropis' ([[High Rise District|HRD]]) events.<br />
* Sailor Outfit (1 lb) - A sailor soldier outfit designed to make you a sex symbol to both men and women alike. AC: 10, Eff: 40%. Obtained from Outside 'Magical Girl' encounter.<br />
* Shoulder Pad (2 lbs) - A single, oversized shoulder pad. AC: 13, Eff: 13%. Obtained from the 'DbLD' scavenging event (any scavenging area).<br />
* Leopard Suit (5 lbs) - A shirt and pants combo made by Omio's bizarre alchemy. AC: 16, Eff: 70%. One of the rewards for helping the strange researcher, Omio.<br />
* Chainmail Vest (20 lbs) - A heavy chainmail vest that always seems to be a good fit thanks to nanite adjustment. AC: 40, EFF: 60. Obtained during 'Getting the Knife' event.<br />
* Firefighter Coat (5 lbs) - A thick yellow firefighting coat that looks as though it's not been used quite that often. AC: 12, EFF: 65. Obtained at the Fire Station after completing the Red Light dist 'Pertho' event.<br />
* Feathered Cloak (1 lb) - AC: 20, EFF: 80. Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor.<br />
<br />
===Shields===<br />
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.<br />
* Garbage Can Lid (1 lb) - A smelly garbage can lid. AC: 28 (5.6%), Eff: 30%. Obtained from the 'Smelly garbage' event [[Outside Exploration|Outside]].<br />
<br />
[[Category:Single Player]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Equipment&diff=95569Equipment2014-03-11T17:57:10Z<p>Rivanna: /* Headgear */</p>
<hr />
<div>==Equipment==<br />
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.<br />
<br />
===List of Equipment===<br />
There only exist a few items of equipment in the game at present.<br />
* '''Face Mask''' (3 lbs) - A flimsy face mask that really doesn't help much. Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against the spray attack the [[Skunk|skunk]] enemies use and the spore attack [[Mushroom Men]] use.<br />
* '''Muscle Shirt''' (3 lbs) - A black muscle shirt and some pants. Found during the 'Fashion Statement' event [[Outside Exploration|Outside]] by digging in the pile of ruined clothes.<br />
<br />
==Armour==<br />
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. There are three armour types in the game: body armour, helmets and shields. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.<br />
<br />
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.<br />
<br />
After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.<br />
<br />
==AC and Effectiveness==<br />
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the [http://web.flexiblesurvival.com/viewtopic.php?f=3&t=737|Dev Board]. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.<br />
<br />
* AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.<br />
** For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.<br />
** For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.<br />
<br />
* Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.<br />
** For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.<br />
** For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.<br />
<br />
==List of Armour==<br />
There only exist a few items of armour in the game at present.<br />
<br />
===Headgear===<br />
* Combat Helmet (4 lbs) - A basic army helmet. AC: 25, Eff: 60%. Potentially found during the 'Lost Gear' event [[Outside Exploration|Outside]].<br />
* Jaguar Headdress - AC: 12 EFF: 35% +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.<br />
* Mindshield helmet (1 lbs) - AC: 10, Eff: 40%. Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs.<br />
* Red Cap (1 lb) - A red baseball cap with first letter of your given name on it. AC: 10, Eff: 40%. Potentially obtained during the 'The Cap' event in the [[Museum]].<br />
* Yellow Helmet (1 lb) - AC: 20, Eff: 55% Found in the [[Power Plant]]<br />
<br />
===Body Armour===<br />
* Silver Dress (1 lb) - A flowing, silver dress that strangely provides some sexy protection. AC: 10, Eff: 40%. Obtained after completing the 'Clotho' ([[Red Light District|RLD]]) and 'Atropis' ([[High Rise District|HRD]]) events.<br />
* Sailor Outfit (1 lb) - A sailor soldier outfit designed to make you a sex symbol to both men and women alike. AC: 10, Eff: 40%. Obtained from Outside 'Magical Girl' encounter.<br />
* Shoulder Pad (2 lbs) - A single, oversized shoulder pad. AC: 13, Eff: 13%. Obtained from the 'DbLD' scavenging event (any scavenging area).<br />
* Leopard Suit (5 lbs) - A shirt and pants combo made by Omio's bizarre alchemy. AC: 16, Eff: 70%. One of the rewards for helping the strange researcher, Omio.<br />
* Chainmail Vest (20 lbs) - A heavy chainmail vest that always seems to be a good fit thanks to nanite adjustment. AC: 40, EFF: 60. Obtained during 'Getting the Knife' event.<br />
* Firefighter Coat (5 lbs) - A thick yellow firefighting coat that looks as though it's not been used quite that often. AC: 12, EFF: 65. Obtained at the Fire Station after completing the Red Light dist 'Pertho' event.<br />
* Feathered Cloak (1 lb) - AC: 20, EFF: 80. Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor.<br />
<br />
===Shields===<br />
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.<br />
* Garbage Can Lid (1 lb) - A smelly garbage can lid. AC: 28 (5.6%), Eff: 30%. Obtained from the 'Smelly garbage' event [[Outside Exploration|Outside]].<br />
<br />
[[Category:Single Player]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Eureka_Jobs&diff=60437Eureka Jobs2013-12-14T05:55:06Z<p>Rivanna: /* Main Table */</p>
<hr />
<div>Note that in order to see the job, you have to have at least one point in the relevant skill, e.g. you need an Economics skill of at least 1 to do the "Sell Trinkets" job.<br />
<br />
== Main Table ==<br />
{| class="wikitable sortable" border="1"<br />
! Location !! Skill !! Job Type !! Min. Level !! Job Name !! Patrol Points !! Target Value !! Special Note<br />
|-<br />
| Temporary School || Comprehension || Teacher || 0 || Study || 5 || 6<br />
|-<br />
| Temporary School || Comprehension || Teacher || 1 || Basic Lessons || 10 || 8<br />
|-<br />
| Temporary School || Comprehension || Teacher || 2 || Advanced Lessons || 10 || 10<br />
|-<br />
| Temporary School || Comprehension || Teacher || 3 || Doctorate || 10 || 12<br />
|-<br />
| Temporary School || History || Librarian || 0 || Sort Out The Books || 5 || 6<br />
|-<br />
| Temporary School || History || Librarian || 1 || Scan The Books || 10 || 8<br />
|-<br />
| Temporary School || History || Librarian || 2 || Restore Rare Books || 10 || 10<br />
|-<br />
| Temporary School || History || Librarian || 3 || That Book Belongs to a Library! || 10 || 12<br />
|-<br />
| Temporary School || Research || Scientist || 0 || Compile Journals || 5 || 6<br />
|-<br />
| Temporary School || Research and Medicine || Scientist || 1 || Basic Data Collection || 10 || 8<br />
|-<br />
| Temporary School || Research and Xeno || Scientist || 2 || Infections Research || 10 || 10<br />
|-<br />
| Temporary School || Research and Medicine || Scientist || 2 || Medical Research || 10 || 10<br />
|-<br />
| Temporary School || Research and Computer || Scientist || 2 || Nanite Research || 10 || 10<br />
|-<br />
| Temporary School || Research || Scientist || 3 || Research New Alloys || 10 || 12<br />
|-<br />
| Temporary School || Research and Computer || Scientist || 3 || Study the Local Bubble || 10 || 12<br />
|-<br />
| Back Alley || Underworld || Street Lord || 0 || Claim The Streets || 5 || 6<br />
|-<br />
| Back Alley || Underworld || Street Lord || 1 || Lead The Gang || 10 || 8<br />
|-<br />
| Back Alley || Underworld || Street Lord || 2 || Working the System || 10 || 10<br />
|-<br />
| Back Alley || Underworld || Street Lord || 3 || Expand your Influence || 15 || 10<br />
|-<br />
| Back Alley || Intimidation || Loan Shark || 0 || Gather Profiles || 5 || 6<br />
|-<br />
| Back Alley || Intimidation || Loan Shark || 1 || Lend Loan || 10 || 8 || Allows you to then Collect a Loan<br />
|-<br />
| Back Alley || Intimidation || Loan Shark || 1 || Collect Loan || 10 || 8 || You must first Lend a Loan<br />
|-<br />
| Back Alley || Underworld || Thief || 0 || Steal Food || 5 || 6<br />
|-<br />
| Back Alley || Underworld || Thief || 1 || Pickpocket || 5 || 8<br />
|-<br />
| Back Alley || Underworld || Thief || 2 || Burglary || 15 || 10<br />
|-<br />
| The Farm || None || Farmer || 0 || Prepare the Fields || 10 || 4 || All players roll 2d10 vs target number <br />
|-<br />
| The Farm || None || Farmer || 1 || Harvest || 10 || 2 || All players roll 3d10 vs target number<br />
|-<br />
| The Farm || None || Farmer || 2 || Nano Fertilizing || 10 || 2 || All players roll 2d10 vs target number<br />
|-<br />
| The Cow Barn || Breast size || Cow Girl || 0 || Produce Average Milk || 10 || 6 || A bonus for having multiple breasts and for being a cow maiden.<br />
|-<br />
| The Cow Barn || Breast size || Cow Girl || 1 || Produce Good Milk || 10 || 7 || A bonus for having multiple breasts and for being a cow maiden.<br />
|-<br />
| The Cow Barn || Breast size || Cow Girl || 2 || Produce Quality Milk || 10 || 8 || A bonus for having multiple breasts and for being a cow maiden.<br />
|-<br />
| The Cow Barn || Breast size || Cow Girl || 2 || Produce Chock Milk || 10 || 8 || Requires an upgraded [[Chock Milk]] power. A bonus for having multiple breasts and for being a cow maiden.<br />
|-<br />
| Police Station || Management || Guard || 0 || Street Surveillance || 5 || 6<br />
|-<br />
| Police Station || Management || Guard || 1 || Fight The Crime || 5 || 8<br />
|-<br />
| Police Station || Management & Underworld || Guard || 2 || Covert Operation || 10 || 10<br />
|-<br />
| Scrapyard & Military Workshop || Computer || Roboticist || 0 || Salvage Parts || 5 || 6 || Chance to find salvage. Also found in Military Workshop.<br />
|-<br />
| Scrapyard & Military Workshop || Computer || Roboticist || 1 || Assemble Basic Circuits || 10 || 8 <br />
|-<br />
| Scrapyard & Military Workshop || Computer || Roboticist || 2 || Assemble Basic Circuits || 10 || 10 <br />
|-<br />
| Scrapyard & Military Workshop || Computer || Roboticist || 3 || Assemble Drone || 20 || 12 || Allows you to 'Program Security Drone or Program Repair Drone'<br />
|-<br />
| Scrapyard & Military Workshop || Computer || Roboticist || 3 || Program Security Drone || 10 || 12 || Requires 'Assemble Drone'<br />
|-<br />
| Scrapyard & Military Workshop || Computer || Roboticist || 3 || Program Repair Drone || 10 || 12 || Requires 'Assemble Drone'<br />
|-<br />
| Scrapyard & Military Workshop || Research || Inventor || 0 || I have an idea! || 5 || 6 ||<br />
|-<br />
| Town Hall || Design || Architect || 0 || Study with Another Designer || 5 || 6<br />
|-<br />
| Town Hall || Comprehension || Banker || 0 || Basic Accounting || 5 || 6<br />
|-<br />
| Town Hall || Management || Lawyer || 0 || Depositions || 5 || 6<br />
|-<br />
| Town Hall || Management || Lawyer || 1 || Pleadings || 10 || 8<br />
|-<br />
| Town Hall || Management || Lawyer || 2 || Case Management || 10 || 10<br />
|-<br />
| Town Hall || Management || Lawyer || 3 || Settlement Negotiations || 10 || 12<br />
|-<br />
| Town Hall || Intimidation || Bodyguard || 0 || Train your Body || 5 || 6<br />
|-<br />
| Grocery Store || Economics || Shopkeeper || 0 || Sell Trinkets || 5 || 6<br />
|-<br />
| Grocery Store || Economics || Shopkeeper || 0 || Set up the Shop || 10 || 8<br />
|-<br />
| Mines || Strength || Miner || 0 || Sift out Minerals || 6 || 5 || Chance to find salvage<br />
|-<br />
| Mines || Strength || Miner || 1 || Mining || 10 || 8 || Chance to find salvage<br />
|-<br />
| Mines || Strength || Miner || 2 || Freelancer Mining || 10 || 10 || Chance to find salvage<br />
|-<br />
| Mines || Strength || Miner || 3 || Deep Mining || 20 || 12 || Chance to find salvage<br />
|-<br />
| Military Cantina || Strength || Soldier || 0 || Volunteer Border Patrol || 5 || 6<br />
|-<br />
| Military Cantina || Strength || Soldier || 1 || Basic Training || 5 || 8<br />
|-<br />
| Military Cantina || Strength+Markmanship-4 || Soldier || 2 || Patrolling || 10 || 10<br />
|-<br />
| Military Cantina || Strength || Soldier || 3 || Thugs Hunting || 20 || 12<br />
|-<br />
| The Factory Entrance || Installation || Engineer || 0 || Running Checks || 5 || 6<br />
|-<br />
| The Factory Entrance || Installation || Engineer || 1 || Supply Monitoring || 8 || 10<br />
|-<br />
| The Factory Entrance || Installation || Engineer || 2 || Design Assembly Line || 10 || 10<br />
|-<br />
| Power Plant || Installation || Worker || 0 || Free Maintenance || 5 || 6<br />
|-<br />
| Power Plant || Installation || Worker || 1 || Regular Maintenance || 10 || 8<br />
|-<br />
| Power Plant || Installation || Worker || 2 || Running Test Procedures || 10 || 10<br />
|-<br />
| Landing Spot || Economics || Trader || 0 || Basic Trade - Food || 6 || 5<br />
|-<br />
| Landing Spot || Economics || Trader || 0 || Basic Trade - Goodies || 6 || 5<br />
|-<br />
| Landing Spot || Economics || Trader || 1 || Average Trade - Food || 8 || 5<br />
|-<br />
| Landing Spot || Economics || Trader || 1 || Average Trade - Goodies || 8 || 5<br />
|-<br />
| Landing Spot || Economics || Trader || 2 || Advanced Trade - Food || 10 || 5<br />
|-<br />
| Landing Spot || Economics || Trader || 2 || Advanced Trade - Goodies || 10 || 5<br />
|-<br />
| Landing Spot || Design || Artisan || 0 || Trinket Hawking || 6 || 5<br />
|-<br />
| Clinic || Medicine || Psychologist || 0 || First Treatment to Ferals || 6 || 5<br />
|-<br />
| Clinic || Medicine || Psychologist || 1 || Study New Infection Strains || 8 || 5<br />
|-<br />
| Clinic || Medicine || Psychologist || 2 || Resolve Nanite Infection Related Conflicts || 10 || 15<br />
|-<br />
| Clinic || Medicine || Psychologist || 3 || Resolve Nanite Infection Related Conflicts || 12 || 20<br />
|-<br />
| Clinic || Medicine || Doctor || 0 || Healthcare Volunteer || 5 || 6<br />
|-<br />
| Clinic || Medicine || Doctor || 1 || Medical Round || 8 || 5<br />
|-<br />
| Clinic || Medicine || Doctor || 2 || Diagnosis Doctor || 10 || 10<br />
|-<br />
| Clinic || Medicine || Doctor || 3 || ER || 12 || 20<br />
|-<br />
| Military Compound || Security || Security Officer || 3 || Pound the Pavement || 6 || 5<br />
|-<br />
| City's Eastern Gate || Survival || Hunter || 0 || Collect Fruits || 6 || 10<br />
|-<br />
| City's Eastern Gate || Survival || Hunter || 1 || Hunt Small Prey || 8 || 10<br />
|-<br />
| City's Eastern Gate || Survival || Hunter || 2 || Hunt Large Prey || 10 || 10<br />
|-<br />
| Internet Coffee || Computer || Technician || 0 || Basic Computer Lessons || 6 || 5<br />
|-<br />
| Internet Coffee || Empathy || Bartender || 0 || Dishwashing || 6 || 5<br />
|-<br />
| Internet Coffee || Legends || Storyteller || 0 || Listen to the People || 6 || 5<br />
|}</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Mysterious_Shop&diff=45758Mysterious Shop2013-11-06T01:17:29Z<p>Rivanna: /* Bargain Bin */</p>
<hr />
<div>There is a mysterious shop at the [[Smith Haven Mall]], with dark and mystical objects and a dark and mystical owner.<br />
<br />
===Rooms:===<br />
Mysterious Shop<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Nermine|Nermine]] the jackal woman<br />
<br />
===Monsters:===<br />
There is no hunting area immediately attached to the mysterious shop, though it does connect to the Mall.<br />
<br />
===Notes:===<br />
'''Introduction Event'''<br />
* If a player encounters the ''Strangeshop event'' while Outside the player will begin being chased by an angry mob of monsters, only to be saved by a Shadowy Figure! You will then be brought into the Mysterious Shop by what is revealed to be Nermine.<br />
<br />
'''Hospital Quest'''<br />
* [[NPCs_(Single_Player)#Doctor Mouse|Doctor Mouse]] will eventually send the player to the mysterious shop at the Mall to finish a transaction he'd started with Nermine as part of the [[Hospital Quest]]. Talking to [[NPCs_(Single_Player)#Rod|Rod]] and [[NPCs_(Single_Player)#Ronda|Ronda]] about this will give some flavour text. Nermine will end up sending the player off to the [[Museum]] to find a Viking Longboat (Museum event) to steal the gems from the dragon figurehead as payment for an ancient object. Showing this object to [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]] before handing it over will shed some light on the contents, but raise new questions for the rational scientist.<br />
<br />
'''Stables Quest'''<br />
* As part of the [[Stables Quest]], you will be asked by [[Fancy]] to get some stuff from Nermine, who will make another request of you.<br />
<br />
<br />
== Nermines Quests ==<br />
<br />
* WARNING - YOU MAY ONLY CHOOSE ONE OF THE FOLLOWING TRANSFORMATIONS, ONCE ONE QUEST CHAIN IS STARTED THE OTHER IS UNOBTAINABLE!<br />
*[[Helper Quest]] (Jackalboy)<br />
*[[Rare Item Quest]] (Jackalman)<br />
* ''The Player may undo their transformation by '''talking''' with Nermine at any stage before they achieve full mutation''<br />
<br />
<br />
== Bargain Bin ==<br />
<br />
* For the price of a bottle of water and a food, the player may ''''sort''' or '''hunt''' '''bargain'''' to find a random object. They will find one of many random items, resulting in a mini-scene. Sometimes positive benefits occur, sometimes negative ones. Though in many cases, wh +Good Teacher [[Feats|feat]] ''Repeatable variant''<br />
* Modern Book 2: Player discovers a seductive Pets and Slaves Training Manual! [no known affect]<br />
* Nasty Bite: Player receives a ''nasty'' bite from inside the bin! +Player receives payment back, with interest!<br />
* Plastic Bag: Player can choose to return a plastic bag to Nermine! Yes: +Player receives payment back, with interest! No: +4-6 Random Items<br />
* Pocket Watch: Player discovers an old fashioned watch! +2 Days game time<br />
* Rolled Parchment 1: Player discovers the recipe for some awesome Sugar Cookies! [no known affect]<br />
* Rolled Parchment 2: Player discovers the meaning of life! [no known affect]<br />
* Rolled Parchment 3: Player discovers notes on How To Please Your Dragon! [no known affect]<br />
* Rolled Parchment 4: Player discovers the recipe for Chili Con Carne! [no known affect]<br />
* Rolled Parchment 5: Player discovers the Declaration Of Independence! No wait... [no known affect]<br />
* Rolled Parchment 6: Player discovers a rather steamy letter! [no known affect]<br />
* Rolled Parchment 7: Player discovers a hauntingly pretty drawing! [no known affect]<br />
* Rolled Parchment 8: Player discovers an Insightful Intellectual Discourse! [no known affect]<br />
* Rolled Parchment 9: Player discovers an Aerial Warfare Plan for World Domination! [no known affect]<br />
* Sparkling Jewelry: Player discovers some ''Very'' Shiny Jewelry! +Magpie Eyes [[Feats|feat]] ''Repeatable variant +1 Perception''<br />
* Shiny Rock: Player discovers a curious shiny rock! +'Skin Feels Tougher' [testing needed]<br />
* Strange Charm: Player discovers silver canine cock charm! +Horny Bastard [[Feats|feat]]<br />
* Primitive Idol: Player discovers an odd old idol, but instead meets Horguth the Changeable! +Mutable [[Feats|feat]]<br />
* Familiar Case: Player receives a medkit!<br />
* Rubber Toy: Player discovers a rubber tiger toy and pops it, how careless! +Complete Transformation into [[Rubber Tigress|rubber tiger]] ''Does not affect genitals''<br />
* Silver Necklace!: Player discovers a breathtaking silver necklace! +1 Charisma<br />
* Strange Radio: Player can choose to use a military emergency radio beacon! Use: -3 days game time or +2 days game time<br />
* Small Charm: Player discovers a Small, Curious Charm that looks like they do! +Like Attracts Like [[Feats|feat]]<br />
* Small Vial: Player discovers something wonderful, Alice's 'Drink Me!' Vial! -Hunger -Thirst Multiple uses grant +Spartan Diet [[Feats|feat]]<br />
* Soft Toy: Player chooses to keep a ''strange doll'', a miniature ditto! Yes: +[[Pets|Pet]]: strange doll No: - items refunded<br />
* Doll Sized Pack: Player discovers a doll equipment pack for their miniature self! +1 strange doll Dexterity<br />
* Square Box: Player discovers a Brain Teasing Chinese Puzzle Box! +2 Intellect<br />
* Strange Compass: Player discovers a Disorienting Compass! +Player is teleported to a random location<br />
* Strange Feeling: Player attacked by a random enemy, stopped by Nermine! [no known affect]<br />
* Strange Item: Player receives 1 random item and 1x dirty water!<br />
* Tangled Strap: Player discovers a weight negating belt pouch! +50lbs carry weight (Strong Back [[Feats|feat]])<br />
* Travel Pouch: Player receives [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]] Quest Pack! + 1x bottle of water, 2x gryphon milk, 2x glob of goo<br />
* Unusual Collar: Player receives a Submissively Sexual Sexpet Collar! +Submissive [[Feats|feat]]<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Warehouse_District&diff=34384Warehouse District2013-09-15T04:24:25Z<p>Rivanna: /* Events: */</p>
<hr />
<div>The warehouse district of the city is out by the dockyard and boardwalk.<br />
<br />
===Rooms:===<br />
Warehouse District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Macadamia|Macadamia]] the Grey Squirrel<br />
* [[NPCs_(Single_Player)#Mike|Mike]] the Stag<br />
* [[NPCs_(Single_Player)#Lea|Lea]], [[NPCs_(Single_Player)#Helen|Helen]] and [[NPCs_(Single_Player)#Xerxes|Xerxes]] the human dogs.<br />
<br />
===Monsters:===<br />
West from the Entrance to the Red Light District leads into the [[:Category:Monsters (SP-Warehouse)|Warehouse]] hunting area along the boardwalk.<br />
* [[Catgirl]]<br />
* [[Mannequin]] <br />
* [[Pegasus]]<br />
* [[Spidertaur]]<br />
* [[Stag]] (special)<br />
<br />
<br />
===Events:===<br />
* Abandoned player: (background)<br />
* Anomaly: (background)<br />
* crate shuffle: background<br />
* Defenseless old lady: Strength check- Obtain 2 water, Chips, +1 strength, +25 humanity and +5 Weight Capacity on success or 2 Pepper spray on failure.<br />
* Diving Contest: (background)<br />
* dock team<br />
* Dog Walking: Encounter NPC Mike.<br />
* Free Catch: Obtain 2 fish.<br />
* fresh fish: chance to obtain 2 food or fight 3 tenrecs<br />
* Friendship's Proof: now Lizard Parlor is known<br />
* Getting the Knife: Part of wereraptor quest, get chainmail vest.<br />
* hidden fucknest: chance of obtaining water or a belaying pin, or a random monster.<br />
* hot stepping: chance to get one water or a fight.<br />
* June Mermaid: (background)<br />
* Lackadaisical: (background)<br />
* Rumors: (background)<br />
* Soldier Squad: Encounter up to 5 times, can recruit husky-girl Amy on third encounter.<br />
* Special Delivery: Part of Omio's quests.<br />
* The DogHouse: <br />
* Union break: Fight four mutants.<br />
* Wet Clothes: (background)<br />
<br />
===Notes:===<br />
* This area is still under development and only has a few creatures and events currently though there have been a few recent additions.<br />
<br />
* The [[Stag]] will only become a roaming enemy if you attack during the Dog Walking event. Otherwise, they will become Mike the Stag.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Equipment&diff=34312Equipment2013-09-15T00:16:39Z<p>Rivanna: /* Headgear */</p>
<hr />
<div>==Equipment==<br />
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.<br />
<br />
===List of Equipment===<br />
There only exist a few items of equipment in the game at present.<br />
* '''Face Mask''' (3 lbs) - A flimsy face mask that really doesn't help much. Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against the spray attack the [[Skunk|skunk]] enemies use and the spore attack [[Mushroom Men]] use.<br />
* '''Muscle Shirt''' (3 lbs) - A black muscle shirt and some pants. Found during the 'Fashion Statement' event [[Outside Exploration|Outside]] by digging in the pile of ruined clothes.<br />
<br />
==Armour==<br />
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. There are three armour types in the game: body armour, helmets and shields. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.<br />
<br />
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.<br />
<br />
After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.<br />
<br />
==AC and Effectiveness==<br />
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the [http://web.flexiblesurvival.com/viewtopic.php?f=3&t=737|Dev Board]. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.<br />
<br />
* AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.<br />
** For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.<br />
** For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.<br />
<br />
* Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.<br />
** For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.<br />
** For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.<br />
<br />
==List of Armour==<br />
There only exist a few items of armour in the game at present.<br />
<br />
===Headgear===<br />
* Combat Helmet (4 lbs) - A basic army helmet. AC: 25, Eff: 60%. Potentially found during the 'Lost Gear' event [[Outside Exploration|Outside]].<br />
* Jaguar Headdress - AC: 12 EFF: 35% +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times.<br />
* Mindshield helmet (1 lbs) - AC: 10, Eff: 40%. Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs.<br />
* Red Cap (1 lb) - A red baseball cap with first letter of your given name on it. AC: 10, Eff: 40%. Potentially obtained during the 'The Cap' event in the [[Museum]].<br />
<br />
===Body Armour===<br />
* Silver Dress (1 lb) - A flowing, silver dress that strangely provides some sexy protection. AC: 10, Eff: 40%. Obtained after completing the 'Clotho' ([[Red Light District|RLD]]) and 'Atropis' ([[High Rise District|HRD]]) events.<br />
* Sailor Outfit (1 lb) - A sailor soldier outfit designed to make you a sex symbol to both men and women alike. AC: 10, Eff: 40%. Obtained from Outside 'Magical Girl' encounter.<br />
* Shoulder Pad (2 lbs) - A single, oversized shoulder pad. AC: 13, Eff: 13%. Obtained from the 'DbLD' scavenging event (any scavenging area).<br />
* Leopard Suit (5 lbs) - A shirt and pants combo made by Omio's bizarre alchemy. AC: 16, Eff: 70%. One of the rewards for helping the strange researcher, Omio.<br />
* Chainmail Vest (20 lbs) - A heavy chainmail vest that always seems to be a good fit thanks to nanite adjustment. AC: 40, EFF: 60. Obtained during 'Getting the Knife' event.<br />
* Firefighter Coat (5 lbs) - A thick yellow firefighting coat that looks as though it's not been used quite that often. AC: 12, EFF: 65. Obtained at the Fire Station after completing the Red Light dist 'Pertho' event.<br />
<br />
===Shields===<br />
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.<br />
* Garbage Can Lid (1 lb) - A smelly garbage can lid. AC: 28 (5.6%), Eff: 30%. Obtained from the 'Smelly garbage' event [[Outside Exploration|Outside]].<br />
<br />
[[Category:Single Player]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Equipment&diff=34301Equipment2013-09-14T04:36:25Z<p>Rivanna: /* Headgear */</p>
<hr />
<div>==Equipment==<br />
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.<br />
<br />
===List of Equipment===<br />
There only exist a few items of equipment in the game at present.<br />
* '''Face Mask''' (3 lbs) - A flimsy face mask that really doesn't help much. Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against the spray attack the [[Skunk|skunk]] enemies use and the spore attack [[Mushroom Men]] use.<br />
* '''Muscle Shirt''' (3 lbs) - A black muscle shirt and some pants. Found during the 'Fashion Statement' event [[Outside Exploration|Outside]] by digging in the pile of ruined clothes.<br />
<br />
==Armour==<br />
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. There are three armour types in the game: body armour, helmets and shields. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.<br />
<br />
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.<br />
<br />
After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.<br />
<br />
==AC and Effectiveness==<br />
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the [http://web.flexiblesurvival.com/viewtopic.php?f=3&t=737|Dev Board]. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.<br />
<br />
* AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.<br />
** For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.<br />
** For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.<br />
<br />
* Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.<br />
** For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.<br />
** For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.<br />
<br />
==List of Armour==<br />
There only exist a few items of armour in the game at present.<br />
<br />
===Headgear===<br />
* Combat Helmet (4 lbs) - A basic army helmet. AC: 25, Eff: 60%. Potentially found during the 'Lost Gear' event [[Outside Exploration|Outside]].<br />
* Mindshield helmet (1 lbs) - AC: 10, Eff: 40%. Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs.<br />
* Red Cap (1 lb) - A red baseball cap with first letter of your given name on it. AC: 10, Eff: 40%. Potentially obtained during the 'The Cap' event in the [[Museum]].<br />
<br />
===Body Armour===<br />
* Silver Dress (1 lb) - A flowing, silver dress that strangely provides some sexy protection. AC: 10, Eff: 40%. Obtained after completing the 'Clotho' ([[Red Light District|RLD]]) and 'Atropis' ([[High Rise District|HRD]]) events.<br />
* Sailor Outfit (1 lb) - A sailor soldier outfit designed to make you a sex symbol to both men and women alike. AC: 10, Eff: 40%. Obtained from Outside 'Magical Girl' encounter.<br />
* Shoulder Pad (2 lbs) - A single, oversized shoulder pad. AC: 13, Eff: 13%. Obtained from the 'DbLD' scavenging event (any scavenging area).<br />
* Leopard Suit (5 lbs) - A shirt and pants combo made by Omio's bizarre alchemy. AC: 16, Eff: 70%. One of the rewards for helping the strange researcher, Omio.<br />
* Chainmail Vest (20 lbs) - A heavy chainmail vest that always seems to be a good fit thanks to nanite adjustment. AC: 40, EFF: 60. Obtained during 'Getting the Knife' event.<br />
* Firefighter Coat (5 lbs) - A thick yellow firefighting coat that looks as though it's not been used quite that often. AC: 12, EFF: 65. Obtained at the Fire Station after completing the Red Light dist 'Pertho' event.<br />
<br />
===Shields===<br />
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.<br />
* Garbage Can Lid (1 lb) - A smelly garbage can lid. AC: 28 (5.6%), Eff: 30%. Obtained from the 'Smelly garbage' event [[Outside Exploration|Outside]].<br />
<br />
[[Category:Single Player]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Trevor_Labs&diff=34300Trevor Labs2013-09-14T04:36:23Z<p>Rivanna: /* Events: */</p>
<hr />
<div>This bio-pharmaceutical research company was making the news shortly before the outbreak. There seems to be some activity still inside. Perhaps some scientific help can be obtained to help deal with this crazy situation. Trevor Labs is one of the main sites in the game, as it represents the source of the player's [[feats]] and the main story line quest.<br />
<br />
===Rooms:===<br />
Outside Trevor Labs, Trevor Labs Lobby, 2F Trevor Labs, Primary Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]], the human scientist and possible pervert<br />
* [[NPCs_(Single_Player)#Orthas|Orthas]], his dragoness security guard<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe<br />
<br />
===Monsters:===<br />
East from Outside Trevor Labs leads into the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
Down from the Trevor Labs Lobby leads into the [[:Category:Monsters (SP-Sealed)|Sealed]] hunting area. <br />
* [[Cum Girl]]<br />
* [[Corrupted Spawner]]<br />
* [[Flesh Blob]]<br />
* [[Shadow Beast]]<br />
* [[Tentacle Horror]]<br />
<br />
===Events:===<br />
* Trashed Refuge: Obtain food/water, chance of Tentacle Horror infection or fight, repeatable<br />
* Destroyed Records: Background<br />
* Captive Breeding: Interactive background, can impregnate captive human<br />
* Hidden Sublevel: Background<br />
* Holding Cell Four: Background, Can have sex with a herm human, chance to fight a Thought Eater<br />
* Failed Experiments: Background<br />
* Mindshield Storage: Obtain Mindshield, repeatable (max 3 times)<br />
<br />
===Notes:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Dr. Matt]] can provide the player with additional basic [[feats]], one for every three levels. Just use 'volunteer' when in the Primary Lab after speaking to him for the first time.<br />
* Dr. Matt will ask the player to perform several tasks as part of the games [[Quests_(Single_Player)#Main Quest|Main Quest]] series to help him research the nanite infection.<br />
* After completing Dr. Matt's first task, [[NPCs_(Single_Player)#Orthas|Orthas]] will ask for the player's help defending the lab. Agreeing will result in two random fights, then an optional sex scene with Orthas. Herm players will get to enjoy eggy fun with the dragoness from this point on. '''Note:''' This event can be delayed indefinitely by refusing to listen whenever Orthas asks to speak with you while you're leaving. It can be blocked entirely by refusing to help after listening to her.<br />
* As part of his quest, Dr. Matt will ask the player to find an 'unusual creature' (event) in the [[Park]]. This turns out to be [[NPCs_(Single_Player)#Susan|Susan]] the doe. If you treat her poorly when bringing her, she'll run away when spoken to. If comforted, she'll ask to be the player's mate. If the player agrees, she'll stay. Otherwise she'll leave. If she leaves, she'll run back to the park and become the [[Deer|deer]] enemy.<br />
* After completing the section with Susan, the [[Hospital Quest]] will begin 8 turns later. This is essentially an extension of the [[Quests_(Single_Player)#Main Quest|Main Quest]] and will tie back to Dr. Matt in the end. Keeping Dr. Matt apprised of [[NPCs_(Single_Player)#Doctor Mouse|Dr. Mouse]]'s actions gives a few small score bonuses and a new '''[[PISM]]''' ability to list your infection status.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=College_Campus&diff=34299College Campus2013-09-14T04:20:50Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Never went to one? Well then, welcome to the Fairhaven College. They are renowned for their excellent sports programs, including a olympic-sized pool woot! No worries though there are many mental challenges in many a fields as well. Excellent environment for learning to keep reigns on you're libido all on the "safety" of the school grounds... Cheerleaders, ah yes the good times! <br />
<br />
===Rooms:===<br />
College Campus, [[Sports Arena Lockerroom]], [[Campus Gym]].<br />
<br />
===NPC:===<br />
*[[NPCs_(Single_Player)#Eric|Eric]] the cuntboy<br />
<br />
*[[NPCs_(Single_Player)#Randy|Randy]] the rhino personal trainer<br />
<br />
===Monsters:===<br />
Going south leads into the [[:Category:Monsters (SP-Campus)|campus]] hunting area.<br />
* [[Anime Babe (SP)|Anime Babe]]<br />
* [[Bunny Jock]]<br />
* [[Furling]]<br />
* [[Helot]]<br />
* [[Hulking Cheerleader]]<br />
* [[Incubus]]<br />
* [[Math Teacher (SP)|Math Teacher]]<br />
* [[Naiad]]<br />
* [[Spartan]]<br />
* [[Wereraptor]] (if released in the Paleontology Professor event)<br />
<br />
===Events:===<br />
* Anime Club: Anime babe and hentai fan fight.<br />
* Arts Department: ([[Lizard Girl (SP)|lizard girl]] fight)<br />
* Barricaded Lockerroom: (meeting Eric, skill check)<br />
* Cheerleader Initiation: (trigger for [[Hulking Cheerleader|hulking cheerleader]] )<br />
* Dorms Part One: (background)<br />
* Dorms Part Two: (background)<br />
* Dorms Part Three: (background, skill check, +15 libido)<br />
* DogAndPony Show: (background)<br />
* Fashion statement: RandomCheck DC=15, success=obtain muscle shirt<br />
* Frat House: ([[Messy Pig|messy pig]] fight)<br />
* Free Drink: (wanna take a swig? if ya do -10 thirst and satyr infection)<br />
* Greenhouse: Obtain wolfsbane for wereraptor.<br />
* Guess that Character One: (background, continued in Outside and Red Light District)<br />
* History Lecture: Spartan or Helot infection depending on dialogue choices.<br />
* Janitor’s Closet: ([[Wolftaur|wolftaur]] fight)<br />
* Languages Department: (background)<br />
* Marching Band: (background)<br />
* Paleontology Professor: Release the [[Wereraptor|Wereraptors]]<br />
* Politics: (background)<br />
* Rooftop: (random item) <br />
* Teachers Lounge: (background)<br />
* Training Room: (train some, treadmill +1 dex or stack machine +1 str, depending on player dex and str get different text)<br />
* Wandering the Campus: (random enemy fight)<br />
* Working Out: Find [[Campus Gym]]<br />
<br />
===Notes:===<br />
* FILL ME!.. with notes :3<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Tattoo_Parlor&diff=30676Tattoo Parlor2013-05-09T00:25:17Z<p>Rivanna: /* Notes: */</p>
<hr />
<div>Wiki content to come.<br />
<br />
===Rooms:===<br />
Tattoo Parlor<br />
<br />
===NPC:===<br />
Wiki content to come.<br />
<br />
===Monsters:===<br />
There is no hunting area immediately attached to the tattoo parlor.<br />
<br />
===Notes:===<br />
* Unicorn Tattoo: +2 Stamina<br />
* Hyena Tattoo: Hyena Infection(tested in Researcher only, maybe more effects in other modes?)<br />
* Dragon Tattoo: +2 Strength<br />
* Cat Tattoo: +2 Dexterity<br />
* Wolf Tattoo: +2 Perception<br />
* Gryphon Tattoo: +2 Intelligence<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Trevor_Labs&diff=30659Trevor Labs2013-05-08T00:49:31Z<p>Rivanna: /* Events: */</p>
<hr />
<div>This bio-pharmaceutical research company was making the news shortly before the outbreak. There seems to be some activity still inside. Perhaps some scientific help can be obtained to help deal with this crazy situation. Trevor Labs is one of the main sites in the game, as it represents the source of the player's [[feats]] and the main story line quest.<br />
<br />
===Rooms:===<br />
Outside Trevor Labs, Trevor Labs Lobby, 2F Trevor Labs, Primary Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]], the human scientist and possible pervert<br />
* [[NPCs_(Single_Player)#Orthas|Orthas]], his dragoness security guard<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe<br />
<br />
===Monsters:===<br />
East from Outside Trevor Labs leads into the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
Down from the Trevor Labs Lobby leads into the [[:Category:Monsters (SP-Sealed)|Sealed]] hunting area. <br />
* [[Tentacle Horror]]<br />
* [[Flesh Blob]]<br />
<br />
===Events:===<br />
* Trashed Refuge: Obtain food/water, repeatable<br />
* Destroyed Records: Background<br />
* Captive Breeding: Interactive background, can impregnate captive human<br />
* Hidden Sublevel: Background<br />
* Failed Experiments: Background<br />
* Mindshield Storage: Obtain Mindshield, repeatable<br />
<br />
===Notes:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Dr. Matt]] can provide the player with additional basic [[feats]], one for every three levels. Just use 'volunteer' when in the Primary Lab after speaking to him for the first time.<br />
* Dr. Matt will ask the player to perform several tasks as part of the games [[Quests_(Single_Player)#Main Quest|Main Quest]] series to help him research the nanite infection.<br />
* After completing Dr. Matt's first task, [[NPCs_(Single_Player)#Orthas|Orthas]] will ask for the player's help defending the lab. Agreeing will result in two random fights, then an optional sex scene with Orthas. Herm players will get to enjoy eggy fun with the dragoness from this point on. '''Note:''' This event can be delayed indefinitely by refusing to listen whenever Orthas asks to speak with you while you're leaving. It can be blocked entirely by refusing to help after listening to her.<br />
* As part of his quest, Dr. Matt will ask the player to find an 'unusual creature' (event) in the [[Park]]. This turns out to be [[NPCs_(Single_Player)#Susan|Susan]] the doe. If you treat her poorly when bringing her, she'll run away when spoken to. If comforted, she'll ask to be the player's mate. If the player agrees, she'll stay. Otherwise she'll leave. If she leaves, she'll run back to the park and become the [[Deer|deer]] enemy.<br />
* After completing the section with Susan, the [[Hospital Quest]] will begin 8 turns later. This is essentially an extension of the [[Quests_(Single_Player)#Main Quest|Main Quest]] and will tie back to Dr. Matt in the end. Keeping Dr. Matt apprised of [[NPCs_(Single_Player)#Doctor Mouse|Dr. Mouse]]'s actions gives a few small score bonuses and a new '''[[PISM]]''' ability to list your infection status.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Trevor_Labs&diff=30658Trevor Labs2013-05-08T00:40:52Z<p>Rivanna: </p>
<hr />
<div>This bio-pharmaceutical research company was making the news shortly before the outbreak. There seems to be some activity still inside. Perhaps some scientific help can be obtained to help deal with this crazy situation. Trevor Labs is one of the main sites in the game, as it represents the source of the player's [[feats]] and the main story line quest.<br />
<br />
===Rooms:===<br />
Outside Trevor Labs, Trevor Labs Lobby, 2F Trevor Labs, Primary Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]], the human scientist and possible pervert<br />
* [[NPCs_(Single_Player)#Orthas|Orthas]], his dragoness security guard<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe<br />
<br />
===Monsters:===<br />
East from Outside Trevor Labs leads into the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
Down from the Trevor Labs Lobby leads into the [[:Category:Monsters (SP-Sealed)|Sealed]] hunting area. <br />
* [[Tentacle Horror]]<br />
* [[Flesh Blob]]<br />
<br />
===Events:===<br />
* Trashed Refuge: Obtain food<br />
* Destroyed Records: Background<br />
* Captive Breeding: Interactive background, can impregnate captive human<br />
<br />
===Notes:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Dr. Matt]] can provide the player with additional basic [[feats]], one for every three levels. Just use 'volunteer' when in the Primary Lab after speaking to him for the first time.<br />
* Dr. Matt will ask the player to perform several tasks as part of the games [[Quests_(Single_Player)#Main Quest|Main Quest]] series to help him research the nanite infection.<br />
* After completing Dr. Matt's first task, [[NPCs_(Single_Player)#Orthas|Orthas]] will ask for the player's help defending the lab. Agreeing will result in two random fights, then an optional sex scene with Orthas. Herm players will get to enjoy eggy fun with the dragoness from this point on. '''Note:''' This event can be delayed indefinitely by refusing to listen whenever Orthas asks to speak with you while you're leaving. It can be blocked entirely by refusing to help after listening to her.<br />
* As part of his quest, Dr. Matt will ask the player to find an 'unusual creature' (event) in the [[Park]]. This turns out to be [[NPCs_(Single_Player)#Susan|Susan]] the doe. If you treat her poorly when bringing her, she'll run away when spoken to. If comforted, she'll ask to be the player's mate. If the player agrees, she'll stay. Otherwise she'll leave. If she leaves, she'll run back to the park and become the [[Deer|deer]] enemy.<br />
* After completing the section with Susan, the [[Hospital Quest]] will begin 8 turns later. This is essentially an extension of the [[Quests_(Single_Player)#Main Quest|Main Quest]] and will tie back to Dr. Matt in the end. Keeping Dr. Matt apprised of [[NPCs_(Single_Player)#Doctor Mouse|Dr. Mouse]]'s actions gives a few small score bonuses and a new '''[[PISM]]''' ability to list your infection status.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Trevor_Labs&diff=30657Trevor Labs2013-05-08T00:39:50Z<p>Rivanna: </p>
<hr />
<div>This bio-pharmaceutical research company was making the news shortly before the outbreak. There seems to be some activity still inside. Perhaps some scientific help can be obtained to help deal with this crazy situation. Trevor Labs is one of the main sites in the game, as it represents the source of the player's [[feats]] and the main story line quest.<br />
<br />
===Rooms:===<br />
Outside Trevor Labs, Trevor Labs Lobby, 2F Trevor Labs, Primary Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]], the human scientist and possible pervert<br />
* [[NPCs_(Single_Player)#Orthas|Orthas]], his dragoness security guard<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe<br />
<br />
===Monsters:===<br />
East from Outside Trevor Labs leads into the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
Down from the Trevor Labs Lobby leads into the [[:Category:Monsters (SP-Sealed)|Sealed]] hunting area. <br />
* [[Tentacle Horror]]<br />
* [[Flesh Blob]]<br />
<br />
===Events:===<br />
* Trashed Refuge: Obtain food<br />
* Destroyed Records: Background<br />
<br />
===Notes:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Dr. Matt]] can provide the player with additional basic [[feats]], one for every three levels. Just use 'volunteer' when in the Primary Lab after speaking to him for the first time.<br />
* Dr. Matt will ask the player to perform several tasks as part of the games [[Quests_(Single_Player)#Main Quest|Main Quest]] series to help him research the nanite infection.<br />
* After completing Dr. Matt's first task, [[NPCs_(Single_Player)#Orthas|Orthas]] will ask for the player's help defending the lab. Agreeing will result in two random fights, then an optional sex scene with Orthas. Herm players will get to enjoy eggy fun with the dragoness from this point on. '''Note:''' This event can be delayed indefinitely by refusing to listen whenever Orthas asks to speak with you while you're leaving. It can be blocked entirely by refusing to help after listening to her.<br />
* As part of his quest, Dr. Matt will ask the player to find an 'unusual creature' (event) in the [[Park]]. This turns out to be [[NPCs_(Single_Player)#Susan|Susan]] the doe. If you treat her poorly when bringing her, she'll run away when spoken to. If comforted, she'll ask to be the player's mate. If the player agrees, she'll stay. Otherwise she'll leave. If she leaves, she'll run back to the park and become the [[Deer|deer]] enemy.<br />
* After completing the section with Susan, the [[Hospital Quest]] will begin 8 turns later. This is essentially an extension of the [[Quests_(Single_Player)#Main Quest|Main Quest]] and will tie back to Dr. Matt in the end. Keeping Dr. Matt apprised of [[NPCs_(Single_Player)#Doctor Mouse|Dr. Mouse]]'s actions gives a few small score bonuses and a new '''[[PISM]]''' ability to list your infection status.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Trevor_Labs&diff=30656Trevor Labs2013-05-08T00:37:34Z<p>Rivanna: </p>
<hr />
<div>This bio-pharmaceutical research company was making the news shortly before the outbreak. There seems to be some activity still inside. Perhaps some scientific help can be obtained to help deal with this crazy situation. Trevor Labs is one of the main sites in the game, as it represents the source of the player's [[feats]] and the main story line quest.<br />
<br />
===Rooms:===<br />
Outside Trevor Labs, Trevor Labs Lobby, 2F Trevor Labs, Primary Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]], the human scientist and possible pervert<br />
* [[NPCs_(Single_Player)#Orthas|Orthas]], his dragoness security guard<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe<br />
<br />
===Monsters:===<br />
East from Outside Trevor Labs leads into the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
Down from the Trevor Labs Lobby leads into the [[:Category:Monsters (SP-Sealed)|Sealed]] hunting area. <br />
* [[Tentacle Horror]]<br />
* [[Fleshy Blob]]<br />
<br />
===Events:===<br />
* Trashed Refuge: Obtain food<br />
<br />
===Notes:===<br />
* [[NPCs_(Single_Player)#Doctor Matt|Dr. Matt]] can provide the player with additional basic [[feats]], one for every three levels. Just use 'volunteer' when in the Primary Lab after speaking to him for the first time.<br />
* Dr. Matt will ask the player to perform several tasks as part of the games [[Quests_(Single_Player)#Main Quest|Main Quest]] series to help him research the nanite infection.<br />
* After completing Dr. Matt's first task, [[NPCs_(Single_Player)#Orthas|Orthas]] will ask for the player's help defending the lab. Agreeing will result in two random fights, then an optional sex scene with Orthas. Herm players will get to enjoy eggy fun with the dragoness from this point on. '''Note:''' This event can be delayed indefinitely by refusing to listen whenever Orthas asks to speak with you while you're leaving. It can be blocked entirely by refusing to help after listening to her.<br />
* As part of his quest, Dr. Matt will ask the player to find an 'unusual creature' (event) in the [[Park]]. This turns out to be [[NPCs_(Single_Player)#Susan|Susan]] the doe. If you treat her poorly when bringing her, she'll run away when spoken to. If comforted, she'll ask to be the player's mate. If the player agrees, she'll stay. Otherwise she'll leave. If she leaves, she'll run back to the park and become the [[Deer|deer]] enemy.<br />
* After completing the section with Susan, the [[Hospital Quest]] will begin 8 turns later. This is essentially an extension of the [[Quests_(Single_Player)#Main Quest|Main Quest]] and will tie back to Dr. Matt in the end. Keeping Dr. Matt apprised of [[NPCs_(Single_Player)#Doctor Mouse|Dr. Mouse]]'s actions gives a few small score bonuses and a new '''[[PISM]]''' ability to list your infection status.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&diff=29513Outside Exploration2013-03-24T20:34:31Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Not really an area on its own, but rather a list what can be found while exploring the 'outside' from various locations.<br />
<br />
===Rooms:===<br />
None<br />
<br />
===Monsters:===<br />
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
<br />
===Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Cars: Obtain Food and Soda.<br />
* Abandoned Truck (find parts for Medea, chance to find a medkit)<br />
* Annoyed Hyena (puts the [[NPCs_(Single_Player)#Hadiya|Hadiya's]] '[[Hyena Shack]]' on the navigation list)<br />
* Another Researcher: Meet the NPC Sam.<br />
* A Stabled Situation (on/after the 2nd time you encounter this, you can bribe your way into the [[The Stables|Stables]] with some soda)<br />
* Back at the Camp: Opens up Camp Bravo if you choose to lie.<br />
* Captured Bird (encounter a phoenix in need of help, three [[Panther Taur|panther taur]]s have it captured, will you answer the call?)<br />
* Challenge of the Alphas: Increase Charisma by 1 for aiding one of the combatants, in addition to a medkit if the husky is helped or food if the wolf is helped.<br />
* Conchien (background, + 17 libido)<br />
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.<br />
* DbLD: Obtain shoulder pad armor.<br />
* Dented Bike: x3 Repeatable, obtain water bottle.<br />
* Disorganization: (background, supplies, humanity increases, perception/intelligence increases)<br />
* Dog Chase: Run into NPC Joanna.<br />
* Domincounter (part of the Slut/Dominator/Corgi Quest)<br />
* Dragon Prey: Only appears if you piss Christy off. Charisma check, failure result in game over.<br />
* Dropped Handbag (loot)<br />
* Entrance to the Lair (to find [[Wolfman Lair]], activates after fighting and winning four times against [[Football Wolfman|football wolfman]])<br />
* FindingHardware (part of the [[Stables Quest]])<br />
* FireAndIce (the phoenix [[NPCs_(Single_Player)#Athanasia|Athanasia]] came to repay the favor, you walk away with a golden egg and a new purpose.)<br />
* Free Milk (yields 1 gryphon milk)<br />
* Garden Veggies (yum free food! or is it.. possible [[ram]] or [[ewe]] fight) Repeatable.<br />
* Generator Parts (for the [[Computer Power]] Quest, must hunt twice.)<br />
* Government Assistance: (now The Approaching the Capitol Building is known)<br />
* Gryphon Milkman: Obtain gryphon milk.<br />
* Gryphons Plot (stop/watch/join [[Hermaphrodite Gryphon|gryphons]] attacking some soldiers - joining has an extra text when being a [[Hermaphrodite Gryphon|gryphon]] yourself)<br />
* Guard Gryphon (fight, gives hints how to get to [[Qytat a'th Lundrues|Qytat]])<br />
* Guess that Character Two (background)<br />
* Hungry Piggy: Meet NPC Philip.<br />
* Husky Pack (fight to save [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Hyena Challenging (background?)<br />
* Hyena Gang: Repeatable, leads to meeting Gina and the Hyena Hideout.<br />
* HyeNegotiation (part of the [[Stables Quest]])<br />
* Hyper Squirrel Girl: Meet NPC Snow.<br />
* Library Visitor (repeatable, fight in the later ones)<br />
* Loaded Catapult (random infection if you sample the contents, 14 days [!] of additional time if you fire it)<br />
* Lonely Gryphoness: First run-in with the future gryphoness pet. Continues on the Beach.<br />
* Looted Supermarket: Repeatable, food and drink items.<br />
* Losing It ([[Snow Leopard|snow leopard]] fight) Win to obtain Pepper Spray<br />
* Lost Gear: Obtain Army Helmet.<br />
* Lost House Cat (will become your [[Pets|pet]] for some gryphon milk)<br />
* Magical Girl: Yes - Obtain Sailor moon outfit<br />
* Mana from Heaven: Obtain 1 food.<br />
* Medkit Parts (can be assembled by a non-pet human [[NPCs_(Single_Player)#Sarah|Sarah]]) Repeatable.<br />
* Meeting the Corgi (part of the Slut/Dominator/Corgi quest - but empty at the moment)<br />
* Military Presence (background, multiple events, +2 perception and +1 day of time from one)<br />
* Needy Rabbit Girl: Meet the NPC Sandra.<br />
* New Ewe Store ([[Little Lost Lamb]] quest)<br />
* Old Record Store: Obtain Boombox if you choose Yes both times.<br />
* Pet Shop: Repeatable, purpose unknown at this time?<br />
* Portrait (background, 3x fights, when complete +10 humanity) <br />
* Potential Resources: Always Repeatable, food and drink items.<br />
* Panther Trap (repeatable, fight)<br />
* Pendant Hunting (part of the Slut/Dominator/Corgi quest)<br />
* Prank Aftermath (fight some [[Cougar|cougar]]s, only available after tricking [[NPCs_(Single_Player)#Diego|Diego]] a few times?)<br />
* Protected Supplies: Always Repeatable, food and drink items.<br />
* Ravaged power plant: now [[Power Plant]] is known<br />
* Scopaesthesia (background)<br />
* Secure Area (fighting your way in allows the 'shift' command in the [[Qytat a'th Lundrues|gryphon flying city]])<br />
* Shattered House (background, ability check, possible fight?)<br />
* Shipping Container: Forcibly TF's into latex, even with microwaved/researcher.<br />
* Smelly Garbage (find the Garbage Can Lid weapon)<br />
* [[Strange Fox]] (meeting [[NPCs_(Single_Player)#Kitsune|Kitsune]], after several encounters asks for you're help. +25 hunger (once) and possible +1 dex)<br />
* Strange Shop: Transported into Nermine's shop in the Mall.<br />
* Sword Nest (highly infective, yields the Infected Sword)<br />
* Technicalbookstore (repeatable, fight)<br />
* Tight Fit: Repeatable several times, food and drink items.<br />
* Toy Store (fight 10 [[Latex Fox|latex fox]]es)<br />
* Trickster ([[NPCs_(Single_Player)#Diego|Diego]] setting [[Feral Wolf|feral wolves]] on some soldiers - flee or help them)<br />
* Trickster's Masterpiece: Leads to the Back at the Camp event that opens up Camp Bravo.<br />
* Tristbrother (part of Tristians Quest to save his brother)<br />
* Tour Bus (fight a [[cougar]])<br />
* Wolfman Talent Scout (first time meeting Septus, activates [[Football Wolfman|football wolfman]] encounter [[:Category:Monsters (SP-Outside)|Outside]])<br />
<br />
===Notes:===<br />
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&diff=29512Outside Exploration2013-03-24T19:47:23Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Not really an area on its own, but rather a list what can be found while exploring the 'outside' from various locations.<br />
<br />
===Rooms:===<br />
None<br />
<br />
===Monsters:===<br />
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
<br />
===Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Truck (find parts for Medea, chance to find a medkit)<br />
* Annoyed Hyena (puts the [[NPCs_(Single_Player)#Hadiya|Hadiya's]] '[[Hyena Shack]]' on the navigation list)<br />
* Another Researcher: Meet the NPC Sam.<br />
* A Stabled Situation (on/after the 2nd time you encounter this, you can bribe your way into the [[The Stables|Stables]] with some soda)<br />
* Captured Bird (encounter a phoenix in need of help, three [[Panther Taur|panther taur]]s have it captured, will you answer the call?)<br />
* Conchien (background, + 17 libido)<br />
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.<br />
* Disorganization: (background, supplies, humanity increases, perception/intelligence increases)<br />
* Domincounter (part of the Slut/Dominator/Corgi Quest)<br />
* Dragon Prey: Only appears if you piss Christy off. Charisma check, failure result in game over.<br />
* Dropped Handbag (loot)<br />
* Entrance to the Lair (to find [[Wolfman Lair]], activates after fighting and winning four times against [[Football Wolfman|football wolfman]])<br />
* FindingHardware (part of the [[Stables Quest]])<br />
* FireAndIce (the phoenix [[NPCs_(Single_Player)#Athanasia|Athanasia]] came to repay the favor, you walk away with a golden egg and a new purpose.)<br />
* Free Milk (yields 1 gryphon milk)<br />
* Garden Veggies (yum free food! or is it.. possible [[ram]] or [[ewe]] fight) Repeatable.<br />
* Generator Parts (for the [[Computer Power]] Quest, must hunt twice.)<br />
* Government Assistance: (now The Approaching the Capitol Building is known)<br />
* Gryphons Plot (stop/watch/join [[Hermaphrodite Gryphon|gryphons]] attacking some soldiers - joining has an extra text when being a [[Hermaphrodite Gryphon|gryphon]] yourself)<br />
* Guard Gryphon (fight, gives hints how to get to [[Qytat a'th Lundrues|Qytat]])<br />
* Guess that Character Two (background)<br />
* Husky Pack (fight to save [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Hyena Challenging (background?)<br />
* HyeNegotiation (part of the [[Stables Quest]])<br />
* Library Visitor (repeatable, fight in the later ones)<br />
* Loaded Catapult (random infection if you sample the contents, 14 days [!] of additional time if you fire it)<br />
* Losing It ([[Snow Leopard|snow leopard]] fight) Win to obtain Pepper Spray<br />
* Lost House Cat (will become your [[Pets|pet]] for some gryphon milk)<br />
* Magical Girl: Yes - Obtain Sailor moon outfit<br />
* Medkit Parts (can be assembled by a non-pet human [[NPCs_(Single_Player)#Sarah|Sarah]]) Repeatable.<br />
* Meeting the Corgi (part of the Slut/Dominator/Corgi quest - but empty at the moment)<br />
* Military Presence (background, multiple events, +2 perception and +1 day of time from one)<br />
* New Ewe Store ([[Little Lost Lamb]] quest)<br />
* Portrait (background, 3x fights, when complete +10 humanity) <br />
* Potential Resources (repeatable, food+water loot)<br />
* Panther Trap (repeatable, fight)<br />
* Pendant Hunting (part of the Slut/Dominator/Corgi quest)<br />
* Prank Aftermath (fight some [[Cougar|cougar]]s, only available after tricking [[NPCs_(Single_Player)#Diego|Diego]] a few times?)<br />
* Ravaged power plant: now [[Power Plant]] is known<br />
* Scopaesthesia (background)<br />
* Secure Area (fighting your way in allows the 'shift' command in the [[Qytat a'th Lundrues|gryphon flying city]])<br />
* Smelly Garbage (find the Garbage Can Lid weapon)<br />
* [[Strange Fox]] (meeting [[NPCs_(Single_Player)#Kitsune|Kitsune]], after several encounters asks for you're help. +25 hunger (once) and possible +1 dex)<br />
* Sword Nest (highly infective, yields the Infected Sword)<br />
* Technicalbookstore (repeatable, fight)<br />
* Toy Store (fight 10 [[Latex Fox|latex fox]]es)<br />
* Trickster ([[NPCs_(Single_Player)#Diego|Diego]] setting [[Feral Wolf|feral wolves]] on some soldiers - flee or help them)<br />
* Tristbrother (part of Tristians Quest to save his brother)<br />
* Tour Bus (fight a [[cougar]])<br />
* Wolfman Talent Scout (first time meeting Septus, activates [[Football Wolfman|football wolfman]] encounter [[:Category:Monsters (SP-Outside)|Outside]])<br />
<br />
===Notes:===<br />
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Consolidated_Events_Outside_CEO1&diff=29511Consolidated Events Outside CEO12013-03-24T19:33:29Z<p>Rivanna: /* Consolidated Events: */</p>
<hr />
<div>===Consolidated Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Player (background)<br />
* Another Survivor (background)<br />
* CatsandDogs (background)<br />
* Cream Truck (leads to random infections)<br />
* Failed Survivor (background)<br />
* Film (background)<br />
* Giant Egg (background)<br />
* Grumpy Old Men (background) <br />
* Helping the Helpless: Opportunity to give food to a Dalmation scrounging through a garbage.<br />
* Hyena Kill (background)<br />
* Intact Fountain (drink water or the chance to collect some infective consumable)<br />
* Masturbating Fox (background)<br />
* Politics (background)<br />
* School Spirit (background)<br />
* Soldier Squad (background)<br />
* Strange Preacher (background)<br />
* Tracks (background)<br />
* Wet Clothes (background)<br />
* Wyvern Flight (background)</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&diff=29510Outside Exploration2013-03-24T19:32:18Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Not really an area on its own, but rather a list what can be found while exploring the 'outside' from various locations.<br />
<br />
===Rooms:===<br />
None<br />
<br />
===Monsters:===<br />
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
<br />
===Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Truck (find parts for Medea, chance to find a medkit)<br />
* Annoyed Hyena (puts the [[NPCs_(Single_Player)#Hadiya|Hadiya's]] '[[Hyena Shack]]' on the navigation list)<br />
* Another Researcher: Meet the NPC Sam.<br />
* A Stabled Situation: Multiple encounters, unlocks Stables location.<br />
* Captured Bird (encounter a phoenix in need of help, three [[Panther Taur|panther taur]]s have it captured, will you answer the call?)<br />
* Conchien (background, + 17 libido)<br />
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.<br />
* Disorganization: (background, supplies, humanity increases, perception/intelligence increases)<br />
* Domincounter (part of the Slut/Dominator/Corgi Quest)<br />
* Dragon Prey: Only appears if you piss Christy off. Charisma check, failure result in game over.<br />
* Dropped Handbag (loot)<br />
* Entrance to the Lair (to find [[Wolfman Lair]], activates after fighting and winning four times against [[Football Wolfman|football wolfman]])<br />
* FindingHardware (part of the [[Stables Quest]])<br />
* FireAndIce (the phoenix [[NPCs_(Single_Player)#Athanasia|Athanasia]] came to repay the favor, you walk away with a golden egg and a new purpose.)<br />
* Free Milk (yields 1 gryphon milk)<br />
* Garden Veggies (yum free food! or is it.. possible [[ram]] or [[ewe]] fight) Repeatable.<br />
* Generator Parts (for the [[Computer Power]] Quest, must hunt twice.)<br />
* Government Assistance: (now The Approaching the Capitol Building is known)<br />
* Gryphons Plot (stop/watch/join [[Hermaphrodite Gryphon|gryphons]] attacking some soldiers - joining has an extra text when being a [[Hermaphrodite Gryphon|gryphon]] yourself)<br />
* Guard Gryphon (fight, gives hints how to get to [[Qytat a'th Lundrues|Qytat]])<br />
* Guess that Character Two (background)<br />
* Husky Pack (fight to save [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Hyena Challenging (background?)<br />
* HyeNegotiation (part of the [[Stables Quest]])<br />
* Library Visitor (repeatable, fight in the later ones)<br />
* Loaded Catapult (random infection if you sample the contents, 14 days [!] of additional time if you fire it)<br />
* Losing It ([[Snow Leopard|snow leopard]] fight) Win to obtain Pepper Spray<br />
* Lost House Cat (will become your [[Pets|pet]] for some gryphon milk)<br />
* Magical Girl: Yes - Obtain Sailor moon outfit<br />
* Medkit Parts (can be assembled by a non-pet human [[NPCs_(Single_Player)#Sarah|Sarah]]) Repeatable.<br />
* Meeting the Corgi (part of the Slut/Dominator/Corgi quest - but empty at the moment)<br />
* Military Presence (background, multiple events, +2 perception and +1 day of time from one)<br />
* New Ewe Store ([[Little Lost Lamb]] quest)<br />
* Pack (non combat encounter with alpha wolf)<br />
* Portrait (background, 3x fights, when complete +10 humanity) <br />
* Potential Resources (repeatable, food+water loot)<br />
* Panther Trap (repeatable, fight)<br />
* Pendant Hunting (part of the Slut/Dominator/Corgi quest)<br />
* Prank Aftermath (fight some [[Cougar|cougar]]s, only available after tricking [[NPCs_(Single_Player)#Diego|Diego]] a few times?)<br />
* Ravaged power plant: now [[Power Plant]] is known<br />
* Scopaesthesia (background)<br />
* Secure Area (fighting your way in allows the 'shift' command in the [[Qytat a'th Lundrues|gryphon flying city]])<br />
* Smelly Garbage (find the Garbage Can Lid weapon)<br />
* Stabled Situation (on/after the 2nd time you encounter this, you can bribe your way into the [[The Stables|Stables]] with some soda)<br />
* [[Strange Fox]] (meeting [[NPCs_(Single_Player)#Kitsune|Kitsune]], after several encounters asks for you're help. +25 hunger (once) and possible +1 dex)<br />
* Sword Nest (highly infective, yields the Infected Sword)<br />
* Technicalbookstore (repeatable, fight)<br />
* Toy Store (fight 10 [[Latex Fox|latex fox]]es)<br />
* Trickster ([[NPCs_(Single_Player)#Diego|Diego]] setting [[Feral Wolf|feral wolves]] on some soldiers - flee or help them)<br />
* Tristbrother (part of Tristians Quest to save his brother)<br />
* Tour Bus (fight a [[cougar]])<br />
* Wolfman Talent Scout (first time meeting Septus, activates [[Football Wolfman|football wolfman]] encounter [[:Category:Monsters (SP-Outside)|Outside]])<br />
<br />
===Notes:===<br />
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Consolidated_Events_Outside_CEO1&diff=29509Consolidated Events Outside CEO12013-03-24T19:32:15Z<p>Rivanna: Created page with "===Consolidated Events:=== (incomplete list) * Abandoned Player (background, consolidated) * Another Survivor (background, consolidated) * CatsandDogs (background, consolidat..."</p>
<hr />
<div>===Consolidated Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Player (background, consolidated)<br />
* Another Survivor (background, consolidated)<br />
* CatsandDogs (background, consolidated)<br />
* Cream Truck (leads to random infections, consolidated)<br />
* Failed Survivor (background, consolidated)<br />
* Film (background, consolidated)<br />
* Giant Egg (background, consolidated)<br />
* Grumpy Old Men (background, consolidated) <br />
* Helping the Helpless: Opportunity to give food to a Dalmation scrounging through a garbage. (Consolidated)<br />
* Hyena Kill (background, consolidated)<br />
* Intact Fountain (drink water or the chance to collect some infective consumable, consolidated)<br />
* Masturbating Fox (background, consolidated)<br />
* Politics (background, consolidated)<br />
* School Spirit (background, consolidated)<br />
* Soldier Squad (background, consolidated)<br />
* Strange Preacher (background, consolidated)<br />
* Tracks (background, consolidated)<br />
* Wet Clothes (background, consolidated)<br />
* Wyvern Flight (background, consolidated)</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&diff=29508Outside Exploration2013-03-24T19:28:00Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Not really an area on its own, but rather a list what can be found while exploring the 'outside' from various locations.<br />
<br />
===Rooms:===<br />
None<br />
<br />
===Monsters:===<br />
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
<br />
===Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Player (background, consolidated)<br />
* Abandoned Truck (find parts for Medea, chance to find a medkit)<br />
* Annoyed Hyena (puts the [[NPCs_(Single_Player)#Hadiya|Hadiya's]] '[[Hyena Shack]]' on the navigation list)<br />
* Another Researcher: Meet the NPC Sam.<br />
* Another Survivor (background, consolidated)<br />
* A Stabled Situation: Multiple encounters, unlocks Stables location.<br />
* Captured Bird (encounter a phoenix in need of help, three [[Panther Taur|panther taur]]s have it captured, will you answer the call?)<br />
* CatsandDogs (background, consolidated)<br />
* Conchien (background, + 17 libido)<br />
* [[Consolidated Events Outside CEO1]]: Keyword to trigger multiple events that have been consolidated.<br />
* Cream Truck (leads to random infections, consolidated)<br />
* Disorganization: (background, supplies, humanity increases, perception/intelligence increases)<br />
* Domincounter (part of the Slut/Dominator/Corgi Quest)<br />
* Dragon Prey: Only appears if you piss Christy off. Charisma check, failure result in game over.<br />
* Dropped Handbag (loot)<br />
* Entrance to the Lair (to find [[Wolfman Lair]], activates after fighting and winning four times against [[Football Wolfman|football wolfman]])<br />
* Failed Survivor (background, consolidated)<br />
* Film (background, consolidated)<br />
* FindingHardware (part of the [[Stables Quest]])<br />
* FireAndIce (the phoenix [[NPCs_(Single_Player)#Athanasia|Athanasia]] came to repay the favor, you walk away with a golden egg and a new purpose.)<br />
* Free Milk (yields 1 gryphon milk)<br />
* Garden Veggies (yum free food! or is it.. possible [[ram]] or [[ewe]] fight) Repeatable.<br />
* Generator Parts (for the [[Computer Power]] Quest, must hunt twice.)<br />
* Giant Egg (background, consolidated)<br />
* Government Assistance: (now The Approaching the Capitol Building is known)<br />
* Grumpy Old Men (background, consolidated) <br />
* Gryphons Plot (stop/watch/join [[Hermaphrodite Gryphon|gryphons]] attacking some soldiers - joining has an extra text when being a [[Hermaphrodite Gryphon|gryphon]] yourself)<br />
* Guard Gryphon (fight, gives hints how to get to [[Qytat a'th Lundrues|Qytat]])<br />
* Guess that Character Two (background)<br />
* Helping the Helpless: Opportunity to give food to a Dalmation scrounging through a garbage. (Consolidated)<br />
* Husky Pack (fight to save [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Hyena Challenging (background?)<br />
* Hyena Kill (background, consolidated)<br />
* HyeNegotiation (part of the [[Stables Quest]])<br />
* Intact Fountain (drink water or the chance to collect some infective consumable, consolidated)<br />
* Library Visitor (repeatable, fight in the later ones)<br />
* Loaded Catapult (random infection if you sample the contents, 14 days [!] of additional time if you fire it)<br />
* Losing It ([[Snow Leopard|snow leopard]] fight) Win to obtain Pepper Spray<br />
* Lost House Cat (will become your [[Pets|pet]] for some gryphon milk)<br />
* Magical Girl: Yes - Obtain Sailor moon outfit<br />
* Masturbating Fox (background, consolidated)<br />
* Medkit Parts (can be assembled by a non-pet human [[NPCs_(Single_Player)#Sarah|Sarah]]) Repeatable.<br />
* Meeting the Corgi (part of the Slut/Dominator/Corgi quest - but empty at the moment)<br />
* Military Presence (background, multiple events, +2 perception and +1 day of time from one)<br />
* New Ewe Store ([[Little Lost Lamb]] quest)<br />
* Pack (non combat encounter with alpha wolf)<br />
* Politics (background, consolidated)<br />
* Portrait (background, 3x fights, when complete +10 humanity) <br />
* Potential Resources (repeatable, food+water loot)<br />
* Panther Trap (repeatable, fight)<br />
* Pendant Hunting (part of the Slut/Dominator/Corgi quest)<br />
* Prank Aftermath (fight some [[Cougar|cougar]]s, only available after tricking [[NPCs_(Single_Player)#Diego|Diego]] a few times?)<br />
* Ravaged power plant: now [[Power Plant]] is known<br />
* School Spirit (background, consolidated)<br />
* Scopaesthesia (background)<br />
* Secure Area (fighting your way in allows the 'shift' command in the [[Qytat a'th Lundrues|gryphon flying city]])<br />
* Smelly Garbage (find the Garbage Can Lid weapon)<br />
* Soldier Squad (background, consolidated)<br />
* Stabled Situation (on/after the 2nd time you encounter this, you can bribe your way into the [[The Stables|Stables]] with some soda)<br />
* Strange Preacher (background, consolidated)<br />
* [[Strange Fox]] (meeting [[NPCs_(Single_Player)#Kitsune|Kitsune]], after several encounters asks for you're help. +25 hunger (once) and possible +1 dex)<br />
* Sword Nest (highly infective, yields the Infected Sword)<br />
* Technicalbookstore (repeatable, fight)<br />
* Toy Store (fight 10 [[Latex Fox|latex fox]]es)<br />
* Tracks (background, consolidated)<br />
* Trickster ([[NPCs_(Single_Player)#Diego|Diego]] setting [[Feral Wolf|feral wolves]] on some soldiers - flee or help them)<br />
* Tristbrother (part of Tristians Quest to save his brother)<br />
* Tour Bus (fight a [[cougar]])<br />
* Wet Clothes (background, consolidated)<br />
* Wolfman Talent Scout (first time meeting Septus, activates [[Football Wolfman|football wolfman]] encounter [[:Category:Monsters (SP-Outside)|Outside]])<br />
* Wyvern Flight (background, consolidated)<br />
<br />
===Notes:===<br />
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&diff=29507Outside Exploration2013-03-24T19:25:15Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Not really an area on its own, but rather a list what can be found while exploring the 'outside' from various locations.<br />
<br />
===Rooms:===<br />
None<br />
<br />
===Monsters:===<br />
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
<br />
===Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Player (background, consolidated)<br />
* Abandoned Truck (find parts for Medea, chance to find a medkit)<br />
* Annoyed Hyena (puts the [[NPCs_(Single_Player)#Hadiya|Hadiya's]] '[[Hyena Shack]]' on the navigation list)<br />
* Another Researcher: Meet the NPC Sam.<br />
* Another Survivor (background, consolidated)<br />
* A Stabled Situation: Multiple encounters, unlocks Stables location.<br />
* Captured Bird (encounter a phoenix in need of help, three [[Panther Taur|panther taur]]s have it captured, will you answer the call?)<br />
* CatsandDogs (background, consolidated)<br />
* Conchien (background, + 17 libido)<br />
* Consolidated: Keyword to trigger multiple events that have been consolidated.<br />
* Cream Truck (leads to random infections, consolidated)<br />
* Disorganization: (background, supplies, humanity increases, perception/intelligence increases)<br />
* Domincounter (part of the Slut/Dominator/Corgi Quest)<br />
* Dragon Prey: Only appears if you piss Christy off. Charisma check, failure result in game over.<br />
* Dropped Handbag (loot)<br />
* Entrance to the Lair (to find [[Wolfman Lair]], activates after fighting and winning four times against [[Football Wolfman|football wolfman]])<br />
* Failed Survivor (background, consolidated)<br />
* Film (background, consolidated)<br />
* FindingHardware (part of the [[Stables Quest]])<br />
* FireAndIce (the phoenix [[NPCs_(Single_Player)#Athanasia|Athanasia]] came to repay the favor, you walk away with a golden egg and a new purpose.)<br />
* Free Milk (yields 1 gryphon milk)<br />
* Garden Veggies (yum free food! or is it.. possible [[ram]] or [[ewe]] fight) Repeatable.<br />
* Generator Parts (for the [[Computer Power]] Quest, must hunt twice.)<br />
* Giant Egg (background, consolidated)<br />
* Government Assistance: (now The Approaching the Capitol Building is known)<br />
* Grumpy Old Men (background, consolidated) <br />
* Gryphons Plot (stop/watch/join [[Hermaphrodite Gryphon|gryphons]] attacking some soldiers - joining has an extra text when being a [[Hermaphrodite Gryphon|gryphon]] yourself)<br />
* Guard Gryphon (fight, gives hints how to get to [[Qytat a'th Lundrues|Qytat]])<br />
* Guess that Character Two (background)<br />
* Helping the Helpless: Opportunity to give food to a Dalmation scrounging through a garbage. (Consolidated)<br />
* Husky Pack (fight to save [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Hyena Challenging (background?)<br />
* Hyena Kill (background, consolidated)<br />
* HyeNegotiation (part of the [[Stables Quest]])<br />
* Intact Fountain (drink water or the chance to collect some infective consumable, consolidated)<br />
* Library Visitor (repeatable, fight in the later ones)<br />
* Loaded Catapult (random infection if you sample the contents, 14 days [!] of additional time if you fire it)<br />
* Losing It ([[Snow Leopard|snow leopard]] fight) Win to obtain Pepper Spray<br />
* Lost House Cat (will become your [[Pets|pet]] for some gryphon milk)<br />
* Magical Girl: Yes - Obtain Sailor moon outfit<br />
* Masturbating Fox (background, consolidated)<br />
* Medkit Parts (can be assembled by a non-pet human [[NPCs_(Single_Player)#Sarah|Sarah]]) Repeatable.<br />
* Meeting the Corgi (part of the Slut/Dominator/Corgi quest - but empty at the moment)<br />
* Military Presence (background, multiple events, +2 perception and +1 day of time from one)<br />
* New Ewe Store ([[Little Lost Lamb]] quest)<br />
* Pack (non combat encounter with alpha wolf)<br />
* Politics (background, consolidated)<br />
* Portrait (background, 3x fights, when complete +10 humanity) <br />
* Potential Resources (repeatable, food+water loot)<br />
* Panther Trap (repeatable, fight)<br />
* Pendant Hunting (part of the Slut/Dominator/Corgi quest)<br />
* Prank Aftermath (fight some [[Cougar|cougar]]s, only available after tricking [[NPCs_(Single_Player)#Diego|Diego]] a few times?)<br />
* Ravaged power plant: now [[Power Plant]] is known<br />
* School Spirit (background, consolidated)<br />
* Scopaesthesia (background)<br />
* Secure Area (fighting your way in allows the 'shift' command in the [[Qytat a'th Lundrues|gryphon flying city]])<br />
* Smelly Garbage (find the Garbage Can Lid weapon)<br />
* Soldier Squad (background, consolidated)<br />
* Stabled Situation (on/after the 2nd time you encounter this, you can bribe your way into the [[The Stables|Stables]] with some soda)<br />
* Strange Preacher (background, consolidated)<br />
* [[Strange Fox]] (meeting [[NPCs_(Single_Player)#Kitsune|Kitsune]], after several encounters asks for you're help. +25 hunger (once) and possible +1 dex)<br />
* Sword Nest (highly infective, yields the Infected Sword)<br />
* Technicalbookstore (repeatable, fight)<br />
* Toy Store (fight 10 [[Latex Fox|latex fox]]es)<br />
* Tracks (background, consolidated)<br />
* Trickster ([[NPCs_(Single_Player)#Diego|Diego]] setting [[Feral Wolf|feral wolves]] on some soldiers - flee or help them)<br />
* Tristbrother (part of Tristians Quest to save his brother)<br />
* Tour Bus (fight a [[cougar]])<br />
* Wet Clothes (background, consolidated)<br />
* Wolfman Talent Scout (first time meeting Septus, activates [[Football Wolfman|football wolfman]] encounter [[:Category:Monsters (SP-Outside)|Outside]])<br />
* Wyvern Flight (background, consolidated)<br />
<br />
===Notes:===<br />
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Outside_Exploration&diff=29506Outside Exploration2013-03-24T18:37:41Z<p>Rivanna: /* Events: */</p>
<hr />
<div>Not really an area on its own, but rather a list what can be found while exploring the 'outside' from various locations.<br />
<br />
===Rooms:===<br />
None<br />
<br />
===Monsters:===<br />
Everything from the [[:Category:Monsters (SP-Outside)|Outside]] hunting area.<br />
<br />
===Events:===<br />
(incomplete list)<br />
<br />
* Abandoned Player (background)<br />
* Abandoned Truck (find parts for Medea, chance to find a medkit)<br />
* Annoyed Hyena (puts the [[NPCs_(Single_Player)#Hadiya|Hadiya's]] '[[Hyena Shack]]' on the navigation list)<br />
* Another Researcher: Meet the NPC Sam.<br />
* Another Survivor (background)<br />
* A Stabled Situation: Multiple encounters, unlocks Stables location.<br />
* Captured Bird (encounter a phoenix in need of help, three [[Panther Taur|panther taur]]s have it captured, will you answer the call?)<br />
* CatsandDogs (background)<br />
* Conchien (background, + 17 libido)<br />
* Consolidated: Keyword to trigger multiple events that have been consolidated.<br />
* Cream Truck (leads to random infections)<br />
* Disorganization: (background, supplies, humanity increases, perception/intelligence increases)<br />
* Domincounter (part of the Slut/Dominator/Corgi Quest)<br />
* Dragon Prey: Only appears if you piss Christy off. Charisma check, failure result in game over.<br />
* Dropped Handbag (loot)<br />
* Entrance to the Lair (to find [[Wolfman Lair]], activates after fighting and winning four times against [[Football Wolfman|football wolfman]])<br />
* Failed Survivor (background)<br />
* Film (background)<br />
* FindingHardware (part of the [[Stables Quest]])<br />
* FireAndIce (the phoenix [[NPCs_(Single_Player)#Athanasia|Athanasia]] came to repay the favor, you walk away with a golden egg and a new purpose.)<br />
* Free Milk (yields 1 gryphon milk)<br />
* Garden Veggies (yum free food! or is it.. possible [[ram]] or [[ewe]] fight)<br />
* Generator Parts (for the [[Computer Power]] Quest)<br />
* Giant Egg (background)<br />
* Government Assistance: (now The Approaching the Capitol Building is known)<br />
* Grumpy Old Men (background) <br />
* Gryphons Plot (stop/watch/join [[Hermaphrodite Gryphon|gryphons]] attacking some soldiers - joining has an extra text when being a [[Hermaphrodite Gryphon|gryphon]] yourself)<br />
* Guard Gryphon (fight, gives hints how to get to [[Qytat a'th Lundrues|Qytat]])<br />
* Guess that Character Two (background)<br />
* Helping the Helpless: Opportunity to give food to a Dalmation scrounging through a garbage.<br />
* Husky Pack (fight to save [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Hyena Challenging (background?)<br />
* Hyena Kill (background)<br />
* HyeNegotiation (part of the [[Stables Quest]])<br />
* Intact Fountain (drink water or the chance to collect some infective consumable)<br />
* Library Visitor (repeatable, fight in the later ones)<br />
* Loaded Catapult (random infection if you sample the contents, 14 days [!] of additional time if you fire it)<br />
* Losing It ([[Snow Leopard|snow leopard]] fight) Win to obtain Pepper Spray<br />
* Lost House Cat (will become your [[Pets|pet]] for some gryphon milk)<br />
* Magical Girl: Yes - Obtain Sailor moon outfit<br />
* Masturbating Fox (background)<br />
* Medkit Parts (can be assembled by a non-pet human [[NPCs_(Single_Player)#Sarah|Sarah]])<br />
* Meeting the Corgi (part of the Slut/Dominator/Corgi quest - but empty at the moment)<br />
* Military Presence (background, multiple events, +2 perception and +1 day of time from one)<br />
* New Ewe Store ([[Little Lost Lamb]] quest)<br />
* Pack (non combat encounter with alpha wolf)<br />
* Politics (background)<br />
* Portrait (background, 3x fights, when complete +10 humanity) <br />
* Potential Resources (repeatable, food+water loot)<br />
* Panther Trap (repeatable, fight)<br />
* Pendant Hunting (part of the Slut/Dominator/Corgi quest)<br />
* Prank Aftermath (fight some [[Cougar|cougar]]s, only available after tricking [[NPCs_(Single_Player)#Diego|Diego]] a few times?)<br />
* Ravaged power plant: now [[Power Plant]] is known<br />
* School Spirit (background)<br />
* Scopaesthesia (background)<br />
* Secure Area (fighting your way in allows the 'shift' command in the [[Qytat a'th Lundrues|gryphon flying city]])<br />
* Smelly Garbage (find the Garbage Can Lid weapon)<br />
* Soldier Squad (background)<br />
* Stabled Situation (on/after the 2nd time you encounter this, you can bribe your way into the [[The Stables|Stables]] with some soda)<br />
* Strange Preacher (background)<br />
* [[Strange Fox]] (meeting [[NPCs_(Single_Player)#Kitsune|Kitsune]], after several encounters asks for you're help. +25 hunger (once) and possible +1 dex)<br />
* Sword Nest (highly infective, yields the Infected Sword)<br />
* Technicalbookstore (repeatable, fight)<br />
* Toy Store (fight 10 [[Latex Fox|latex fox]]es)<br />
* Tracks (background)<br />
* Trickster ([[NPCs_(Single_Player)#Diego|Diego]] setting [[Feral Wolf|feral wolves]] on some soldiers - flee or help them)<br />
* Tristbrother (part of Tristians Quest to save his brother)<br />
* Tour Bus (fight a [[cougar]])<br />
* Wet Clothes (background)<br />
* Wolfman Talent Scout (first time meeting Septus, activates [[Football Wolfman|football wolfman]] encounter [[:Category:Monsters (SP-Outside)|Outside]])<br />
* Wyvern Flight (background)<br />
<br />
===Notes:===<br />
Exploring can lead the player to various other locations in the city, allowing you to navigate there after you know the way.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Red_Light_District&diff=29025Red Light District2013-03-08T06:26:16Z<p>Rivanna: /* Events: */</p>
<hr />
<div>The Red Light District (RLD) in the seediest part of the city, with strip joints and streetwalkers plying their trade openly before the infection struck. Prime target for the infection, some very bizarre and lustful creatures have risen up from this area and the clusters of residential homes around the main strips. Anyone venturing here must be careful, for the sexual traits of most creatures in this area can be quite extreme.<br />
<br />
===Rooms:===<br />
Entrance to the Red Light District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Lisa|Lisa]] the mousetaur<br />
* [[NPCs_(Single_Player)#Sven|Sven]] and [[NPCs_(Single_Player)#Svetlana|Svetlana]] the [[Snow Leopard|snow leopard]]<br />
* Lorenda the landlady (see [[Alex's Clients]])<br />
<br />
===Monsters:===<br />
North and South from the Entrance to the Red Light District leads into the [[:Category:Monsters (SP-Red Light District)|Red Light District]] hunting area.<br />
* [[Blue Gel]]<br />
* [[Cock Cannon]]<br />
* [[Hermaphrodite Latex Vixen]]<br />
* [[Latex Mistress]]<br />
* [[Mental Mouse]]<br />
* [[Pink Gel]]<br />
* [[Purple Gel]]<br />
* [[Red Kangaroo]]<br />
* [[Snow Leopard]]<br />
* [[Succubus]]<br />
* [[Tigress Hooker]]<br />
* [[Tree Nymph]] <br />
* [[Twisted Pimp]]<br />
<br />
===Events:===<br />
* Aussie Pub: <br />
* Auto Shop: (background)<br />
* Business as Usual: (background)<br />
* Captured Demon: No=[[Demon Brute]] fight, activates David NPC.<br />
* Clotho: (background)<br />
* Cosplay: +5 Libido<br />
* Evangelist: Random fights.<br />
* Fetish Store: Obtain riding crop.<br />
* Findingkara: 3x[[Leopardman]] fight, save Kara.<br />
* Flooded Street: Chance of 3x[[Cock Cannon]] fight.<br />
* Girl Time: (background, fight Alpha Husky/Wolf or Shemale Collie)<br />
* Hidden Kitty: Meet Sven.<br />
* Human Urges: (background)<br />
* Important Treasure: <br />
* Leather Wolves: (background)<br />
* Pertho: Finds the firefighter.<br />
* Quiet Apartment Building: Mental Mouse encounter<br />
* Raided Corner Store: Yes=Obtain 2 chips and soda if a Herm Hyena marked by Gina, otherwise, fight 2 [[Herm Hyena]]<br />
* Red Light Requisition: (background, part of unlocking Camp Bravo)<br />
* Scopaesthesia: (background, continued in College Campus, Park, High Rise and Beach)<br />
* Strip Bar: Random items, infections and fights.<br />
* tattoonpiercing: Tattoo Parlor is known.<br />
* Unorthodox Sight: (background)<br />
* Victim: (background)<br />
<br />
===Notes:===<br />
* The [[Porn Store]] may be found by meeting Lisa with the 'Mouse Taur' event.<br />
* [[Sven's Place]] can be found by encountering the 'Hidden Kitty' event to meet Sven.<br />
* Visible objects: [[Items_(Single_Player)#Quest Items|Cat Key]], Blood Pill.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=City_Hospital&diff=28953City Hospital2013-03-05T04:40:23Z<p>Rivanna: </p>
<hr />
<div>The City Hospital has become a dark and gloomy place, ill lit by emergency lighting and blocked along many paths by locked or barricaded doors and stairwells. Strange creatures lurk in the dark.<br />
<br />
===Rooms:===<br />
City Hospital, Hidden Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Mouse|Doctor Mouse]] the lab mouse<br />
* [[NPCs_(Single_Player)#Candy|Candy]] the pink raccoon<br />
* [[NPCs_(Single_Player)#Doctor_Moffatt|Dr. Moffatt]] the hyperskunk psychologist<br />
<br />
===Monsters:===<br />
North from the City Hospital leads into the [[:Category:Monsters (SP-Hospital)|Hospital]] hunting area.<br />
* [[Fluffy Owl]]<br />
* [[Jaguar]]<br />
* [[Mismatched Chimera]]<br />
* [[Psycho Weasel]]<br />
* [[Raccoon]]<br />
* [[Siamese Cat]]<br />
* [[Vixen Nurse]] <br />
<br />
===Events:===<br />
* Ambulance Dock: Chance of getting medkit parts.<br />
* Another doctor: opens up psyche department<br />
* Cafeteria: (background)<br />
* Chaplaincy: Obtain libido suppressant<br />
* Dr Feel Good: [[Vixen Nurse]] Fight, obtain doctor's uniform on victory.<br />
* Finding a Way:<br />
* Hung Like A: (background)<br />
* Hurting: Yes gives a libido suppressant and 5 humanity<br />
* Interruption: (background)<br />
* Maternity Ward: (background)<br />
* Mournful Dog: Chance to get helper dog pet.<br />
* Obstetrics Department: Obtain the item needed by Medea.<br />
* Operating Room: Obtain bonesaw.<br />
* Pathology: 2 Random fights.<br />
* Patient rooms: get libido suppresant<br />
* Pharmaceutical Storage: (background)<br />
* Radiology: Random fight.<br />
* Records Room: Random fight, obtain libido suppressant<br />
* Staff Lounge: Obtain water, [[Raccoon]] fight.<br />
* Stairwell: (background)<br />
* Surrounding Area: (background)<br />
<br />
===Notes:===<br />
* '''Hidden Lab''': The [[Hospital Quest]] will become active 8 turns after the first set of quests for [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]] is completed. If playing in Forgotten or Hard Mode, it begins 8 turns after the start of the game. This will be designated by a scene showing the hospital's emergency helicopter. The player will need to explore to find three or more locations in the hospital which will allow the player to navigate further in, as well as locate an unblocked stairwell. Once those criteria are met, they can try 'finding a way in' (event) to reach the Hidden Lab and [[NPCs_(Single_Player)#Doctor_Mouse|Doctor Mouse]]. Dr. Mouse will start giving the player tasks to perform for various rewards as part of the Hospital Quest.<br />
<br />
* '''Pink Raccoonboi''': Late into the [[Hospital Quest]], [[NPCs_(Single_Player)#Doctor_Mouse|Dr. Mouse]] will give you an option to make the pink [[Raccoon|raccoon]] who's been running around the hospital into a [[Pets|pet]] or to just take him away as is ([[NPCs_(Single_Player)|NPC]]). Agreeing to Dr. Mouse's plan gains you the [[Pink_Raccoon|pink raccoon]] pet. Opting to not do it will instead send the coon to the bunker, where he takes on the moniker of [[NPCs_(Single_Player)#Candy|Candy]].<br />
<br />
* '''[[Psych Department]]''': This area can be found by encountering 'Another Doctor' out in the hospital. The skunk psychologist, [[NPCs_(Single_Player)#Doctor_Moffatt|Dr. Moffatt]], will invite you to come visit her there if you're willing to help her with an experiment of her own.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Warehouse_District&diff=28952Warehouse District2013-03-05T03:01:01Z<p>Rivanna: </p>
<hr />
<div>The warehouse district of the city is out by the dockyard and boardwalk.<br />
<br />
===Rooms:===<br />
Warehouse District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Macadamia|Macadamia]] the Grey Squirrel<br />
* [[NPCs_(Single_Player)#Mike|Mike]] the Stag<br />
* [[NPCs_(Single_Player)#Lea|Lea]], [[NPCs_(Single_Player)#Helen|Helen]] and [[NPCs_(Single_Player)#Xerxes|Xerxes]] the human dogs.<br />
<br />
===Monsters:===<br />
West from the Entrance to the Red Light District leads into the [[:Category:Monsters (SP-Warehouse)|Warehouse]] hunting area along the boardwalk.<br />
* [[Catgirl]]<br />
* [[Mannequin]] <br />
* [[Pegasus]]<br />
* [[Spidertaur]]<br />
* [[Stag]] (special)<br />
<br />
<br />
===Events:===<br />
* Abandoned player: (background)<br />
* Anomaly: (background)<br />
* Defenseless old lady: Obtain 2 water, Chips, +1 strength, +25 humanity and +5 Weight Capacity.<br />
* Diving Contest: (background)<br />
* Dog Walking: Encounter NPC Mike.<br />
* Free Catch: Obtain 2 fish.<br />
* Friendship's Proof: now Lizard Parlor is known<br />
* Getting the Knife: Part of wereraptor quest, get chainmail vest.<br />
* June Mermaid: (background)<br />
* Lackadaisical: (background)<br />
* Mannequin: [[Mannequin]] fight, background.<br />
* Rumors: (background)<br />
* Soldier Squad: (background)<br />
* Special Delivery: Part of Omio's quests.<br />
* The DogHouse: <br />
* Wet Clothes: (background)<br />
<br />
===Notes:===<br />
* This area is still under development and only has a few creatures and events currently though there have been a few recent additions.<br />
<br />
* The [[Stag]] will only become a roaming enemy if you attack during the Dog Walking event. Otherwise, they will become Mike the Stag.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Dry_Plains&diff=28950Dry Plains2013-03-04T06:05:25Z<p>Rivanna: </p>
<hr />
<div>===Rooms:===<br />
Dry Plains<br />
<br />
===NPC:===<br />
None<br />
<br />
===Monsters:===<br />
East from the Dry Plains leads into the [[:Category:Monsters (SP-Plains)|Plains]] hunting area.<br />
* [[Bald Eagle]] <br />
* [[Behemoth (SP)|Behemoth]]<br />
* [[Centaur Mare (SP)|Centaur Mare]]<br />
* [[Centaur Stallion (SP)|Centaur Stallion]]<br />
* [[Corota (SP)|Corota]]<br />
* [[Fennec (SP)|Fennec]]<br />
* [[Fire Elemental (SP)|Fire Elemental]]<br />
* [[Manticore (SP)|Manticore]]<br />
* [[Minotaur (SP)|Minotaur]]<br />
* [[Mutant Centaur]] (if released in the Apple Tree event)<br />
* [[Prairie Dog]]<br />
* [[Snake (SP)|Snake]]<br />
<br />
===Events:===<br />
* Apple Tree (approaching releases the Mutant Centaur as a monster)<br />
* Centaur Gangbang: Thomas NPC.<br />
* Creeping Grass (background)<br />
* Film: (background)<br />
* For the Future: now Researcher Studio is known<br />
* Hardware Store (find Spiked Club)<br />
* Horse Sense: (background, black equinoid infection, humanity decrease)<br />
* Hunting Party (horseman slavers from the Stables)<br />
* Lady Surrounded by Butterflies: +10 humanity<br />
* Partial Ruin (prairie dog ambush, food)<br />
* Peace: +10 Humanity<br />
* Pegasus (background)<br />
* Pit Trap (help/abandon human soldier, or fuck him if in prairie dog form)<br />
* Ranch House (background)<br />
* Soaring Eagle (background)<br />
* Tracks: (background)<br />
* Treasure Hunters: (background, unique dialogue for various states in the Hyena questline)<br />
* Watering Hole: (approaching and rejecting causes Bald Eagle battle, water is tainted)<br />
<br />
===Notes:===<br />
* The Mutant Centaurs are now locked unless the player releases them via the Apple Tree event.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Red_Light_District&diff=28949Red Light District2013-03-04T04:30:07Z<p>Rivanna: </p>
<hr />
<div>The Red Light District (RLD) in the seediest part of the city, with strip joints and streetwalkers plying their trade openly before the infection struck. Prime target for the infection, some very bizarre and lustful creatures have risen up from this area and the clusters of residential homes around the main strips. Anyone venturing here must be careful, for the sexual traits of most creatures in this area can be quite extreme.<br />
<br />
===Rooms:===<br />
Entrance to the Red Light District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Lisa|Lisa]] the mousetaur<br />
* [[NPCs_(Single_Player)#Sven|Sven]] and [[NPCs_(Single_Player)#Svetlana|Svetlana]] the [[Snow Leopard|snow leopard]]<br />
* Lorenda the landlady (see [[Alex's Clients]])<br />
<br />
===Monsters:===<br />
North and South from the Entrance to the Red Light District leads into the [[:Category:Monsters (SP-Red Light District)|Red Light District]] hunting area.<br />
* [[Blue Gel]]<br />
* [[Cock Cannon]]<br />
* [[Hermaphrodite Latex Vixen]]<br />
* [[Latex Mistress]]<br />
* [[Mental Mouse]]<br />
* [[Pink Gel]]<br />
* [[Purple Gel]]<br />
* [[Red Kangaroo]]<br />
* [[Snow Leopard]]<br />
* [[Succubus]]<br />
* [[Tigress Hooker]]<br />
* [[Tree Nymph]] <br />
* [[Twisted Pimp]]<br />
<br />
===Events:===<br />
* Aussie Pub: <br />
* Auto Shop: (background)<br />
* Business as Usual: (background)<br />
* Captured Demon: No=[[Demon Brute]] fight, activates David NPC.<br />
* Clotho: (background)<br />
* Cosplay: +5 Libido<br />
* Evangelist: Random fights.<br />
* Fetish Store: Obtain riding crop.<br />
* Findingkara: 3x[[Leopardman]] fight, save Kara.<br />
* Flooded Street: Chance of 3x[[Cock Cannon]] fight.<br />
* Girl Time: (background, fight Alpha Husky/Wolf or Shemale Collie)<br />
* Hidden Kitty: Meet Sven.<br />
* Human Urges: (background)<br />
* Important Treasure: <br />
* Leather Wolves: (background)<br />
* Pertho: Finds the firefighter.<br />
* Raided Corner Store: Yes=Obtain 2 chips and soda if a Herm Hyena marked by Gina, otherwise, fight 2 [[Herm Hyena]]<br />
* Red Light Requisition: (background, part of unlocking Camp Bravo)<br />
* Scopaesthesia: (background, continued in College Campus, Park, High Rise and Beach)<br />
* Strip Bar: Random items, infections and fights.<br />
* tattoonpiercing: Tattoo Parlor is known.<br />
* Unorthodox Sight: (background)<br />
* Victim: (background)<br />
<br />
===Notes:===<br />
* The [[Porn Store]] may be found by meeting Lisa with the 'Mouse Taur' event.<br />
* [[Sven's Place]] can be found by encountering the 'Hidden Kitty' event to meet Sven.<br />
* Visible objects: [[Items_(Single_Player)#Quest Items|Cat Key]], Blood Pill.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Equipment&diff=28948Equipment2013-03-04T04:30:05Z<p>Rivanna: /* List of Armour */</p>
<hr />
<div>==Equipment==<br />
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.<br />
<br />
===List of Equipment===<br />
There only exist a few items of equipment in the game at present.<br />
* '''Face Mask''' (3 lbs) - A flimsy face mask that really doesn't help much. Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against the spray attack the [[Skunk|skunk]] enemies use.<br />
* '''Muscle Shirt''' (3 lbs) - A black muscle shirt and some paints. Found during the 'Fashion Statement' event [[Outside Exploration|Outside]] by digging in the pile of ruined clothes.<br />
<br />
==Armour==<br />
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. There are three armour types in the game: body armour, helmets and shields. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.<br />
<br />
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.<br />
<br />
After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.<br />
<br />
==AC and Effectiveness==<br />
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the [http://web.flexiblesurvival.com/viewtopic.php?f=3&t=737|Dev Board]. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.<br />
<br />
* AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.<br />
** For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.<br />
** For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.<br />
<br />
* Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.<br />
** For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.<br />
** For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.<br />
<br />
==List of Armour==<br />
There only exist a few items of armour in the game at present.<br />
<br />
===Headgear===<br />
* Combat Helmet (4 lbs) - A basic army helmet. AC: 25, Eff: 60%. Potentially found during the 'Lost Gear' event [[Outside Exploration|Outside]].<br />
* Red Cap (1 lb) - A red baseball cap with first letter of your given name on it. AC: 10, Eff: 40%. Potentially obtained during the 'The Cap' event in the [[Museum]].<br />
<br />
===Body Armour===<br />
* Silver Dress (1 lb) - A flowing, silver dress that strangely provides some sexy protection. AC: 10, Eff: 40%. Obtained after completing the 'Clotho' ([[Red Light District|RLD]]) and 'Atropis' ([[High Rise District|HRD]]) events.<br />
* Sailor Outfit (1 lb) - A sailor soldier outfit designed to make you a sex symbol to both men and women alike. AC: 10, Eff: 40%. Obtained from Outside 'Magical Girl' encounter.<br />
* Shoulder Pad (2 lbs) - A single, oversized shoulder pad. AC: 13, Eff: 13%. Obtained from the 'DbLD' scavenging event (any scavenging area).<br />
* Leopard Suit (5 lbs) - A shirt and pants combo made by Omio's bizarre alchemy. AC: 16, Eff: 70%. One of the rewards for helping the strange researcher, Omio.<br />
* Chainmail Vest (20 lbs) - A heavy chainmail vest that always seems to be a good fit thanks to nanite adjustment. AC: 40, EFF: 60. Obtained during 'Getting the Knife' event.<br />
* firefighter coat (5 lbs) - A thick yellow firefighting coat that looks as though it's not been used quite that often. AC: 12, EFF: 65. Obtained from Red Light dist 'Pertho' event.<br />
<br />
===Shields===<br />
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.<br />
* Garbage Can Lid (1 lb) - A smelly garbage can lid. AC: 28 (5.6%), Eff: 30%. Obtained from the 'Smelly garbage' event [[Outside Exploration|Outside]].<br />
<br />
[[Category:Single Player]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=City_Hospital&diff=28947City Hospital2013-03-04T04:25:03Z<p>Rivanna: </p>
<hr />
<div>The City Hospital has become a dark and gloomy place, ill lit by emergency lighting and blocked along many paths by locked or barricaded doors and stairwells. Strange creatures lurk in the dark.<br />
<br />
===Rooms:===<br />
City Hospital, Hidden Lab<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Doctor Mouse|Doctor Mouse]] the lab mouse<br />
* [[NPCs_(Single_Player)#Candy|Candy]] the pink raccoon<br />
* [[NPCs_(Single_Player)#Doctor_Moffatt|Dr. Moffatt]] the hyperskunk psychologist<br />
<br />
===Monsters:===<br />
North from the City Hospital leads into the [[:Category:Monsters (SP-Hospital)|Hospital]] hunting area.<br />
* [[Fluffy Owl]]<br />
* [[Jaguar]]<br />
* [[Mismatched Chimera]]<br />
* [[Psycho Weasel]]<br />
* [[Raccoon]]<br />
* [[Siamese Cat]]<br />
* [[Vixen Nurse]] <br />
<br />
===Events:===<br />
* Ambulance Dock: Chance of getting medkit parts.<br />
* Cafeteria: (background)<br />
* Chaplaincy: Obtain libido suppressant<br />
* Dr Feel Good: [[Vixen Nurse]] Fight, obtain doctor's uniform on victory.<br />
* Finding a Way:<br />
* Hung Like A: (background)<br />
* Hurting: Yes gives a libido suppressant and 5 humanity<br />
* Interruption: (background)<br />
* Maternity Ward: (background)<br />
* Mournful Dog: Chance to get helper dog pet.<br />
* Obstetrics Department: Obtain the item needed by Medea.<br />
* Operating Room: Obtain bonesaw.<br />
* Pathology: 2 Random fights.<br />
* Pharmaceutical Storage: (background)<br />
* Radiology: Random fight.<br />
* Records Room: Random fight, obtain libido suppressant<br />
* Staff Lounge: Obtain water, [[Raccoon]] fight.<br />
* Stairwell: (background)<br />
* Surrounding Area: (background)<br />
<br />
===Notes:===<br />
* '''Hidden Lab''': The [[Hospital Quest]] will become active 8 turns after the first set of quests for [[NPCs_(Single_Player)#Doctor Matt|Doctor Matt]] is completed. If playing in Forgotten or Hard Mode, it begins 8 turns after the start of the game. This will be designated by a scene showing the hospital's emergency helicopter. The player will need to explore to find three or more locations in the hospital which will allow the player to navigate further in, as well as locate an unblocked stairwell. Once those criteria are met, they can try 'finding a way in' (event) to reach the Hidden Lab and [[NPCs_(Single_Player)#Doctor_Mouse|Doctor Mouse]]. Dr. Mouse will start giving the player tasks to perform for various rewards as part of the Hospital Quest.<br />
<br />
* '''Pink Raccoonboi''': Late into the [[Hospital Quest]], [[NPCs_(Single_Player)#Doctor_Mouse|Dr. Mouse]] will give you an option to make the pink [[Raccoon|raccoon]] who's been running around the hospital into a [[Pets|pet]] or to just take him away as is ([[NPCs_(Single_Player)|NPC]]). Agreeing to Dr. Mouse's plan gains you the [[Pink_Raccoon|pink raccoon]] pet. Opting to not do it will instead send the coon to the bunker, where he takes on the moniker of [[NPCs_(Single_Player)#Candy|Candy]].<br />
<br />
* '''[[Psych Department]]''': This area can be found by encountering 'Another Doctor' out in the hospital. The skunk psychologist, [[NPCs_(Single_Player)#Doctor_Moffatt|Dr. Moffatt]], will invite you to come visit her there if you're willing to help her with an experiment of her own.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Museum_(SP)&diff=28946Museum (SP)2013-03-04T04:24:56Z<p>Rivanna: </p>
<hr />
<div>The museum, having a wealth of historical and artistic exhibits, has resulted in some rather strange creatures altered by the influence of the displays. Anyone exploring here should be prepared for encounters of historic or even pre-historic nature. The Sphinx at the Information Desk is rather helpful, if sometimes cryptic as a sphinx must be.<br />
<br />
===Rooms:===<br />
Museum Foyer<br />
<br />
===NPC:===<br />
* [[Valerie]] [[NPCs_(Single_Player)#Valerie|(NPC)]] the Sphinx<br />
<br />
===Monsters:===<br />
East from the Museum Foyer leads into the [[:Category:Monsters (SP-Museum)|Museum]] hunting area.<br />
* [[Amazonian (SP)|Amazonian]]<br />
* [[Cerberus]]<br />
* [[Clockwork Fox]]<br />
* [[Greek Nymph]]<br />
* [[Mammoth (SP)|Mammoth]]<br />
* [[Ninja Cat]]<br />
* [[Sabretooth]]<br />
* [[Satyr (SP)|Satyr]]<br />
* [[Triceratops]]<br />
<br />
===Events:===<br />
* Art appreciation: (background, +30 humanity)<br />
* Dinosaur Nest: Obtain lava lamp.<br />
* Dinosaur Skeleton: Part of wereraptor cure quest.<br />
* Drunken satyrs: (background)<br />
* FallenKunoichi: (background)<br />
* Giant battleaxe: (background)<br />
* Missing lamp: (background)<br />
* Missing Sabretooth: (background)<br />
* Moving painting: (background)<br />
* Night Watchmen Uniform: (background)<br />
* Ouroboros: Part of Omio's quests.<br />
* Sealed wing: (background)<br />
* Strange drums: (background)<br />
* Suddenly Ninjas: [[Ninja Cat]] ambush<br />
* The Cap: Yes - Lose 6 HP. No - DexCheck DC=14, Success=Obtain Red Cap, Fail=2x[[Cerberus]] fight, obtain Red Cap on victory.<br />
* Updating artwork: (background)<br />
* Viking Longboat: Obtain spear and Nermine's package.<br />
<br />
===Notes:===<br />
* Valerie will ask the player to 'answer riddles' to prove their worthiness of having sex with her. Several riddles must be answered successfully (Int check vs 16+).<br />
* As a clue and background information, Valerie can provide additional info regarding the [[Hospital Quest]] section that happens at the Museum.<br />
* [[NPCs_(Single_Player)#Nermine|Nermine]] will request the player to come to the Museum to find several things as part of her quests.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Dry_Plains&diff=28945Dry Plains2013-03-04T04:06:27Z<p>Rivanna: </p>
<hr />
<div>===Rooms:===<br />
Dry Plains<br />
<br />
===NPC:===<br />
None<br />
<br />
===Monsters:===<br />
East from the Dry Plains leads into the [[:Category:Monsters (SP-Plains)|Plains]] hunting area.<br />
* [[Bald Eagle]] <br />
* [[Behemoth (SP)|Behemoth]]<br />
* [[Centaur Mare (SP)|Centaur Mare]]<br />
* [[Centaur Stallion (SP)|Centaur Stallion]]<br />
* [[Corota (SP)|Corota]]<br />
* [[Fennec (SP)|Fennec]]<br />
* [[Fire Elemental (SP)|Fire Elemental]]<br />
* [[Manticore (SP)|Manticore]]<br />
* [[Minotaur (SP)|Minotaur]]<br />
* [[Mutant Centaur]] (if released in the Apple Tree event)<br />
* [[Prairie Dog]]<br />
* [[Snake (SP)|Snake]]<br />
<br />
===Events:===<br />
* Apple Tree (approaching releases the Mutant Centaur as a monster)<br />
* Creeping Grass (background)<br />
* Film: (background)<br />
* For the Future: now Researcher Studio is known<br />
* Hardware Store (find Spiked Club)<br />
* Horse Sense: (background, black equinoid infection, humanity decrease)<br />
* Hunting Party (horseman slavers from the Stables)<br />
* Lady Surrounded by Butterflies: +10 humanity<br />
* Partial Ruin (prairie dog ambush, food)<br />
* Peace: +10 Humanity<br />
* Pegasus (background)<br />
* Pit Trap (help/abandon human soldier, or fuck him if in prairie dog form)<br />
* Ranch House (background)<br />
* Soaring Eagle (background)<br />
* Tracks: (background)<br />
* Treasure Hunters: (background, unique dialogue for various states in the Hyena questline)<br />
* Watering Hole: (approaching and rejecting causes Bald Eagle battle, water is tainted)<br />
<br />
===Notes:===<br />
* The Mutant Centaurs are now locked unless the player releases them via the Apple Tree event.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=Park&diff=28944Park2013-03-04T04:06:24Z<p>Rivanna: </p>
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<div>The city park, being a large, partially wooded area, has become a prime territory for many of the more animalistic creatures in the city. There is more variety here than in most part of the city.<br />
<br />
===Rooms:===<br />
Park Entrance, Park Trail, Shrine<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Diego|Diego]] the coyote (Park Entrance)<br />
* [[NPCs_(Single_Player)#Susan|Susan]] the doe (Main Quest: Unusual Creature event)<br />
* [[NPCs_(Single_Player)#Coleen|Coleen]] the soldier<br />
* [[NPCs_(Single_Player)#Leonard|Leonard]] the lion-man<br />
* [[Tanuki]] of the Shrine (Quest-giver)<br />
<br />
===Monsters:===<br />
East from the Park Trail leads into the [[:Category:Monsters (SP-Park)|Park]] hunting area.<br />
* [[Bear]]<br />
* [[Black Equinoid]]<br />
* [[Bovine]]<br />
* [[Cute Chinchilla Woman]]<br />
* [[Deer]] (special)<br />
* [[Drone Wasp]]<br />
* [[Elf]]<br />
* [[Elven Hunter]]<br />
* [[Feline]]<br />
* [[Felinoid]]<br />
* [[Lizard Girl (SP)|Lizard Girl]]<br />
* [[Mushroom Men]]<br />
* [[Painted Wolf Herm]]<br />
* [[Parasitic Plant (SP)|Parasitic Plant]]<br />
* [[Reptaur (SP)|Reptaur]]<br />
* [[Skunk]]<br />
* [[Yamato Dragon]]<br />
* [[Yamato Dragoness]]<br />
<br />
===Events===<br />
(list not complete)<br />
* Anxiety: Run into a group of soldiers, increase intelligence by 1.<br />
* Broken Fountain:<br />
* Consolidated: Keyword to activate multiple events that have been consolidated.<br />
* Destroyed Bushes: Discover puddles and hoofprints. Dirty whip can be found here, a [[Items_(Single_Player)#Weapons|weapon]].<br />
* Empty Jeep: background<br />
* fallen tree: 3x [[Cute Chinchilla Woman]] fight.<br />
* Feline Friend: Meet [[NPCs_(Single_Player)#Leonard|Leonard]] and discover [[Lion's Den]]<br />
* Felinoid Lair: Discover a [[felinoid]] lair. Can be encountered multiple times for different text.<br />
* Fox Hunt: (background)<br />
* How High: Meet a group of stallions sitting around smoking.<br />
* Lovers Bench:<br />
* Lusty Skunk:<br />
* Mysterious Girl:<br />
* Ominous hole: (background)<br />
* PeachTree: [[Parasitic Plant]] ambush. Obtain 3 Tasty Peach on victory.<br />
* Poke Trap: [[Cute Chinchilla Woman|Chinchilla woman]] ambush.<br />
* Poppies field: Yes=[[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
* PridePark: Leonard situations.<br />
* Pure Pool: Protect an uncorrupted pool from two [[Wyvern|wyverns]] (repeatable).<br />
* Scenic View: +10 Humanity<br />
* Secrets: (background)<br />
* Smashed Hive: Bee Girl Pet Event.<br />
* Spiritual Love: Option to transform into spirit wolf (ends game).<br />
* Skunkbeast Battle: Encounter with skunkbeast lord. Can choose to intervene or run.<br />
* Strange Sight: (background)<br />
* Twisted Grove: [[Parasitic Plant (SP)|Parasitic plant]] encounter.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivannahttp://wiki.flexiblesurvival.com/index.php?title=High_Rise_District&diff=28943High Rise District2013-03-04T04:00:02Z<p>Rivanna: </p>
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<div>The High Rise District was once home to many of the rich and powerful of the city. Office towers and condo high rises make up much of the landscape. These are unsafe to enter, as they may hold countless creatures who would overpower even the most skilled player through sheer numbers. But the expensive shops and restaurants that surround these are prime scavenging territory, so exploring here may still be worth it.<br />
<br />
===Rooms:===<br />
Entrance to the High Rise District<br />
<br />
===NPC:===<br />
* [[NPCs_(Single_Player)#Alex|Alex]] the weaselly lawyer<br />
* The [[Butterfly|butterfly]] girl<br />
* [[NPCs_(Single_Player)#Frank|Frank]] the nerdy skunk<br />
* [[NPCs_(Single_Player)#Rex|Rex]] the male retriever<br />
* [[NPCs_(Single_Player)#Karen|Karen]] the sexpet<br />
* [[NPCs_(Single_Player)#Sgt Marks|Sgt Marks]] the [[Tiger Cop|tiger cop]]<br />
* [[NPCs_(Single_Player)#Grant|Grant]] the hyena biker leader<br />
<br />
===Monsters:===<br />
North from the Entrance to the High Rise District leads into the [[:Category:Monsters (SP-High Rise District)|High Rise District]] hunting area.<br />
* [[Black Wasp]] (special)<br />
* [[Butterfly]]<br />
* [[Chocolate Lab]]<br />
* [[Cougar]]<br />
* [[Leopardman]]<br />
* [[Peacock]]<br />
* [[Rabbit Pack]]<br />
* [[Retriever]]<br />
* [[Tiger Cop]] (special)<br />
* [[Wolverine Guard]]<br />
<br />
<br />
===Events:===<br />
* An Old Tale: (background)<br />
* Apartment 319<br />
* Atropis: Obtain silver dress.<br />
* Cameo: [[Chocolate Lab]] fight, supplies.<br />
* Central Library: <br />
* Champion: +10 XP<br />
* Chocolate Treat: Chocolate Lab infection<br />
* Controversy: (background Silliness)<br />
* Corporate Fat Cats: (background)<br />
* Electronics Store: (background)<br />
* Fantasy: [[Shemale Smooth Collie]] fight.<br />
* ForcedAdoption: Obtain Dog Bone which triggers Rex's events.<br />
* Golf Store: Obtain golf club.<br />
* Hyena Bikers: Run into Grant the Hyena.<br />
* Informant: [[Shemale Smooth Collie]][[Leopardman]] fight, meet Homaru, now Agency is known.<br />
* Insect Hive: Yes=Become Black Wasp breeder.<br />
* Loving Bond: (background)<br />
* Pigging Out: [[Messy Pig]] fight, obtain food and cleaver on victory, special text for Messy Pig infectees.<br />
* Policeman: Tiger Cop npc.<br />
* Rabid Lawyers: (background)<br />
* Save the Dame: Rescue Station 86 firefighter.<br />
* Small Park: Chances of random items and canine fights/events<br />
* Veterinary Hospital: Chances of random items and furry animal fights/events.<br />
* Wish: (background)<br />
<br />
===Notes:===<br />
* [[Alex's Condo]] may be found here through the 'Meet Alex' event, meeting [[Alex]] and starting [[Alex's Clients]].<br />
* The Hyena Bikers (event) may be found here, meeting [[Grant]].<br />
* The Tiger Cop (event) may be found here, either meeting [[Sgt Marks]] and starting the [[Motel Quest]] or unlocking the [[Tiger Cop|tiger cop]] enemy by refusing him.<br />
<br />
[[Category:Single Player]]<br />
[[Category:Locations (Single Player)]]</div>Rivanna